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Luck based Minigames on Pasha

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  • #31
    Originally posted by Cloda View Post
    No little trick, but this is what I do for the Oasis shot.

    - I use view 4.
    - catch the ball on the left flipper.
    - shoot through the bumpers to activate storybook mode. Never attempt this from a moving ball, the risk is too high.
    - wait for ball to pop out over the top right flipper.
    - take a hard shot at the oasis hole (hold flipper in) when the ball is quite low down on the flipper.

    This works at least 50% of the time. I very seldom get the shot right when I shoot the ball around the left orbit and then try to time it, but through the bumpers the ball always gets released exactly the same so you can practice it.
    Thanx man,i'm gonna try this! I always use view 5, maybe it's not very appropriate in this table..Thanx again,i hope it will work for me too!
    "The heart reveals what smiles betray" - Rise against

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    • #32
      The Pasha-Minigames are realy much harder than the other tables, but keep trying! I´m finaly starting to get the hang of the magnet-minigame and there is one thing i´ve done wrong all the time:

      You have to be very carefull to not have both magnets activated at the same time, not even for a split second! Its better to have a short moment when no magnet is active, than even the slightest amount of time with both of them active.

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      • #33
        Well, after playing for some time this table i can say that none of the minigames is luck-based.Even the guards one, once you understand how to do it. Now i pass everytime the magnets and the carpet ones, and 50% of times the guards ...At the start it was 5% ! But still i can't do the oasis shot properly, only with the slow motion option... grr!
        "The heart reveals what smiles betray" - Rise against

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        • #34
          Beating the Guards

          As said before by Womble and smilingsaint, the center post is something to keep in mind. The ball can be saved from draining by letting it hit the center post and bounce back up onto a flipper. The hardest part is trying not to flip so that the ball just kind've slides back into play. It's not foolproof o'course, being that the post goes away after each hit and doesn't return for a few seconds. Also, if the ball comes in on an angle or doesn't hit the post in the right manner, it's bye-bye ball.
          This is referred to as the Chill Maneuver. Y'know, a test of nerve and restraint.
          I've been reading up on pinball stuff at the International Pinball Database () site. It's pretty darn nifty. Take a gander! http://www.ipdb.org/
          Earn Microsoft Points at points2shop.com!

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          • #35
            Originally posted by Cloda View Post
            No little trick, but this is what I do for the Oasis shot.

            - I use view 4.
            - catch the ball on the left flipper.
            - shoot through the bumpers to activate storybook mode. Never attempt this from a moving ball, the risk is too high.
            - wait for ball to pop out over the top right flipper.
            - take a hard shot at the oasis hole (hold flipper in) when the ball is quite low down on the flipper.

            This works at least 50% of the time. I very seldom get the shot right when I shoot the ball around the left orbit and then try to time it, but through the bumpers the ball always gets released exactly the same so you can practice it.
            Yeah! I'm finally able to hit the Oasis hole at will! Well, i use a slightly different technique than the one you suggested, but it has been useful all the same...thanx! Yesterday i played a poor game, still i could reach ( and beat ) the wizard mode 3 times... My goal now is to beat your score, Cloda Or,at least, reach 500 mln, which i'm certain i can do soon enough.
            "The heart reveals what smiles betray" - Rise against

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            • #36
              Here's a tip for the magnet minigame. If you hold the left magnet down for 80-85% of the rotation, you can complete the game every time with ease. Just tap the right magnet as the ball passes the left junction and otherwise just hold the left magnet down, eg: lefffffftttttt-right-leffffffttt-right-lefffffffft.

              Edit: think of it as an incline, you're pulling the ball up to the left "peak", and letting it then roll down the other side to the "trough".

              Sounds stupid, but give it a try you'll be smiling
              Last edited by wednesday; 08-19-2011, 03:02 AM.

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              • #37
                Further reflection on Pasha

                Zuprichy has gone and done it... he has more than doubled my score and has placed me on a mission to at least beat a Billion on this table... then his score

                This table is so much fun but I also find myself getting super irritated (I know because my wife complains that I am too noisy while playing this table)... same old frustrations:

                - bad ricochet leading to a drain from a miss hit while going for the "Start story mode" shot through the bumpers (this is how I lose 75% of my balls on this table )
                - difficult Oasis shot which although I get it right often... it is still annoying when I miss it because then I increase my chance of a ricochet while going through the bumpers again.
                - Guards Mini game; enough said
                - you have to manage to engage the correct story book mode (the two that you activate by shooting into the Palace)
                - Very difficult Extra ball. One of the most difficult in the entire catalogue because; it is the only way to get an extra ball on this table, you have to go for it specifically (while story book is open you can't), first have to get a difficult top left flipper shot right then beat the guards mini-game , shoot 4 lit lanes (including with the top left flipper) during a 2 ball multi-ball and finally lock a ball into the snake eye hole after you dropped the targets. EDIT: There is a second extra ball by completing the compass lanes mode game three times... also not easy though!

