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A new hope wizard mode

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  • #61
    Originally posted by Brucethejam View Post
    Woooohoooo! The deathstar is toast lol thank the maker. I didn't notice much of a score boost though! Found a lil trick you can do when looking for the x-wing. If you find the big point bonus, simply go round in a square to pick it up again and again till that nasty party pooper stormtrooper collars you or your time runs out. The laser tower multiball is good for points too, I had the super at 8 million at one point and those lanes are pretty easy to hit
    Well played mate! And great tip for the X-Wing mini-game, I'll have to try that.

    Originally posted by ShoryukenToTheChin View Post
    Nice one mate, congratz. Mind if I use some screencaps from the Vid for my Guide?
    Of course, no problem. Apologies for the quality of the video.

    A small tip from me for the last part of Wizard mode is to try and hit the small ramp next to the Alliance ramp with the right flipper. The ball is then sent straight down and you can bounce pass it straight back and catch it on the right flipper again. I managed to do this over and over on some goes, have a look at 1:51 on my video to see what I mean (although it didn't go great on that particular go). This also works best if you go down to 1 ball.

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    • #62
      Thanks mate A good way to practice for the wizard mode is to start the yavin multiball as these are the same lanes you'll need to hit to complete the second phase! I found it easier when left with 2 balls as 4 just get in the way of each other, which wastes time. I managed to destroy the deathstar on my third attempt at the wizard mode mainly, I think, because I treated it like the yavin multiball.

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      • #63
        Originally posted by skyway73 View Post
        Well played sir! I'm still trying...

        Also I encountered a bug, I saved the game at the start of Mission 6 and when I returned half the Death Star was visible and the balls got stuck there and eventually stuck in the bumpers, I could hear them but not see them. Eventually Yavin MB started but the balls wouldn't come out. I tilted it and the game froze with TILT buzzing away. I won't risk saving it there again just in case as I had to restart it (the other 5 missions had been completed )

        Here's a pic:

        [ATTACH=CONFIG]471[/ATTACH]
        Ouch, that Death Star isn't supposed to be there I can tell. What platform/title do you play the table? We will try to locate the problem. Thanks!

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        • #64
          Originally posted by deep View Post
          Ouch, that Death Star isn't supposed to be there I can tell. What platform/title do you play the table? We will try to locate the problem. Thanks!
          PS3

          To confirm, I was at the very start of Scene 6 and I exited the game, saved it and returned the next day and it was like this straightaway. All other missions completed. Should be easy to recreate.

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          • #65
            Originally posted by skyway73 View Post
            PS3

            To confirm, I was at the very start of Scene 6 and I exited the game, saved it and returned the next day and it was like this straightaway. All other missions completed. Should be easy to recreate.
            Thanks a lot, I'll look into it tomorrow and sorry for the bug.

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            • #66
              Originally posted by skyway73 View Post
              PS3

              To confirm, I was at the very start of Scene 6 and I exited the game, saved it and returned the next day and it was like this straightaway. All other missions completed. Should be easy to recreate.
              Okay, so the bug only occurs if the Death Star was moved to center previously (Scene 3, or Yavin multiball) and the save/load happens during Scene 3, 6, or Wizard mode. We will fix it as soon as we can.

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