Hi Zen,
Again you've done something incredible ! It's impossible to write sensations, we must live them to believe it.
I have some suggestions / information to bring to you:
- The nudge is not always reactive (with XBox controller). This may be a bug, or my config. It often happens that the table moves only when the analog stick goes down (not when it goes up), which means that many balls are lost with passes.
- When we've found a view that corresponds to us, is it possible to save it? Because manipulation (getting up, pressing X, sitting back) is quite laborious to do each time.
- Is it possible to add a clock in the room? Because it's easy to forget the time while playing, and remove the helmet every time to see his watch is laborious.
- We need to change the steamvrsetting file manually to make chaperone invisible, so it's for all games. Can you do it only for Pinball FX2 VR?
That's all for the moment (I'll come bakc later if I've got ideas) !
Thanks again, you all rocks !
Again you've done something incredible ! It's impossible to write sensations, we must live them to believe it.
I have some suggestions / information to bring to you:
- The nudge is not always reactive (with XBox controller). This may be a bug, or my config. It often happens that the table moves only when the analog stick goes down (not when it goes up), which means that many balls are lost with passes.
- When we've found a view that corresponds to us, is it possible to save it? Because manipulation (getting up, pressing X, sitting back) is quite laborious to do each time.
- Is it possible to add a clock in the room? Because it's easy to forget the time while playing, and remove the helmet every time to see his watch is laborious.
- We need to change the steamvrsetting file manually to make chaperone invisible, so it's for all games. Can you do it only for Pinball FX2 VR?
That's all for the moment (I'll come bakc later if I've got ideas) !
Thanks again, you all rocks !
Comment