Originally posted by xaphian
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Pinball FX 2 - bugs/issues and recommendations
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I can also confirm that all my unlocked achievements are locked again. I'm also still experiencing the Alt-Tab crash.
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I'm not sure what happened, but I was playing today, and noticed all the trophys on the tables were gone, so I checked my achievements, and it was reset. I checked steam out of game to see if they were there, but they were also gone. I have to start over on achievements. Any idea why this would happen?
edit: When I loaded it up again later, the achievements I had just unlocked again are now gone too. It's not saving the achievements for some reason. This is frustrating because it says 0% for the Fist on Khonshu one on global, and I spent a couple hours on just unlocking that one (not to mention I got my highest score on that same round).Last edited by xaphian; 05-28-2013, 12:45 AM.
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Reproducing your bug is still easier than reproducing your highscores, Roo.
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Ghost Rider multiball bug
I had two balls on Ghost Rider locked and I think what happened was I hit the captive ball the way you normally would to start the 3-ball multiball, but somehow just one of the balls came out. I now had 2 balls in play, but the game did not start a multiball mode.
Then one of the balls drained, and the game thought it was the only one and zoomed me to the plunger with the other one still going. I launched the new ball and then aimed for the remaining captive ball. Luckily, hitting that triggered the multi-ball mode and everything was fine after that.
Good luck reproducing that one...
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Game breaking bug in Pasha
Hi.
I just want to report a bug that occured while I was playing the Pasha table. I was in the "Protect the caravan" mini game. I was waiting for the peg (between the flippers) to rise again by holding the ball with my right flipper. Suddenly, my ball disapeared, only to reapear right away in the plunger. The ball was sent back to the game as if I locked the ball, but the weirdest thing was that the "Protect the caravan/Defeat the Guards" mini playfield was still active while I was on the regular playfield, and I could still collect points and bonuses.
I drained the ball quickly afterward, but the game did not acknowledged that the ball was lost. The music kept playing, the animation on the table too, but nothing else was going on. No game over screen whatsoever, it just kind off stayed there for a lack of better words. I tilted the table to see if it could make something happen, but aside off the tilt message on the dot matrix and the flipper lock that comes with it, nothing happened. I came back to the main menu, came back to the game and it was still the same situation.
I don't know if you ever came accross that bug. I hope I was clear enough, english is not my first language after all. If not, I'll gladly answer any questions.
Thank you
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Slight issue: at least 4-5 times so far I've seen the right kickback on Hulk kick the ball directly into the left outlane. Once, it even did that and then the left kickback kicked it right back into the right outlane for a drain (during a mission, too, of course). Maybe this could be tweaked a little.
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Originally posted by Roo5676 View PostYou know, after yesterday's update I noticed a little bit of stuttering on Pasha that was never there before. It's a new PC with a GTX 660, so it's not exactly the same issue you're having, but it is curious. I tried a couple of other tables and they were silky smooth, like always.
I've been playing non-stop since launch on every table (with reflections on and max AA) and never had a single issue until yesterday. It wasn't game breaking, but it was noticeable.
Disabling reflections fixed it immediately. I ignored that possibility for awhile because I only saw that mentioned for AMD cards. Not a big deal for me to have them off, but it's odd that the patch introduced it.
This is on a cabinet that hasn't run anything other than this game in two weeks and had no changes of any kind applied in that time.
i3 3.1 ghz
Nvidia GTX 660
4 GB RAM
Windows 7 64-bit
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Probably a long shot but do you get the stuttering when disconnected from the internet and in offline mode. I get some occasionally but it seems better when offline. You can also try and kill the 3 Steam exes once FX2 is running just to see if that makes any difference.
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Originally posted by iCub View Post...I noticed this since the game launched but it has become more pronounced with the latest update for some reason and can actually cause momentary halts to the gameplay.
I've been playing non-stop since launch on every table (with reflections on and max AA) and never had a single issue until yesterday. It wasn't game breaking, but it was noticeable.
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Reflections Cause Framerate Issues
I thought I worth a mention here though it's also being discussed over on Steam...
Enabling reflections causes stutters in framerate for some users with Radeon HD cards. It's more noticeable on some tables more than others, though the whole game seems to be affected to some degree.
At first I thought it was AA related so I turned off all features at driver level but it made no difference. I tried forcing v-sync but that didn't help either. Also, screen resolution seems to have no impact on the issue.
I noticed this since the game launched but it has become more pronounced with the latest update for some reason and can actually cause momentary halts to the gameplay.
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In the next update, I hope you'll fix the invisible left tube on Biolab table. There's a thread about it on Steam.
steamcommunity.com/app/226980/discussions/0/828939163779696280/
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Ghost Rider: the upper left flipper is covered by the DMD/overlay if set to medium, left AND the overlay "beat [user's] score" is shown.
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Do you plan to update and correct the sounds in game (dolby SR or 5.1) ?
I don't play anymore with this steam version because all the sounds in game are in my center speaker (except the sounds of the interface)
In the ps3 version, the sounds are well distributed, musical themes for each table are in the others speakers, this is so much better...
I will not buy you any tables until the problem is resolved...
Thanks to awser me, second post and no response from...
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Originally posted by rooter View PostYes, I want to remap a key to another key. Your app only maps a joystick button to a key. I don't want to use a joystick.
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