Originally posted by davidgutierrezpalma
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Issues with Samsung Controller in Gear VR
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Thanks for your reply,
I continued playing a little more after reading your comment, but I guess the analog sticks on my controller suck because I still have a lot of aiming problems (I guess this is the first game where I notice the problem because it's the only one which requires so much precision).
I don't know if there will be a lot of people with the same problem because, in spite of being the official Samsung controller, it doesn't seem to be a very popular choice (probably because of the high price and low availability); but it's a little frustrating for me because the game looks really cool and I'm sure I could have a better aiming if only I could use the d-pad. I'm sure the control scheme made sense from the game design point of view, but not offering an alternative control is making the game almost unplayable for me.
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Originally posted by davidgutierrezpalma View PostHi,
I've purchased CastleStorm for Gear VR today and I like the game so far, but I'm having some issues with the official Samsung controller. No idea if people using other controllers will have the same problem, but I find very difficult to aim because the analog input is too sensitive, but the d-pad sensitivity is so low it takes ages to aim with it. Would be possible to add some kind of "sensitivity slider" to the controller options screen?
Thanks.
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Issues with Samsung Controller in Gear VR
Hi,
I've purchased CastleStorm for Gear VR today and I like the game so far, but I'm having some issues with the official Samsung controller. No idea if people using other controllers will have the same problem, but I find very difficult to aim because the analog input is too sensitive, but the d-pad sensitivity is so low it takes ages to aim with it. Would be possible to add some kind of "sensitivity slider" to the controller options screen?
Thanks.Tags: None
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