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SW table Impressions so far?

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  • #31
    Originally posted by snakeman07
    I would like to point out that I did find a bug on the table. The scene selection hole/empire award hole that's in the middle of the table was staying open for quite some time, even during Scene 3 checkpoint 2, so it was interfering with making some shots. Eventually after several stacked multiball modes it somehow corrected itself I believe during Cloud Multiball. I don't know how you'd replicate it, but it was there.
    Thanks for the report! I spent a lot of time with perfecting the whole sinkhole/jump ramp relation. Seems like it wasn't enough The stacked modes have their dark side Anyways, I'll check it for sure!

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    • #32
      Originally posted by deep
      Thanks for the report! I spent a lot of time with perfecting the whole sinkhole/jump ramp relation. Seems like it wasn't enough The stacked modes have their dark side Anyways, I'll check it for sure!
      Hi Deep. I really appreciate your direct input. Maybe at this point I can ask you the question that never seems to be answered but always seems to rear its ugly head only a couple of hours after a new table is released. Why on earth don't you get the top players to beta test your tables for glitches and scoring imbalances? All the glitches/bugs/scoring imbalances are usually discovered, by the same group of people, within a day or two. It is really ridiculous that this pattern is being repeated over and over again especially on Pinball FX 2 were we all know it is neigh impossible to patch a table to fix it after it has been released. Civil War as an example is a ruined table and will never be appreciated as it was intended to be... a tournament on that table will just result in a spamming marathon. Don't get me wrong... the quality and the state of readiness of the tables have increased manifold since the Fantastic 4 debacle but it is so unnecessary for these kind of glitches/bugs/scoring imbalances to still make it through to the final releases when it can so easily be avoided.
      XBox One Gamertag - PinStratsDan

      Pinball FX3 Tips & Strategy Guide YouTube Channel - PinStratsDan

      Discord server - PinStratsDan

      Twitter - PinStratsDan

      Facebook - PinStratsDan

      Cloda's somewhat vain and sort of self-indulgent thread

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      • #33
        Originally posted by Vincent
        Wow thank you, it's absolutely totally freaking awesome that a table designer comes on the forum and says we can ask whatever we want lol !!!!!!!!!! Congratulations Deep that's an amazing job, the table is so addictive !

        By the way Ivan, I'm a huge fan of Iron Man and Mars. (I love when it's "technical" !)
        Thank you Vincent, I'm glad to hear that!
        I hope you will enjoy the Clone Wars table as much as Iron Man and Mars

        Comment


        • #34
          Originally posted by Cloda
          Hi Deep. I really appreciate your direct input. Maybe at this point I can ask you the question that never seems to be answered but always seems to rear its ugly head only a couple of hours after a new table is released. Why on earth don't you get the top players to beta test your tables for glitches and scoring imbalances? All the glitches/bugs/scoring imbalances are usually discovered, by the same group of people, within a day or two. It is really ridiculous that this pattern is being repeated over and over again especially on Pinball FX 2 were we all know it is neigh impossible to patch a table to fix it after it has been released. Civil War as an example is a ruined table and will never be appreciated as it was intended to be... a tournament on that table will just result in a spamming marathon. Don't get me wrong... the quality and the state of readiness of the tables have increased manifold since the Fantastic 4 debacle but it is so unnecessary for these kind of glitches/bugs/scoring imbalances to still make it through to the final releases when it can so easily be avoided.
          Hey Cloda! Everyone working on pinball tables at Zen would be so happy if this could be arranged. Sadly there are some difficulties what restrain us make this possible. I'm not sure what exactly, but if we could do this, I'm sure we would. Everyone's interest at Zen Studios to give you much appreciated fans the best quality. The score balance and testing is very important, we know that and we are trying to improve these processes continuously at Zen.

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          • #35
            Originally posted by Ivan Nicoara
            Thank you Vincent, I'm glad to hear that!
            I hope you will enjoy the Clone Wars table as much as Iron Man and Mars
            Welcome to the forums "Mad Boy" Nicoara. I thought your handle was fitting until you made WWH

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            • #36
              I agree with Cloda. There is alot of spamming going on. i just don't watch the leaderboards anymore, because it takes the fun away. It doesn't do justice to the great tables either!!!

