Hi all, first time poster here after playing the fantastic Star Wars pinball game on my Nexus 7.
OK and on to the gripes. I'm noticing the WHIP save lights active as I die but no whip save.
If I just got 3 homing missles from the skill shot, why can I only use 2? Why when it says I have 2 missiles may I only use 1?
Why must we open Jabba's palace? I'm finding that while its a nice nod to the movies, its possibly the single most infuriating aspect of the table! Does Jabba offer more points? No?! So why are we working so hard to open the door?! But wait, even when open the sides are so tight you'll probably hit the "V" but not actually activate it or get the points.
Also how are people finding the right flipper on the Boba table? Personally I'm finding that the ball is delivered at too acute an angle to actually be of much use.
Before people chastise me I'm an RL pinball vet, perhaps I'm not matched to the table well but the more I play on said table the lower my scores are getting.
OK and on to the gripes. I'm noticing the WHIP save lights active as I die but no whip save.
If I just got 3 homing missles from the skill shot, why can I only use 2? Why when it says I have 2 missiles may I only use 1?
Why must we open Jabba's palace? I'm finding that while its a nice nod to the movies, its possibly the single most infuriating aspect of the table! Does Jabba offer more points? No?! So why are we working so hard to open the door?! But wait, even when open the sides are so tight you'll probably hit the "V" but not actually activate it or get the points.
Also how are people finding the right flipper on the Boba table? Personally I'm finding that the ball is delivered at too acute an angle to actually be of much use.
Before people chastise me I'm an RL pinball vet, perhaps I'm not matched to the table well but the more I play on said table the lower my scores are getting.
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