Announcement

Collapse
No announcement yet.

KickBeat Release date!

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Solitude View Post
    There are 4 difficulty settings that will be the primary way that difficulty is determined. The higher the difficulty, the higher the enemy density, and the more red & blue enemies you'll see overall.

    BPM will affect the composition of enemies, though. Fast BPMs will tend to have more blue enemies (rapid sequences), while slow BPMs will tend to have more red enemies (press multiple buttons simultaneously). Some people find blue enemies more difficult, while others find red more difficult, so it really depends on what you are good at.
    Ahh. Thanks for the insight
    PSN: Bearded_Warrior

    Table Wishlist: Lord of the Rings, God of War, Final Fantasy VII, The Legend of Zelda, and Marvel's Archangel.

    Comment


    • #17
      Hey everyone, just a quick update on KickBeat:

      Unfortunately, there is going to be a slight delay for KickBeat in Europe. The new release date is September 11th for PS Vita and PS3 for our European customers. We apologize for this short delay.

      Comment


      • #18
        LOL. europeans always gets f***** by SCEE o well i'll dl the demo on a us account

        Comment


        • #19
          Originally posted by BarbieBobomb View Post
          Unfortunately, there is going to be a slight delay for KickBeat in Europe. The new release date is September 11th for PS Vita and PS3 for our European customers. We apologize for this short delay.
          So actually you were afraid of Killzone Mercenary, right? ( ¬‿¬)
          Anyway, that's really sad... I was aiming to be the first to get 100% in Kickbeat, but now my chances are near zero ):

          MyAnimeList / My LBPV level: "Netwalk"

          Comment


          • #20
            Originally posted by vivan View Post
            So actually you were afraid of Killzone Mercenary, right? ( ¬‿¬)
            Anyway, that's really sad... I was aiming to be the first to get 100% in Kickbeat, but now my chances are near zero ):
            The trophies are actually pretty hard, so you might have a chance!

            Comment


            • #21
              Finding the Right Beat

              Check out our recent blog post on how our Creative Director, Neil Sorens, went about finding just the right music for KickBeat!

              KickBeat hits PSN on September 3rd in North America, Europe on September 11th, and is playable at PAX Prime this weekend in the Sony booth!

              Comment


              • #22
                Originally posted by vivan View Post
                So actually you were afraid of Killzone Mercenary, right? ( ¬‿¬)
                Anyway, that's really sad... I was aiming to be the first to get 100% in Kickbeat, but now my chances are near zero ):
                Actually, now that I look at them again, the trophies are incredibly hard. I'm not even sure I can 100% my own game. 100% perfect hits on Master difficulty...man, what kind of sadist thought these up?

                Comment


                • #23
                  KickBeat launches TODAY on PSN in North America! Join us on the PlayStation blog for a brand new trailer!

                  KickBeat will release onto the European PSN store on September 11th, we thank you for your patience!

                  Comment


                  • #24
                    KICKBEAT IS NOW LIVE IN NORTH AMERICA!!!

                    Comment


                    • #25
                      Originally posted by Solitude View Post
                      The trophies are actually pretty hard, so you might have a chance!
                      Well, nobody got 100% when kickbeat was released in EU... but still one week headstart helped azucateli to overtake me.

                      Btw, is it true that nobody on ps3 got 100%? I don't own ps3, so I checked only top Vita players.

                      MyAnimeList / My LBPV level: "Netwalk"

                      Comment

                      Working...
                      X