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  • Vincent
    replied
    Isn't that wonderful, Zen ?

    Thanks to Cloda's amazing work and thanks to people who experienced those bugs and who were mazochist enough to try to reproduce them in order to be able to take pictures and explain them to you, half the job has been done : we reported the bugs, all you have to do now is to fix them ! lol

    Leave a comment:


  • Danzig
    replied
    Zens fix for bugs

    I've been getting seriously aggravated by Paranormals stuck ball bugs. "Letter to ZEN" You guys know you can fix all stuck ball bugs by simply putting in a "get operator help" in the menus during game. Just like in real pinball if you get a stuck ball you go get the arcade operator and he will unlock the game, remove the playfield glass, grab the stuck ball and place it in the shooter lane, places playfield glass back in place, locks the game then you are ready to shoot the ball again. This I know is not a fix for all bugs but it would be an absolute fix for all stuck ball bugs.

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  • Postman
    replied
    Don't know if this would be considered a bug, or just misfortune, but:

    Iron Man

    I had a kickback active, and nudged the table right before it hit the repulsor beam, and missed the kickback.


    Also, request to PIN this thread, as I'm sure it is very helpful to Zen.

    And thanks for all the hard work Cloda!

    Leave a comment:


  • Vincent
    replied
    Thank you Cloda for your update, very nice work !

    Leave a comment:


  • redshirt
    replied
    Another strange Paranormal occurance

    Alright, here's another bit of Paranormal weirdness I experienced this morning that doesn't seem to be documented here - my recount's a little fuzzy as I'd originally figured it was one of the already-mentioned multiball levitation bugs and didn't pay overly close attention to the exact chain of events that lead up to it. My apologies for that!

    Either during or immediately after Levitation multiball jackpot there was a very strange graphical effect that didn't seem at all normal (but may very well be - I'm a lightweight ). The surrounding area of the board grew dark, and it seemed almost as though the upper surface parts of the board faded out. It only lasted a few seconds - I couldn't really tell if it was just a drastic lighting change or if parts of the board actually stopped being rendered. Again, it might be a normal thing, but it's nothing I'd seen before. Afterwards things went back to normal and I was able to continue playing normally for a while. When I drained I ended up going into video mode (yay!), failed miserably after a few turns, and returned to the board with no ball reset. I can nudge the board infinitely without consequence, the flippers all work, but I never get my third ball. It continues through a saved game as well, I can quit and come back and my board's in the same state.

    Sorry again about the haziness, but something ain't right here that isn't just my memory

    Leave a comment:


  • Zuprichy
    replied
    Paranormal bugs

    Ok, it's my time to sadly report on this thread. I had a 20 hours game ruined by a bug and i'm totally depressed about it. I must say that, imho, a 20 hours game in pinball is simply wrong, a good player should be able to play max 2 hours, here there are too many extra balls and ball save are given away too easily...C'mon, this is pinball, not an RPG! Moreover, the longer the game, the easier a bug can happen. I encountered THREE different bugs, all on ball 2.3 ( which i kept alive for a long time). Two are already listed by Cloda, but i'll write them all the same.

    Bug 1 : All of a sudden, without any apparent reason, Tilt warnings disappeared. No voice or dmd indication. I had to play very carefully, since i usually nudge a lot and i was afraid it would tilt. After entering the "Video mode" some time later things started to work properly again

    Bug 2 : During a 4th dimension multiball the ball was stuck near the haunted house, like it has already bee reported. Game was stuck, no tilt, and i thought all was gone to hell. Luckily th ball was unstuck after some time passed nudging the table like crazy( mostly out of frustration...) and it came back into play. I didn' t expect it so i lost it straight away, but i was glad my game wasn't over.But...

    Bug 3: This is the worse, and what ruined my game.Again, with no apparent reason, all of a sudden the Cube rewards disappeared.Every time i entered an unlit hole the ball simply disappeared from play. It was relaunched every time in play after 20 seconds or so ( like it happens when the ball is stuck and it is RECOGNISED as stuck) but no rewards. The worse part is that the bug REMAINED for all the following balls, so i wasn't able to get the extra balls from my 3rd ball and i played 5 less balls than i could. My score was ruined by this.

    Right now as you might imagine i'm angry and depressed, because my score was getting big fast and i played a lot of hours..I can tolerate a bug thet ruins an hour game, but 20...

    Leave a comment:


  • Cloda
    replied
    Paranormal Bugs

    I added the Paranormal bugs as well as the other bugs reported since my last update. Please go through the bugs for the tables that you are interested in so that we can make sure that it is correct and that all the known bugs are reported. It sounds like Zen is getting more serious with regards to releasing a bug fix patch... so lets make sure they have all the information they need to fix all the bugs.

    Leave a comment:


  • Vincent
    replied
    Really, didn't anyone care for my post about Rome bugs ?



    Please Cloda add those ones to your list. Thank you friend.

    Leave a comment:


  • Postman
    replied
    Fantasic Four:

    After completing wizard mode, I had Gift of Thing active, and it wouldn't register hits to his blocker shield (all three) when I made contact with them. It made the "rock" noise, but the shields wouldn't drop.

    Leave a comment:


  • lasvegaspinballhalloffame
    replied
    In SL, sometimes the Jackpot does not register when you hit Whisper. Even with a completed shot.

    Leave a comment:


  • Layth
    replied
    I'd like to add to the list that the achievement for 100 splodes on the Ms Splosion Man table is currently glitched.

    Leave a comment:


  • wednesday
    replied
    In street fighter 2, sometimes the "ball saved" light doesn't light up during the beginning of a multiball. It still works, but you have no way of knowing it turned on, or when it turned off because the light never started blinking.

    Leave a comment:


  • shogun00
    replied
    Originally posted by Cloda View Post
    Sorcerer's Lair
    Bug: Immediately following the "Behind the Wall" mission table bump doesn't work which can lead to a drain if you want to do a flipper pass e.g. to immediately start the Midnight Madness mode.
    This bug is also in the PS3 version.

    Leave a comment:


  • Cloda
    replied
    Sorcerer's Lair

    Added Sorcerer's Lair's few bugs and misfeatures. Please add if I have missed anything or if there is something else bugging you about the table.

    Leave a comment:


  • SwitchBlade
    replied
    Ultimo Bug.

    I play on the PS3 so i dont know if this is a bug on FX2 too, but i'm posting here because the PS3 forum is dead.

    Anyway, during a game of Ironman, I had completed the missions for the second time and was getting ready to fight Ultimo for the 2nd time. Everything seemed normal, the Ultimo music started, the four ball shot out. As I started to play, i noticed something was missing.... Ultimo! He didn't rise out of the center of the table. Everything else was typical of an Ultimo fight. The only way to get out of it was to let all but one ball drain. Once i did that, Ultimo rises up out of the table like he's supposed to at the beginning of the fight. But as soon as he comes up, he immediately goes back under. After that, the table was back to normal. I just missed out on any possible points for an Ultimo fight.

    Strange. This is the only time I've had this happen.

    Leave a comment:

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