                Sometimes you can go through all this and complete your first wizard mode in less than 5 minutes but other times it can take a half an hour while struggling with one of the things mentioned (and that is when my wife starts complaining). Worst is... get to 500mil with ball one and in less than a minute from there your game is over

                Anyway... this table is still a whole lot more fun and poses a serious challenge compared to most of the latest Zen releases. Even though it can be mastered (as some of the leaderboard scores can attest to), you really have to work at it and refine your skills to get better at this table... it takes a lot of concentration to have an hour game going (I think I have only done it once). This is the way a decent table should be in my opinion... a serious challenge in a shortish game with no easy spamming option. If only the voices can be updated (Oh no... a giant Snake, You have more time... Yuck!!!) this would be close to a perfect table.
                Last edited by Cloda; 11-10-2011, 12:57 PM.
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                • #38
                  Originally posted by Cloda View Post
                  - Very difficult Extra ball. One of the most difficult in the entire catalogue because; it is the only way to get an extra ball on this table, you have to go for it specifically (while story book is open you can't), first have to get a difficult top left flipper shot right then beat the guards mini-game , shoot 4 lit lanes (including with the top left flipper) during a 2 ball multi-ball and finally lock a ball into the snake eye hole after you dropped the targets.
                  There is another extra ball, you have to hit all the compass lanes and ramps and then hit the light on the right to start the last leg of the journey. You then have to hit the oasis hole in the time limit. You must do this 3 times and it will give you an extra ball. If you start the guard mini game via the oasis hole (I have a bad habit of hitting it) and fail to beat the mode you will reset all the lights.

                  I would argue the Elixer Multiball extra ball is quicker and easier to get than this one if you are careful with your balls.

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                  • #39
                    Originally posted by Nekro Neko View Post
                    There is another extra ball, you have to hit all the compass lanes and ramps and then hit the light on the right to start the last leg of the journey. You then have to hit the oasis hole in the time limit. You must do this 3 times and it will give you an extra ball. If you start the guard mini game via the oasis hole (I have a bad habit of hitting it) and fail to beat the mode you will reset all the lights.

                    I would argue the Elixer Multiball extra ball is quicker and easier to get than this one if you are careful with your balls.
                    Thanks... now I can say two difficult extra balls I usually let the ball fall through if I start the guard mini-game by mistake (too much effort for the amount of points) but now I have to concentrate not to do it.
                    XBox One Gamertag - PinStratsDan

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                    Cloda's somewhat vain and sort of self-indulgent thread

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                    • #40
                      Originally posted by Cloda View Post
                      Thanks... now I can say two difficult extra balls I usually let the ball fall through if I start the guard mini-game by mistake (too much effort for the amount of points) but now I have to concentrate not to do it.
                      I've never had a 9 ball game on Pasha, it really is a pain.

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                      • #41
                        Congratulations Zuprichy great score - Im sure Celtic Illusion will be along to insult you imminently

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                        • #42
                          Originally posted by Alipan View Post
                          Congratulations Zuprichy great score - Im sure Celtic Illusion will be along to insult you imminently
                          Thanx! I love this table, it took me less than 2 hours to get that score, and that's what i think EVERY table should be.Personally i hate marathons ( a reason why my scores on MsSM and Sl are so poor...Paranormal is an exception), i always considered pinball to be a game to play when you have a little time, never imagined you can play a 20 hours game. I'm sure that ain't possible in real machines...and not only 'cos the save function is missing!

                          Not that i ever played a real pinball, altough i'd really like to, but here it's difficult to find them these days, and when i was young i never cared about them...
                          "The heart reveals what smiles betray" - Rise against

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                          • #43
                            Camel Extra ball works!!!

                            Originally posted by Nekro Neko View Post
                            I've never had a 9 ball game on Pasha, it really is a pain.
                            Thanks to you I had a 9 ball game on Pasha and managed to more than triple my score

                            Apart from the fact that you get extra balls that way you also get a nice score bonus with 5, 10 and 20 mil scores and then 20 mil for each additional completion on the same ball.

                            Once I had the first extra ball that way (start my game off getting the kickbacks and then go for it) I only go for the lit lanes each time ballsaver is activated (e.g. if you fail at the guards mini game during Story Book mode). In this way you manage to get your two extra balls and then you have the advantage if you complete the Camel mini-game two more times and then leave it until you need an extra ball again, that you just need to complete it once more to get that next extra ball on a new "real" game ball.

                            So... once you can manage the mini-games... it is actually possible to have nice long games on this table as well... If only I knew earlier about this extra ball
                            XBox One Gamertag - PinStratsDan

                            Pinball FX3 Tips & Strategy Guide YouTube Channel - PinStratsDan

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                            Cloda's somewhat vain and sort of self-indulgent thread

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                            • #44
                              Lol...nice one Cloda.....Zuprichy I think you awakened the beast.....

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                              • #45
                                Cloda is sure UNLEASHING THE BEAST!!! this term is actually used alot in the Street Fighter Tourney scene to describe the best SF player of all time, Daigo.
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