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Sorcerer's Lair: Zen dazzles with another dose of digital magic

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  • Sorcerer's Lair: Zen dazzles with another dose of digital magic

    Sorcerer's Lair is the first table based on an original IP since Pinball FX 2 launched one year ago. Originally released for the PS3 in April, the wizards of Zen have spent the past six months polishing this pin into an iridescent gem. It might have been easy to dismiss the table for a portable kiddie distraction when it was first demoed on a Tegra 2 tablet back in February. However, the final product feels like Hansel and Gretel took a wrong turn into the Haunted Mansion rather than a tired regurgitation of childish schlock about tweenaged magicians.

    The object of the table is to help Jake and his sister wind their way through the Sorcerer's citadel in search of enchanted obsidian stones. Lighting three yellow targets in the upper playfield causes a staircase to arise, leading to one of six random missions. All of these offer a unique experience, from chasing down cackling ghosts to sniping spiders on an offscreen playfield to rescuing the ball from a hidden Rube Goldberg machine. Along the way the children will discover a playful ghost named Whisper who aides in their progression to Midnight Madness--a forty second frenzy culminating the playthrough.

    The table's artwork suits its eerie mood. A rich palette of blues decorate the playfield, bordered by treacherous purple tones. A golden treant swats at the ball as it spirals around the table's multitude of ramps and orbits. Several of the missions activate a black light effect, illuminating the table in a sinister fluorescent splendor. While not as impressive as Blade's night missions, the alpha blending on the spirits and ghouls is a visual treat. Whisper pops above the playfield like a virtual representation of Pepper's ghost.

    In comparison to previous tables, the audio design is top shelf. Fans of Ms. 'Splosion Man will notice the return of the mechanical sound effects, accentuated by creaking cellars and cranking gears. The table's main theme suits the mystical jaunt through the citadel's clandestine pathways. While a few of the multiball tracks bear a striking resemblance to Fantastic Four, this is compensated by the table's outstanding voice work. The NARRATOR OF DOOM praises players and informs them of table events, Whisper and the children are voiced by a professional actress, and the Sorcerer's maniacal banter resembles a cross between Gargamel and Duke Igthorn. The amount of polish in this DLC is exceptional; Sorcerer's Lair feels like it was based off a Saturday morning cartoon that never made it to air.

    Unfortunately, all is not perfect in this charming realm of magic and mystery. Due to Zen's slimmer table bodies, the right orbit intersects the edge at a 10º angle. Instead of a true curve, the table's wall functions as the upper portion of the orbit. This tends to destroy the ball's momentum as it struggles to reach the opposite side. While not a game breaking issue, it's further exacerbated by the bumper placement underneath the left orbit. Successful shots often bounce off the lower bumper and sail into the outlane. This adds a bit of difficulty to several of the missions, although such features are common to Pinball FX 2's quarter munching cousins.

    Pinball junkies will immediately recognize the diverting Tina Fey ramp from Medieval Madness, which by this point has become a staple of Zen's design. It's easily forgiven by the inclusion of a tiny fourth flipper that sends the ball back down a reward habitrail. It's also possible for balls to vanish from play by shooting them onto the whirlwind spinner as the staircase is ascending or into the stairwell as it's descending. Fortunately the ball search recognizes this fault within a few seconds and returns the ball to the plunger at no cost to the player.

    These problems are minor considering the table's complicated layout. There are multiple pathways to each objective, and missions rarely rely upon perfecting a specific shot. The shifting ramps may initially confuse players, but they're befitting of the table's theme. Perhaps the most novel feature is Zen's solution to varying skill levels. Each of the six missions simply have to be initiated in order to reach the wizard frenzy, allowing beginners a crack at the full experience. However, successful completion of the main missions and side missions award the aforementioned obsidian stones. These serve as bonus multipliers at the conclusion of Midnight Madness. Experts will want to collect all thirteen stones to receive a fifty million point jackpot before the game resets.

    Zen has come a long way from the release of Nightmare Mansion for Pinball FX three and a half years ago. Taken at first glance, it's difficult to believe these tables were created by the same studio. It's even harder to accept that Sorcerer's Lair represents a mere fifty cent increase in production costs. Be sure to have 240 points on hand when the table releases this Wednesday. It's the perfect escape for long, dark October evenings.


    This content was provided by the publisher and reviewed for twelve hours on an LCD monitor with headphones.
    Last edited by blue; 10-12-2011, 01:01 AM.
    They took our pinball machines!
    Let's revolt, who's with me?
    Grab a pitchfork and come with Zen!

  • #2
    Great read. Thanks for the review.

    I am really looking forward to this release. Glad to hear it gets blue's seal of approval!

