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  • #16
    Originally posted by shogun00 View Post
    This is the most difficult table out of the pack in my opinion. It's low scoring like Moon Knight and the magnet missions can drive a person insane. I like the theme and music, but I'm not really impressed with the layout for some reason. I'm up for the challenge though.

    Also some of the modes can only be started up through the "random award" hole. Talk about a game of chance in getting the first trophy (the one achievement).
    Yup, the Blitzkreig USA mode or whatever it's called. I got it started up but didn't get the trophy, I didn't see the last 1m to break, which was located up top Lovin' all the tables though!

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    • #17
      I really like this table. Have given all of them a shot but this one feels fresh with some nice innovation so I'll give it my attention first. Slowly figuring things out, but I guess I will have to read the rule sheet because there is just too much happening and it is hard to know what triggers what. The main missions are all quite tough but doable and at least it is not difficult to activate it. Still struggling to get extra balls as well but that will come with patience and as I get better at the table. Don't think in the end that it is going to be such a low scoring table... will be well above a Billion the top score. Only negative I have so far for the table is that Zen rehashed some of the sounds (Wolverine, Agents and I think Earth Defence) and that is always something that irks me because I have heard them more then enough the first time around! The magnasave is also something to get used too... sometimes I feel it is suppose to work and then it doesn't but I guess some more practice will sort it out.
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      • #18
        Originally posted by Cloda View Post
        I really like this table. Have given all of them a shot but this one feels fresh with some nice innovation so I'll give it my attention first. Slowly figuring things out, but I guess I will have to read the rule sheet because there is just too much happening and it is hard to know what triggers what. The main missions are all quite tough but doable and at least it is not difficult to activate it. Still struggling to get extra balls as well but that will come with patience and as I get better at the table. Don't think in the end that it is going to be such a low scoring table... will be well above a Billion the top score. Only negative I have so far for the table is that Zen rehashed some of the sounds (Wolverine, Agents and I think Earth Defence) and that is always something that irks me because I have heard them more then enough the first time around! The magnasave is also something to get used too... sometimes I feel it is suppose to work and then it doesn't but I guess some more practice will sort it out.
        Haven't changed my mind about this table. This is by far the best one that Zen has produced. The guy that designed it designed Ghost Rider, Wolverine, Paranormal, Secrets of the Deep (which I haven't played because I'm on the PS3) Interesting because I don't play those tables that much.

        I still can't describe what I did to get some of the other mult-balls aside from Odin multiball and the mini multi-balls from certain 'Worthy' missions. There is so much to do on this table. I'm hooked. I still haven't read the rule sheet. I know hitting the right/left loop several times and a certain amount of strength lights the multipliers. There is a 10 second timer on them so try to get them within that time of course. Love the fact after completing the main goals of each mission there is a moving target to hit to actually complete the mission. Each 'Worthy' looks quite interesting and the missions corresponding to them are really fun. Make sure you hit to loop corresponding to starting the mission hard enough to make the ball jump back.

        Spell out AZGARD to be able to start that arknoid style mini game.hitting the yellow target to the right of the left ramp. It's a risky shot to take straight on so you want to make sure you have your ball saver active. Magna saves can help too so be reactive with your ball launch button.

        The sinkhole under the top right flipper is another risky shot. I've been pretty successful timing the shot consistently but still it is random depending on the speed of the ball around the left flipper. The random rewards can be quite useful. Especially extra ball. You also need to master that shot for some of the missions and one of the multiballs I believe.

        Can't wait to see what happens when you reach wizard mode. So far i've completed all the mission (not in the same game though. Sigh) and they are all really well done.

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        • #19
          Loving this table as well, so far it's definitely my favorite. Just had a great game (270k I think? on PS3). I wasn't going in trying to get a better score, I was just trying to get the Blitzkrieg trophy (which I did) then it went great from there. One thing I did to keep the game going was to get the extra ball from the sink hole, and I also just kept hitting the sink hole to get random awards. So many different multi-ball modes.

          I had a good game last night as well, beat I think 5 out of the 7(?) worthy, and had already beat Skaldi or whatever his name is, was close to the wizard mode.

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          • #20
            I guess I'm the odd man out. This table is my least favorite. I just can't get used to the magnetics. I'm saving it for last, while I focus on Infinity Gauntlet.

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            • #21
              This table is a killer and pretty deep. I love it. Definitely the dark horse of the pack.

              That magna save is awesome, I had ball try to drain down the middle and kicked over underneath the left flipper a bit and I was able to magna save it. I wonder if it can be done with a SDTM with the right timing.

              And that bottom loop is just the best, that layout is so innovative, makes me wish this was a real table. And that launcher is the best we've ever seen from Zen.

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              • #22
                lots of doable things to do

                Was afraid difficulty would be Thor-like but there is lots of doable things to do on this table - 'Worthy' characters are a good part of this table. Hoping table proves more Captain America-like difficulty than Thor-like difficulty . . .

