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  • markmacus95
    replied
    Song: The Ego Room
    Artist: Olivier Deriviere
    Beat Start: 0.28
    BPM: 93

    Leave a comment:


  • Banxiee
    replied
    Song Name: I Don't Care
    Artist: Fall Out Boy
    Track Length: 3:34
    Variance: 2 (or experiment with others)
    Beat Start: 0.115
    BPM: 133.995

    Leave a comment:


  • feral_one
    replied
    good song

    Name: Slow Burn
    Artist: Atreyu
    Variance: 5 (1 and 3 also work well)
    Beat Start: 0.001
    BPM: 159
    Song Duration: 3.26

    Leave a comment:


  • Jacko Kenbu
    replied
    Can someone do EnV - Pneumatic Tokyo please?

    Leave a comment:


  • Fallenstarzero
    replied
    ***free album*** fallenstarzero - sigma

    I'm just back to give people who are interested some new tracks to use in kickbeat. I'm releasing my newest album for free for anyone who would want to check it out and maybe put in kickbeat if you feel like messing some dudes up with it lol here is a link below to the zip file: http://bayfiles.net/file/10Ic7/wGjR2...ro_-_SIGMA.zip Thank you in advance if you do decide to check out my material

    Homepages: Reverbnation.com/fallenstarzero
    Facebook.com/fallenstarzero

    Leave a comment:


  • joaoleixoes
    replied
    Now you have to! Muahhahhaha

    Originally posted by Solitude View Post
    What I would like to do, but will probably not be able to, is allow players to set a start time and stop time manually, so that enemies wouldn't be generated outside those bounds.
    Now really , that would be awesome (maybe in a future update?)

    Leave a comment:


  • joaoleixoes
    replied
    I love KickBeat but...

    I play kickbeat since the day it released , but i think the beat your music generator just makes your music too easy (in my opinion) , i confirm the bpm's at a with AbyssMedia , bpm counter (go check it out if you're having troubles with bpm's , its free) and it just seems too easy. for example Celdweller - Ghosts Bpm- 127.61 Beat start- 0.201 variance- 0


    Thanks for reading
    Last edited by joaoleixoes; 09-30-2013, 09:55 AM.

    Leave a comment:


  • Roloca
    replied
    I've got 2 new songs for you!

    1.
    Name: Inspire
    Artist: Throttle
    Variance: 1
    Beat Start: 0.035
    BPM: 128.036

    2.
    Name: Concert Crush
    Artist: Muzzy
    Variance: 1
    Beat Start: 0.343
    BPM: 174.481 ( Needs some tweak, the first minute of the song is perfect, but after that, it goes wrong )


    Also, if you make an update, please add a feature, where we can edit the whole track. Not just a few seconds in each part. It would be perfect, because then the game could calculate the correct BPM, and Beat Start Values!

    Leave a comment:


  • TRDaz
    replied
    I think I actually got one of the songs I tested to be pretty decent!

    Song: Whistle While I Work It
    Artist: Chester See, Toby Turner and Wayne Brady
    Beat Start: 0.299
    BPM: 127.993

    It seems a little weird when Wayne Brady sings due to him sorta rapping, but the rest seems good.

    EDIT:
    New song, this one seems pretty good too.

    Song: Stay The Night
    Artist: Zedd ft. Hayley Williams
    Beat Start: 0.357
    BPM: 127.981
    Last edited by TRDaz; 09-25-2013, 06:22 PM.

    Leave a comment:


  • Fallenstarzero
    replied
    I love kickbeat and the fact it has the ability for custom tracks is awesome. But if anyone is interested I'm going to release a few of my own songs completely free for use in the game or anything else.

    Homepage:
    www.reverbnation.com/fallenstarzero

    Song links:

    Dawning of the Antichrist
    http://www.reverbnation.com/fallenst...the-antichrist

    Disintergration
    http://www.reverbnation.com/fallenst...isintergration

    Waking the Dead:
    http://www.reverbnation.com/fallenst...aking-the-dead

    Filth of the Nation
    http://www.reverbnation.com/fallenst...-of-the-nation

    Waiting for it to Die
    http://www.reverbnation.com/fallenst...-for-it-to-die

    Leave a comment:


  • LuigiAuditore
    replied
    I've been struggling to find a good Variance for the songs I use, therefore all Variance settings will be up to you, should you happen to have the songs I'm about to list.

    Song: Set Me Free
    Artist: Monotonix
    Beat Start: 0.25
    BPM: 121

    Song: You Think I Ain't Worth a Dollar, But I Feel Like a Millionaire
    Artist: Queens of the Stone Age
    Beat Start: 0
    BPM: 159

    Song: A Certain Shade of Green
    Artist: Incubus
    Beat Start: 0
    BPM: 122

    Song: We Die Young (Demo Version)
    Artist: Alice in Chains
    Beat Start: 0.2
    BPM: 133

    Song: Gone Guru
    Artist: Lifeseeker
    Beat Start: 0
    BPM: 87

    Song: This Court Is Now In Session
    Artist: Nick Arundel & Ron Fish
    Beat Start: 0
    BPM: 150

    Song: Welcome to the Jungle
    Artist: Guns N' Roses
    Beat Start: 0
    BPM: 123

    Song: The Ego Room
    Artist: Olivier Deriviere
    Beat Start: 0.28
    BPM: 93

    Song: Emptiness And
    Artist: Takeharu Ishimoto
    Beat Start: 0.27
    BPM: 160

    Song: Three Minutes Clapping
    Artist: J.D. Camaro
    Beat Start: 0.2
    BPM: 120

    Phew!

    Leave a comment:


  • Solitude
    replied
    Pretty bad job by the importer on the early part of the song, not bad later, but really goofs up the main riff throughout.

    Leave a comment:


  • Jeppo99
    replied
    I'm surprised nobody has done this song yet...

    Song: Eye of the Tiger
    Artist: Survivor
    Beat Start: 0.2
    BPM: 110
    Variance: 1

    The song in action (apologies for the lack of skill on my part)

    Leave a comment:


  • War Beast
    replied
    Song: Hero
    Artist: Skillet
    Variance: 4 seems best
    Beat Start: 0.275
    BPM: 142
    Offtopic: It would be EPIC to be able to put those dynamic camera effects in custom music

    Leave a comment:


  • Solitude
    replied
    What I would like to do, but will probably not be able to, is allow players to set a start time and stop time manually, so that enemies wouldn't be generated outside those bounds.

    Leave a comment:

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