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  • DMD and Backglass Support

    Are there any News about it ?

    - Backglass Image on 2nd Screen, change by selected Table
    - DMD on 2nd/3rd Screen official Options

  • #2
    Originally posted by stefanaustria View Post
    Are there any News about it ?

    - Backglass Image on 2nd Screen, change by selected Table
    - DMD on 2nd/3rd Screen official Options
    Nothing new at the moment. We haven't added any more cab features since the update at the beginning of June. From the patch notes:

    - To improve on cabinet support it is now possible to start tables from the command line. Add the name of the table's pxp from the data_steam folder as a parameter when launching the game.

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    • #3
      Thank you Barbie

      Did you have an Example Command Line for a Table ?
      Thanks i.a.

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      • #4
        Originally posted by stefanaustria View Post
        Are there any News about it ?

        - Backglass Image on 2nd Screen, change by selected Table
        - DMD on 2nd/3rd Screen official Options
        Be great to see something like this implemented. Although I'm still to finish my cab, when I trial ran it, I put a memory stick in the back glass monitor with a generic Pfx2 image...would be miles better with the image changing as the game changed.

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        • #5
          Movable Window

          A simple movable, scalable Window (for Backglass Screen 2, as like your DMD Solution) with an Image Changer would be nice - and easy for Programming,
          this Window should just grab a Image from a Folder with the same Name as Table you play.

          That is so hard ? (Edit: maybe solved with Pinball X )

          DMD on Screen 2/3 just solved!
          ( http://steamcommunity.com/app/226980...?insideModal=1 )

          And please, an Example for the Command Line or Informations about it, thanks !

          Maybe in Combination with PinballX, this should work ?
          http://www.overclock.net/t/1411357/c...m-command-line
          Last edited by stefanaustria; 06-26-2015, 01:39 PM. Reason: DMD Info

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          • #6
            The intro video/animation that runs in the background when selecting the Table would make the perfect animated Backglass to run on a second display with the dmd as part of the image.
            Those animations really are fantastic but hard to see behind the menu's and its such a waste not to be able to admire them while the tables running.

            Heres a mockup(not animated) and what it looks like with two monitors .. I think this would be the best way to do backglasses for PFX2.

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            • #7
              It is not official support from Zen, but there is video backglass support for cabs through PinballX. There are video backglasses for nearly every table.

              Hello everyone, It's hard to find a good back glass for Pinball FX2 so i decided to create them, this is my first contribution.Enjoy,More backglass coming soon, stay tuned.Namsan,- #30s~ #1080 #mp4 #44mo~----Star Wars - Darth vaderAll medias can be found on the FTP orLink DL : http://www.vpforums...


              Someone recently re-rendered these with a grill for cabinets with two screens

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              • #8
                OH! fantastic
                So went and I grabbed these and I was thinking about the grill..but You know what I think I'll just print a picture of the grill and glue it some foam board instead then you don't need to care about hiding the boarders of the DMD etc.

                Here's what it looks like with just black foam board cut out.
                One step closer. I still think official backglass that was from the menu animations would be better but for now this will work

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                • #9
                  Here's the link to the thread discussing the video backglasses rendered for 2 screen cabinets:

                  Hi all,I have been setting up PFX2 in PinballX using the new direct table command line launch method. I should clarify I am using a 2 monitor cabinet.Tables are setup individually and loading nicely using the following settingsand this Pinball FX2.xml file in C:\Program Files (x86)\PinballX\Datab...

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                  • #10
                    awesome thanks Carny

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                    • #11
                      thx again Carny_Priest Got PinballX and nukelauncher all setup now for PFX2 and TPA(Tho problems with dx11 version)
                      fun fun times

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