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Amount of achievements and GS per table

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  • Skode
    replied
    Originally posted by Kinkimono
    But that limit was removed for Xbox One right?

    Halo MCC for example have 600 achievements, Killer Instinct keeps adding DLCs and sits on 344 achievements at the moment.
    First party titles benefit I guess. Both those franchises are owned by Microsoft themselves - the limit may just be to other publishers.

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  • Kinkimono
    replied
    Originally posted by BarbieBobomb
    Correct - there is a limit to how many achievements one game can have.
    But that limit was removed for Xbox One right?

    Halo MCC for example have 600 achievements, Killer Instinct keeps adding DLCs and sits on 344 achievements at the moment.

    Leave a comment:


  • BarbieBobomb
    replied
    Originally posted by Kinkimono

    I'm guessing hitting the roof of what you could release under one title as far as achievements and gamerscore goes on the Xbox 360 wasn't much fun. But that limit is gone with the Xbox One?
    Correct - there is a limit to how many achievements one game can have.

    Leave a comment:


  • Kinkimono
    started a topic Amount of achievements and GS per table

    Amount of achievements and GS per table

    I'm a bit bias here since one part of me plays Xbox a lot for gamerscore and achievements. But how come the tables mostly just have 1 achievement for 10 GS each.

    I'm guessing hitting the roof of what you could release under one title as far as achievements and gamerscore goes on the Xbox 360 wasn't much fun. But that limit is gone with the Xbox One?

    While I ofc will buy the new tables you release because they are great fun and worth the price. One part of me feels a bit sad not seeing the 3 achievements 50 gamerscore per table as on the Xbox 360 or even the 2 achievements 50 gamerscore on Win 8.

    The achievement hunting community is pretty small but my guess is that some people shy away from the game because of the lack of "value" when it comes to those. They may even shy away from buying some tables because they feel just 1 achievement that might be too hard for them to complete. Xbox 360 did this great as you had 3 different difficulty based achievements. Win 8 did the same with most of the time one easy and one hard.

    I have no idea how hard it is or at what cost more achievements/gamerscore comes but Deadpool was a good example of a easy and a hard achievement, how come that happened for that table and not for others?

    Cheers!
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