              I can't say much about SWP yet. I've been trying them randomly. Clone Wars has one thing that is very anoying: the voiceacting of Yoda. It is irritating the hell out of me.

              But overall the tables look and sound very cool. Zen has grown so much over the years. Who would have thought that! I am a fan since the first tables in FX1 and will be a fan in th future as well. Just figure something out with the spamscoring

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              • #37
                Originally posted by surf1der
                Welcome to the forums "Mad Boy" Nicoara. I thought your handle was fitting until you made WWH
                Thank you!
                I always knew, that it was a bad idea joining the forum
                Just kidding.
                I'm truly sorry to hear that

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                • #38
                  Just giving you a hard time. You were my go to guy for brutal and punishing tables. And then you made WWH which was definitely one of the easier tables. Don't get me wrong, WWH was a solid table. But I definitely preferred the challenge of IM and Thor. If you can beat the wizard modes on those two tables, you can easily master the rest.

                  Edit: I might be in the minority in enjoying the most difficult tables.

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                  • #39
                    Originally posted by surf1der
                    Just giving you a hard time. You were my go to guy for brutal and punishing tables. And then you made WWH which was definitely one of the easier tables. Don't get me wrong, WWH was a solid table. But I definitely preferred the challenge of IM and Thor. If you can beat the wizard modes on those two tables, you can easily master the rest.

                    Edit: I might be in the minority in enjoying the most difficult tables.
                    Yep, I know what you are saying and you're right in certain aspects, but you can't make every single table with the same philosophy, sometime you have to made some changes, and sometimes you have to think about the casual players too, who are not so skilled players like the majority of this forum.
                    Last edited by Ivan Nicoara; 02-27-2013, 09:52 PM.

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                    • #40
                      Originally posted by deep
                      Sorry to hear that you had some trouble. Well, I did not want to cause that kind of problems with stacking. I could figure out something to solve this and implement it in a future patch.
                      it might be a good idea i have had missions stack and i thought it was odd but i don't know if it hinders yet tho

                      Originally posted by shogun00
                      No need for a patch. I personally like the challenge. Just keep the suggestion in mind when working on your current and future tables.
                      a patch would not hurt shogun

                      Originally posted by Solitude
                      As far as I know, the Vader Frenzy is just taking as many shots at Vader as you can, as each one is worth increasing points. It's based on Han Solo's futile attempt to blast Vader on Bespin. Stack with a multiball for best results. Maybe there is a bonus to be earned once you get enough shots in, but I haven't gotten it yet if so.
                      ah ok makes sense so many zen staff in this thread these tables are excellent ( CW is just fine BTW ).

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                      • #41
                        I think one of the major reasons beta testing isn't happening is because the only way they could give us access to tables in development is by putting them on the PS Store, which costs a ton of money. Sad but true. There's no other way we could test them out besides getting them from the store.
                        Last edited by snakeman07; 02-27-2013, 10:09 PM.

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                        • #42
                          Originally posted by Ivan Nicoara
                          Thank you Vincent, I'm glad to hear that!
                          I hope you will enjoy the Clone Wars table as much as Iron Man and Mars
                          I am already ! Even the "reddish" look makes me want to play it ! (Red is my favourite colour, by the way one of my very favourite tables is Rome !!)

                          Comment


                          • #43
                            Originally posted by lasvegaspinballhalloffame
                            Cool. Hopefully they apply this aspect more and more into their tables.
                            This is just so perfect for the theme. You're infiltrating the ship and moving from one room to the next.

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                            • #44
                              Originally posted by RabidShark
                              a patch would not hurt shogun
                              Can't win either or way. Personally, it doesn't bother me if it gets a patch or not.

                              Comment


                              • #45
                                I think Zen have done a great job with the three new tables. I haven't spent a huge amount of time with them so far but first impressions after a few plays are really good and I'm particularly enjoying the Boba Fett table. 800MS well spent in my opinion, roll on the next batch of new tables.

                                For what it's worth, I also think it's great to see the table designers posting alongside Barbie and Solitude, it really adds an extra level to the forum and gives an extra insight into the makings of a game that we all love.

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