Originally posted by skyway73
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Star Wars Pinball: The Force Awakens
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Originally posted by deep View PostYou can start the mode as many times you need to unlock the trophy. You will keep the progress even across the main and side modes, so you don't need to trigger all the nets in one run. Yes, it is a bit luck related mode, but I had to put an end to it or you could play it straigth to the billionaire's club
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Originally posted by deep View PostThat's right. It has to be unlocked this way. Maybe 1 spot still missed.. Now everything makes a lot more sense. It can still be a pain to get nets to drop in certain spots but it's obviously a lot easier than what I was attempting
. Thanks for clearing this up for me
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@Deep, how many scenes are there? I got up to scene 9 and feel like I haven't even reached the half way point of the movie. Most of the main modes are fun. Another question I have is how do you defeat the Rathtars without starting a multiball (to get the extra ball)? Does that simply mean you should avoid hitting the captured ball in the tentacles? And lastly, it seems to require more and more hits to the spot targets every time you relight them. Is there an upper limit? I think I got to the point where it was taking 5 hits to relight the kickbacks. It was getting to the point where it was getting too risky to attempt to relight them.
The one thing I hate is the Kylo Ren side mode. When if first begins, the kickout from bumper area can be brutal. I've had a few straight down the middle drains when that mode starts. Also I wish the lighting was better. The red flashing lamps which indicate whether the ball is going to be kicked out from the left or right holes above the outlanes is subtle. I've lost a couple balls because I couldn't tell which side it was going to be kicked out from and the speed at which the ball is ejected can be quite fast.
Overall, the table is quite fun. The real meat of the table seems to be numerous main modes. I'm excited to see them all.
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There are 12 scenes in total.
I don't know if there is an upper limit to the amount of hits it takes to relight certain things. It got to a point where I had to spell BB-8 seven times to get another chance at the minigame. However it might be just that mode.
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New SW tables notshowing up on PS4 - purchased force awakens pack on ps3 (north America)- on ps4 zen version is up to date, did a license restore, and on the psn store it say the force awakens pack is installed - but the game icons are not in the list of games in the my collection screen
Help!!!
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Yeh I've been rocking SW The First Order Table since I got the pack. Scored over a Billion, went thro all Modes twice in that game.
I played my first serious game on Force Awakens Table. Got to Scene 10 but choked.sigpic
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Originally posted by DA5ID View PostNew SW tables notshowing up on PS4 - purchased force awakens pack on ps3 (north America)- on ps4 zen version is up to date, did a license restore, and on the psn store it say the force awakens pack is installed - but the game icons are not in the list of games in the my collection screen
store.playstation.comLast edited by shogun00; 01-13-2016, 03:48 AM.
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Got just a glimpse of both tables. I've been up way to long. Had a 16 hr day and basically doing the same thing tomorrow. I'm really liking Might of the First Order right from the bat. There doesn't seem to be any straight to start a mode. Of course I haven't read the guide just trying to figure it out for myself. Like undertable aspect in locking the ball. didn't quite get to MB I think my reflexes were amiss.
Not to take away from Force Awakens. Deep, You did some tweaking on those sling-shots. Those blaze by. The table is way faster than Might of the First order. Where the first one require really accurate shots IMO, FA is fast and furious. The easier table of the 2 for sure well at first glance as I definitely had the ball out longer on FA than MoTO.
I find it interesting that you can't choose a scene on this table like the other episodes. If there is, I must be tired as I seemed to be staring at the screen. Disregard. When I get time I will delve into the tables. I won't get a chance till Friday as 3 straight 16hr days are ahead of me.
Anyway grats Zen on another fine pack. A great start to 2016. Can't wait to see what you have in store for us as far as tables go
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Originally posted by surf1der View Post@Deep, how many scenes are there? I got up to scene 9 and feel like I haven't even reached the half way point of the movie. Most of the main modes are fun. Another question I have is how do you defeat the Rathtars without starting a multiball (to get the extra ball)? Does that simply mean you should avoid hitting the captured ball in the tentacles? And lastly, it seems to require more and more hits to the spot targets every time you relight them. Is there an upper limit? I think I got to the point where it was taking 5 hits to relight the kickbacks. It was getting to the point where it was getting too risky to attempt to relight them.
The one thing I hate is the Kylo Ren side mode. When if first begins, the kickout from bumper area can be brutal. I've had a few straight down the middle drains when that mode starts. Also I wish the lighting was better. The red flashing lamps which indicate whether the ball is going to be kicked out from the left or right holes above the outlanes is subtle. I've lost a couple balls because I couldn't tell which side it was going to be kicked out from and the speed at which the ball is ejected can be quite fast.
Overall, the table is quite fun. The real meat of the table seems to be numerous main modes. I'm excited to see them all.
About Rathtars: There are two phases of the mode. You can hit any Rathar in the first phase (see DMD for hit countdown) in the second phase, you have to hit only the two Rathtars on the sides for the extra ball.
About kickout: there is no difference between the normal and the detonator ball, there is no kickout. The bumpers can hit the ball that way it can come out from there faster than other times, it depends on the physics. Yes I agree this table is a bit faster, but the movie is fast paced too, so I just wanted to implement the dynamism into the table. I'm happy you enjoy it!Last edited by deep; 01-13-2016, 06:10 AM.
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Originally posted by deep View PostThere are 12 main modes.
About Rathtars: There are two phases of the mode. You can hit any Rathar in the first phase (see DMD for hit countdown) in the second phase, you have to hit only the two Rathtars on the sides for the extra ball.
About kickout: there is no difference between the normal and the detonator ball, there is no kickout. The bumpers can hit the ball that way it can come out from there faster than other times, it depends on the physics. Yes I agree this table is a bit faster, but the movie is fast paced too, so I just wanted to implement the dynamism into the table. I'm happy you enjoy in!
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Both tables are brilliant.
The lower playfield is throwing me off a bit with the flippers being so close and similar to the main flippers. I think it would help if the camera zoomed slightly when the ball is in the lower level in single ball mode - and the flippers were reversed in color (red flippers with white bands).
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Why don't you guys use the new music??
i have bought the new tables at the first time, and it's fun as usual.
Only one thing, why can't you guys use the new music from movie?
like Rey's theme or March of the Resistance, or the ending music, the Jedi steps and Finale.
these music are all awesome and iconic, when i watch the movie, those music gave me the most emotions.
but you guys used the old track from the New Hope, The Throne Room/End title, I mean it's iconic and one of my favorite as well, but it just simply can't bring the new feelings to me. I bet many would think the same.
if you guys can make an update of changing the soundtrack would means a lot to many Star Wars fans, Thank you
I know the possibilities of successfully making you guys do the update is little..but never tell me the odds.
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