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Official Avengers Table Thread

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  • #16
    looks great, but just not intuitive to me

    This table looks great, though I'm not finding the table as intuitive as the others.
    I miss a lot of shots on this table when ball just binks off. Sometimes ball just has weird spin coming across gap on left and falls since I haven't learned to nudge it yet at this point.
    This one has been most repetitive table of the bunch and my surprise least favorite so far - doesn't seem the table is that clear and progressive in the first few games
    As smooth as the flow can be, it is harder for me on this table than on the other 3 to accomplish progressive things on this one without reading instructions

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    • #17
      Yeh im having trouble myself in doing a BangBuck with the Cap Ball, can anyone walk me through doing it?
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      • #18
        Originally posted by ShoryukenToTheChin
        Yeh im having trouble myself in doing a BangBuck with the Cap Ball, can anyone walk me through doing it?
        You don't know how to do a bangback(death save)?

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        • #19
          Just to add that a bang back and death save are technically 2 different things ( http://www.ipdb.org/playing/wizard.html ).
          A Death Save would have been more relevant for the achievement (saving Cap from his death), but it's not possible on Zen tables.

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          • #20
            Originally posted by Croftanator
            Just to add that a bang back and death save are technically 2 different things ( http://www.ipdb.org/playing/wizard.html ).
            A Death Save would have been more relevant for the achievement (saving Cap from his death), but it's not possible on Zen tables.
            From what I've seen, we tend to call it a death save around here, but yeah, your right, they are technically different, and we should be calling it a bangback, just like the trophy

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            • #21
              i wonder if you can do bangbacks on the Fear Itself table, with that unique geometry it has?

              I'm starting to love this table. Though that tendency it has to drain balls down the left outlane straight from the widow ramp is affecting my love somewhat. It's not like noone noticed in testing, so it's a pretty f*cking stupid design decision. I mean a failed ramp going SDTM is fair enough, but a successful ramp leading to a drain you can't do anything about?!!?!?!? Do I have to nudge (assuming that works at all here) everytime just to make sure?

              Oh, and Shogun you have to charge Mjolnir in far left lane before having a crack at Loki. And quick tip, you can shoot the Fury mini orbit to charge the spinner the other way. Handy when you're on the left flipper.

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              • #22
                Originally posted by Evolve or die
                i wonder if you can do bangbacks on the Fear Itself table, with that unique geometry it has?
                It is surprisingly easy if the ball is going slowly, but if it's going fast I haven't come close to doing one successfully though!

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                • #23
                  Originally posted by snakeman07
                  You don't know how to do a bangback(death save)?
                  Oh I know how to do a Death Save, just was confused as I didn't know what a Bangbuck was.

                  It would be awesome it someone films a short vid of themselves doing this, Just can't seem to get the timing down of when I nudge Up.
                  Last edited by ShoryukenToTheChin; 06-21-2012, 01:18 PM.
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                  • #24
                    Originally posted by Evolve or die
                    i wonder if you can do bangbacks on the Fear Itself table, with that unique geometry it has?
                    I got five deathsaves (bang backs?) last night on Fear Itself... easiest table ever to get them on. I also got one on Infinity Gauntlet.

                    You guys are definetly 'getting' this table more than myself... I ended up last night with only 35M on this table. This is by far my weakest table, but I respect its uniqueness... still a great table.

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                    • #25
                      Originally posted by Evolve or die
                      I'm starting to love this table. Though that tendency it has to drain balls down the left outlane straight from the widow ramp is affecting my love somewhat. It's not like noone noticed in testing, so it's a pretty f*cking stupid design decision. I mean a failed ramp going SDTM is fair enough, but a successful ramp leading to a drain you can't do anything about?!!?!?!? Do I have to nudge (assuming that works at all here) everytime just to make sure?
                      That is my exact opinion of the Blade table and a similar ramp.

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                      • #26
                        Originally posted by Evolve or die
                        I'm starting to love this table. Though that tendency it has to drain balls down the left outlane straight from the widow ramp is affecting my love somewhat. It's not like noone noticed in testing, so it's a pretty f*cking stupid design decision. I mean a failed ramp going SDTM is fair enough, but a successful ramp leading to a drain you can't do anything about?!!?!?!? Do I have to nudge (assuming that works at all here) everytime just to make sure?
                        It happens all the time to me, but i notice it seems to happen every other time I hit the ramp, but maybe thats just chance. There must be a way to stop it happening, but even if thats true like you said it seems unfair that a successful ramp leads so often to an unavoidable drain unless you are a god at death saves.

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                        • #27
                          Once you understand what you are doing The Avengers table has absurd scoring possibilities. My 1.9 billion point game took less than an hour according to the statistics page.

                          The mission/jackpot value is raised as you complete missions and can be raised additionally by shooting the Black Widow ramp. It caps out at 5 million points. That doesn't sound like a lot but keep in mind you score 4 times as many points when you use the appropriate Super Hero ball to complete shots. So you can routinely hits shots on this table for 20 million points later in a game after reaching the jackpot max.

                          The middle section is where you start main missions. Initially the middle section is linked to whichever ball you select. If you choose Black Widow the middle section will be set to start her Interrogation mission. However, if you shoot Cap's ramp it will change the middle section to correspond with his Repair the Engines mission. So the middle section may very well change a lot depending on which shots you are making on the table. I think you also light up the middle section targets faster by using the corresponding hero to their mission.

                          To spell out ASSEMBLE you have to complete all 4 of the middle section missions plus start up the Quinjet multiball. That's as simple as just shooting Hawkeye's ramp until it diverts your ball up to the mini game where you lock 2 balls. Black Widow and Hawkeye are best used on Quinjet multiball since their ramps are the 2 jackpots you'll be collecting.

                          You will also need to do the Hulk vs Thor mission in order to spell out ASSEMBLE. That's done by shooting orbits. The spinner raises Thor's meter towards the mission and the bumpers raise Hulk's meter. You have to fill both heroes meters to start the mission.

                          It's always a good idea to use the correct hero for their mission due to the increased scoring and you also get increased time limits which makes it all the easier.

                          If you want to switch heroes at any time you can shoot the mini orbit until it says something about another Avenger being available. Then you have to shoot the sink hole to switch. I actually find it easier to just lock a ball into the Quinjet since Hawkeye's ramp is really easy to hit and the sinkhole is kinda tough to hit.

                          You don't actually need to complete any of the missions for the progress to count towards ASSEMBLE except I think Black Widow's Interrogation. But you get 3 letters for her mode which only takes 3 successful shots.

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                          • #28
                            And yeah, I mentioned that Black Widow shot dropping your ball in the outlane in my earlier topic. It's incredibly annoying and I'm not sure of anyway to prevent it. It seems to happen around 10% of the time for me.

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                            • #29
                              Originally posted by PSKay
                              And yeah, I mentioned that Black Widow shot dropping your ball in the outlane in my earlier topic. It's incredibly annoying and I'm not sure of anyway to prevent it. It seems to happen around 10% of the time for me.
                              FWIW, I've never experience this when playing the PS3 version. It always goes through the gate each time.

                              I'm beginning to wonder if there's a glitch on the 360 version, that's causing this problem.

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                              • #30
                                I did 25 bang backs before I got the achievement, so used to shooting the ball as soon as it lands on the flipper but the achievement required the ball to roll up further up than the flipper. I like the tables, especially this one but beeing as achievement driven as I am (while I understand the limit due to MS) I'm not having as fun as with the last marvel pack. Hoping that they atleast add some wizard mode achieves with next tables even when only 1 achieve per table.

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