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Pinball FX 2 - bugs/issues and recommendations

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  • DjParagon
    replied
    Originally posted by rooter View Post
    Thank you for your response, but how does mapping a joystick to a key help with remapping one key to a different key?
    Is not remapping a key to another key what you're looking for ?
    If yes I don't know why you're not playing already, if not nevermind I did not understand your problem.

    Leave a comment:


  • Roo5676
    replied
    Small bug: the "my score" feature on the leaderboard only works on like half the tables for me. The rest of the time it is placed in a random location on the leaderboard.

    Suggestion: add a summary line to the leaderboard that shows the total number of entries and your position at a glance. Something like "11/1000 (top 1.1%)" if you were 11th on a leaderboard with 1000 entries. I know the little scroll indicator kind of shows your relative position, but still.

    EDIT (6/3/2013): I haven't had any problems with the My Score filter for a couple weeks now. It always seems to work.
    Last edited by Roo5676; 06-03-2013, 09:16 PM.

    Leave a comment:


  • pinballkid
    replied
    An option to reduce Bloom would be very nice. It's a bit intense on some tables.

    Leave a comment:


  • Solitude
    replied
    Originally posted by rooter View Post
    First, let me say that I love how active you guys are in the user community and how you listen to our feedback. I also really appreciate that cabinet support is eventually coming. However, this is not an elegant solution to the problem. Every key mapping program that I have tested so far requires a reboot after making changes. If I could write a script to remap the keys, start the game, and return them after the game quits, everything would be fine. This solution however, ruins all the controls in my other games and even just normal typing on the keyboard.
    It's a workaround rather than a solution. Here is a program that does not require rebooting to turn the remap on and off: http://www.easytousetools.com/keyboard_remapper/ (only 2 keys can be remapped free, $10 for the unlimited version). Perhaps there are others like it that are free - I haven't checked.

    In any case, full control remapping is coming eventually, as we stated before launch.

    Leave a comment:


  • rooter
    replied
    Originally posted by DjParagon View Post
    I am using Joy2Key for almost a decade and never had a problem with it. You can create profiles for any game and switch between them in one click, you can even map keys to your mouse or a joystick (there are even dead zone controls) and do whatever you want. You launch it before your game, you close it after playing or switch to another config and play another game, like The Binding Of Isaac which pretty much requires it as you can't change any key. You can probably create a script that will launch Joy2Key, then launch the game, so you don't even have to bother with it.
    Thank you for your response, but how does mapping a joystick to a key help with remapping one key to a different key?

    Leave a comment:


  • LeanderL
    replied
    Originally posted by LeanderL View Post
    Barbie, please take a look at this screenshot. The arrow next to "Tesla" looks damaged. It looks strange imo...if you hover this "something" the back arrow is displayed but without hovering it it looks odd. It's like that in all tables (not just in "Tesla").

    http://abload.de/img/2013-05-12_00001u6upj.jpg
    I had the bug again. Seems as if it is related to pausing the game, checking highscores, resuming the game. If the bug has occured all tables are affected. All of a sudden the arrow is replaced by a strange icon and only the hover icon is fine.

    Leave a comment:


  • Roo5676
    replied
    Keyboard emulation/remapping works well enough (I'm using Xpadder with success). The real challenge is that the only way to do analog plunger input is by emulating an Xbox 360 controller. I'm using a program for that, but it's buggy and even when it does work, it still has some issues. I posted about it here.

    Having good analog plunger control is very important for skillshots, especially on BioLab where there's a skillshot-based mission.

    Leave a comment:


  • DjParagon
    replied
    Originally posted by rooter View Post
    Every key mapping program that I have tested so far requires a reboot after making changes. If I could write a script to remap the keys, start the game, and return them after the game quits, everything would be fine. This solution however, ruins all the controls in my other games and even just normal typing on the keyboard.
    I am using Joy2Key for almost a decade and never had a problem with it. You can create profiles for any game and switch between them in one click, you can even map keys to your mouse or a joystick (there are even dead zone controls) and do whatever you want. You launch it before your game, you close it after playing or switch to another config and play another game, like The Binding Of Isaac which pretty much requires it as you can't change any key. You can probably create a script that will launch Joy2Key, then launch the game, so you don't even have to bother with it.

    Leave a comment:


  • rooter
    replied
    Originally posted by Solitude View Post
    You can always use a 3rd-party keyboard remapping utility. I am pretty sure there are freeware ones that let you switch keys as you please and use a hotkey combo to revert back to normal when you are done.
    First, let me say that I love how active you guys are in the user community and how you listen to our feedback. I also really appreciate that cabinet support is eventually coming. However, this is not an elegant solution to the problem. Every key mapping program that I have tested so far requires a reboot after making changes. If I could write a script to remap the keys, start the game, and return them after the game quits, everything would be fine. This solution however, ruins all the controls in my other games and even just normal typing on the keyboard.

    Leave a comment:


  • Solitude
    replied
    Originally posted by snarfo View Post
    Yeah, that's also been an issue with the Windows 8 version of WWH since beta. Still not fixed.
    It's on our list. Somehow, it slipped through the cracks before. Sorry.

    Leave a comment:


  • Roo5676
    replied
    Originally posted by allmodcons View Post
    It would be great to have an option to reduce the light/bloom in the tables as there is a lot if 'glare' particularly the ball. It is really overwhelming in a Pincab with a 42" screen. Thanks
    I have to second this again. I did the copter multiball on Moon Knight yesterday, and the balls were so bright you could not even really see where they were. All you could see was a giant blue aura about 2-3 times the size of the ball. It's hard to hit accurate shots if you have to guess where the ball is on the flipper.

    I think bloom is a good word for describing this. It's like the bright light overwhelms the virtual camera.

    Still thoroughly enjoying this, though!

    Leave a comment:


  • snarfo
    replied
    Originally posted by Praag View Post
    Totally agree. I also suffer a bug entering the Arena, the ball simply vanished, right flip stay up, nothing i can do except quit the game.
    Yeah, that's also been an issue with the Windows 8 version of WWH since beta. Still not fixed.

    Leave a comment:


  • DjParagon
    replied
    Crash bug

    Hey guys, just found a bug that crash the game for me everytime I reproduce it.

    It's in the ingame guide for the IronMan table, there is a page that I can't access and trying and visit it crash the game instantly.
    It's the one between MANDARIN IMPACT BEAM and MANDARIN FLAME-BLAST. I have not tried all my tables but it is working fine on most.

    http://cloud-2.steampowered.com/ugc/...7E4F04E776707/

    http://cloud-2.steampowered.com/ugc/...B80B4DD77F87F/

    Using Win7 32 and nvidia last drivers. Thanks !

    Leave a comment:


  • Solitude
    replied
    Originally posted by Ooops View Post
    I'm experiencing a crash-to-desktop whenever I'm trying to read page 4 (or 5?) of Biolab's table guide. I've reproduced this multiple times.

    I'm running Pinball FX2 (steam) on the following system:
    Windows 8 64 bits
    Intel core i7
    6Gb RAM
    Nvidia Geforce 570
    Table guide and hotseat mode initials entry crashes will be fixed in the first update.

    Leave a comment:


  • Ooops
    replied
    Crash to desktop in Biolab - Table guide

    I'm experiencing a crash-to-desktop whenever I'm trying to read page 4 (or 5?) of Biolab's table guide. I've reproduced this multiple times.

    I'm running Pinball FX2 (steam) on the following system:
    Windows 8 64 bits
    Intel core i7
    6Gb RAM
    Nvidia Geforce 570

    Leave a comment:

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