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                • #23
                  Chaos muti ball is so frickin' cool. Try and shoot the ball to get past that spinner on the left hand side above the outlane for the magnetic loop to light ADRENALINE. When it starts, the ball that starts it loops around the entire table. Shooting the second ball around the right orbit makes the second ball loop around the entire table as well. A third ball will automatically appear. (I think you can loop the third ball too but have not had success with that)

                  At some point the loop will stop (I think it's timed) so you shoot the right and left ramps marked by the lit Jackpots (1 for each Ramp). Super Jackpot will be lit after that. It's best to do it by the top right flipper (I happened to get it by a lucky bounce toward the spinner) from a shot from the right flipper. once Super Jackpot is scored the cycle starts again until you're down to 1 ball. I'm not sure the values of the jackpots are I'll have to make note of it.

                  I just can't get enough of this table. I focused a little on IG and WWH this morning. They are both really well done. Avengers is still above those tables thouhg. This pack is absolutely fantastic as not one of these tables was a let down.

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                  • #24
                    Making some good progress on the table, but definitely not a walkover. Managed to finish 6 out of 7 Worthy's in one game and had 3 goes at the last one but could not manage it (Greithoth, where you have two balls and have to shoot them around the magna ring thing etc.). This is definitely one of those tables were you need to practice and perfect and where for the most time you feel you will never get anything right and then you have that one awesome game where everything just clicks (in a Blade kind of way)... I hope mine comes soon . Must say, I'm finding it quite hard to keep a ball alive for long and extra balls are worth much more than on many of the other tables... again like Blade in my opinion. Anyway.. can't wait to see the Wizard mode... have no idea what to expect.

                    Edit: That damn Greithoth mission... really tough. Have only managed it once and so far I have done three games where I get all the other ones and can't get that one. The one time I got it, I started with it first, managed 6 missions and got stuck on one of the easier ones. Still don't know what the wizard mode is like... hope it is a tough one.
                    Last edited by Cloda; 06-21-2012, 10:24 AM.
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                    • #25
                      Originally posted by tenorhero View Post
                      Chaos muti ball is so frickin' cool. Try and shoot the ball to get past that spinner on the left hand side above the outlane for the magnetic loop to light ADRENALINE. When it starts, the ball that starts it loops around the entire table. Shooting the second ball around the right orbit makes the second ball loop around the entire table as well. A third ball will automatically appear. (I think you can loop the third ball too but have not had success with that)

                      At some point the loop will stop (I think it's timed) so you shoot the right and left ramps marked by the lit Jackpots (1 for each Ramp). Super Jackpot will be lit after that. It's best to do it by the top right flipper (I happened to get it by a lucky bounce toward the spinner) from a shot from the right flipper. once Super Jackpot is scored the cycle starts again until you're down to 1 ball. I'm not sure the values of the jackpots are I'll have to make note of it.

                      I just can't get enough of this table. I focused a little on IG and WWH this morning. They are both really well done. Avengers is still above those tables thouhg. This pack is absolutely fantastic as not one of these tables was a let down.
                      Just finished a game where i started off with an insane Chaos ball.
                      If you lock all 3, you get a 3x multiplier to your score. Jackpots I believe are 5 million with 3 balls and 2 million when you are down to 2, but I'm not 100% the dot matrix flashes so fast! After a while, a ball is automatically (I think, unless I got it in there again by accident!) dragged back into the outer loop and repeat. Very lucrative game mode, i made 70 mil in one round of it!

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                      • #26
                        Deathsave crazy!!

                        Before last night I have gotten maybe three deathsaves total my entire time with Zen tables. Last night I got FIVE on this table. The way the outlane swoops around in a circle and the way it tends to have a lot of speed when draining makes this table the easiest table to get a deathsave on. I got saved more from deathsaves than from Magna Saves as I rarely remember the Magna Save.

                        Remember, you miss every deathsave you don't try for.

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                        • #27
                          I've only had time to play a quick game or two on each table, but FI is my favorite so far. I dislike when sound effects are reused, but the new sounds on this table are really nice. It has an odd retro feel to it... for some reason makes me think of late 70's.

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                          • #28
                            Finally made it to the Wizard mode... not really difficult once you get there, but I did not make the best of the multi-ball scoring opportunity in the end as I was trying to figure out if it is still part of the Wizard mode or actually just a reward session (e.g. Fantastic 4). Think it is the reward mode because you end up with the table reset again after that. Very nice table but once you get the missions down the Wizard mode doesn't really seem to be much of a challenge. Real pity about the lack of achievement for completing Wizard mode... definitely feel like there is something missing.
                            XBox One Gamertag - PinStratsDan

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                            • #29
                              Can someone explain to me how to activate the Avengers Multiball on this table? The rule sheet is just not making much sense on this mode.

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                              • #30
                                Originally posted by shogun00 View Post
                                Can someone explain to me how to activate the Avengers Multiball on this table? The rule sheet is just not making much sense on this mode.
                                Can't remember the right terms (or lanes) but basically each time you shoot the top ramp loop it changes the position of the hammer. Immediately after that you will see the opposite side orbit (?) lights up and then you need to shoot it around there. Once you have shot around the one side, the opposite side orbit lights up again and you have a couple of second to shoot through there. Eventually Thors "something" will build up and you need to shoot into the Odin hole to start the 3ball multiball. Apologies for the vagueness... I'm just too lazy to put my Xbox one and get the right terms. Will fix it later though. Good luck.
                                XBox One Gamertag - PinStratsDan

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