    Only a few more hours to go...

    Comment


    • #3
      What time is it coming out?? Midnight for America apparently? I was hoping for 8 PM.
      http://www.pinballmuseum.org/ The City Is My Church

      Comment


      • #4
        Add-on content is released Wednesdays, 12 AM PST. Lately it's been showing up between 3 and 5 AM PST. Could be sooner, could be later.

        Wednesday morning.
        They took our pinball machines!
        Let's revolt, who's with me?
        Grab a pitchfork and come with Zen!

        Comment


        • #5
          Originally posted by blue
          Add-on content is released Wednesdays, 12 AM PST. Lately it's been showing up between 3 and 5 AM PST. Could be sooner, could be later.

          Wednesday morning.

          It gets released at 2 am PST

          Comment


          • #6
            Cool, thanks.
            http://www.pinballmuseum.org/ The City Is My Church

            Comment


            • #7
              Great review blue... explains everything very clearly and accurately and will certainly help the guys sitting on the fence to make an informed decision.

              Any thoughts on views provided?
              XBox One Gamertag - PinStratsDan

              Pinball FX3 Tips & Strategy Guide YouTube Channel - PinStratsDan

              Discord server - PinStratsDan

              Twitter - PinStratsDan

              Facebook - PinStratsDan

              Cloda's somewhat vain and sort of self-indulgent thread

              Comment


              • #8
                There are a lot of shots on the table; it can be difficult to make all of them with a single view. I hope Zen implements a favorites list for table views with the 2.5 update (better yet, custom viewing angles). Sorcerer's Lair is a good argument for implementing such features.

                Originally posted by The Albin0 Rhin0
                It gets released at 2 am PST
                There is no set time for Marketplace content. It can be released at any point after midnight PST--I've seen content show up as late as noon. 2 AM PST is a general rule of thumb for Tuesday's arcade releases, but add-on content is less reliable.

                I say this not to be argumentative, but to keep anyone who might have to work tomorrow from staying up all night.
                They took our pinball machines!
                Let's revolt, who's with me?
                Grab a pitchfork and come with Zen!

                Comment


                • #9
                  Originally posted by blue
                  There are a lot of shots on the table; it can be difficult to make all of them with a single view. I hope Zen implements a favorites list for table views with the 2.5 update (better yet, custom viewing angles). Sorcerer's Lair is a good argument for implementing such features.


                  There is no set time for Marketplace content. It can be released at any point after midnight PST--I've seen content show up as late as noon. 2 AM PST is a general rule of thumb for Tuesday's arcade releases, but add-on content is less reliable.

                  I say this not to be argumentative, but to keep anyone who might have to work tomorrow from staying up all night.
                  It was the same time that Captain America and Ms. Splosion came on.

                  Comment


                  • #10
                    Let's hope it's too.
                    Blue is so easy on the eyes. I never get tired of looking at fantastic 4 .
                    http://www.pinballmuseum.org/ The City Is My Church

                    Comment


                    • #11
                      Blue does so adore his fancy words doesnt he haha.

                      Nightmare Mansion is still my fave Table on the game... given the constant references to it on the review its fair to say im really going to enjoy this table.

                      Comment


                      • #12
                        Originally posted by The Albin0 Rhin0
                        It was the same time that Captain America and Ms. Splosion came on.
                        Ms. 'Splosion Man was released after 3 AM PST.

                        This week's DLC (including Sorcerer's Lair) showed up ten minutes after the two arcade games, which dropped at 3 AM PST.

                        There is no set time.
                        They took our pinball machines!
                        Let's revolt, who's with me?
                        Grab a pitchfork and come with Zen!

                        Comment


                        • #13
                          Most excellent review my friend, I truely enjoyed reading every last word of it. Its nice when someone reviews Pinball when he actually knows what he/she is talking about.
                          sigpic

                          Official Pinball Guides (PFX3 etc.) - Written & Video Form

                          PSN = SrkToTheChin
                          Xbox Live = SrkToTheChin
                          *Send a msg with any Friend Request!*

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                          • #14
                            Well, this is an easy high scoring table.

                            Second full game and over 200,000,000, which is more than double my highest on any previous table. Two extra balls, which is something I never get. Got all the achievements in this game too, not sure how but

                            Oh, and my kid is mad I didn't sign into his xbox when I downloaded it so that we could share it Not that I'd beg for a code, but I do buy all the tables

                            Comment


                            • #15
                              Blue,

                              Thanks for the review. Dare I say you do a better job than a lot of journalists? I bet you could get a freelance gig reviewing games in an instant.

                              I'm not just saying this because you are positive on the table!

                              Comment

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