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  • Cruisix
    replied
    I don't know if it's a bug or not but at least it's a difference as I play both the PS3 and Vita version of ZP2.

    On Sorcerers Lair when the ball gets flung along the most left lane heading for the 3 bumpers the vita version tends to bounce the ball into the left most outlane way more often then the PS3 version. I may have been unlucky but so far it's consistend on my various plays on both versions. Nothing a nudge can't handle ofcourse but it seems a bit off that the Vita likes to drain more balls that way then the, as far as i know, identical PS3 version.

    Feel free to dismiss this if I got it all wrong in my head..

    Leave a comment:


  • Mammouth
    replied
    Some bugs which have been reported on Captain America on Marvel Pinball haven't been corrected in ZP2 !

    - Sometimes, the right ramp doesn't detect the ball and the board of the "Assault" ramp doesn't stand up after, resulting of a "fail" on targetting this ramp.
    - After the "Dig Site" mission, the music stays with the mission's music, instead of resetting on the main theme of the table.
    - Is it possible to have a jingle when a supply is ready ? It will be easy to see if one is available

    Leave a comment:


  • Piccalilli
    replied
    Originally posted by ChazzH69
    Not sure where to post this but I had an error then crash in Zen Pinball 2 (Vita)

    I was scrolling the trophy list for each game and it suddenly kicked me out, back into the main menu then crashed.

    I got a 'Report This Problem' message. C2-12828-1
    I reloaded the game to try and repeat the error and all of the trophies I had got were no longer listed.
    Quit the game, then closed it (page close). Reloaded the game and everything was back to normal.

    Scrolled to the PvZ and it crashed once again.

    Hope it helps and gets sorted. Love the game.
    I get that same error on my Vita. It happens when I'm looking at trophies for each game, but I think it has happened once while scrolling through scoreboards. I do send the error report any time it happens, and everything is fine when I restart the game.

    Leave a comment:


  • BarbieBobomb
    replied
    Thanks for the report! I'll pass this along to the team. Let me know if this continues to happen.

    Leave a comment:


  • BarbieBobomb
    replied
    I have sent this to the team! Like I've said before, even if I don't have time to reply to every thread, I do read them all and add necessary items to my report.

    Leave a comment:


  • JJ-F1
    replied
    Mars

    I started a Mars game last night and the camera zoomed in on the ball launch plunger, as it usually does, but after I launched the ball, the camera stayed there! I couldn't see anything but the plunger area and the right flipper. The ball was active, I could still hit it with the flippers but the View was locked.

    I re-started the game and it worked fine.

    Not really a big issue, as long as it only happens on the first ball. I would have been upset if it happened after I'd been playing for an hour.

    Leave a comment:


  • Dorktron2000
    replied
    Originally posted by Tallim
    I've had problems with Paranormal during the Levitation mission. Where I've got a ball up to the box without knocking the levitating ball yet and the camera zooms up to the box like it does in normal mode but then the camera never resets so you can't see what you are doing at all. Tried altering views and free look but nothing helped. Fixed itself after ball drained which was pretty inevitable.

    Had this happen twice but it doesn't happen every time as I tried to recreate it.

    PS3
    I've had this bug too. Also, hitting the levitating ball does not always cause it to drop.

    Leave a comment:


  • Oomm
    replied
    Originally posted by Loc_Dog_
    I played this a bit and noticed this also. I wouldn't say its 100% but it is a pretty high percentage. Defianetly never did this before.
    I don't know if this will work consistently, but I found that if you nudge once to the left while all four balls are spinning it will stop this from happening.

    Leave a comment:


  • ChazzH69
    replied
    Zen Pinball 2 Vita - Error / Crash

    Not sure where to post this but I had an error then crash in Zen Pinball 2 (Vita)

    I was scrolling the trophy list for each game and it suddenly kicked me out, back into the main menu then crashed.

    I got a 'Report This Problem' message. C2-12828-1
    I reloaded the game to try and repeat the error and all of the trophies I had got were no longer listed.
    Quit the game, then closed it (page close). Reloaded the game and everything was back to normal.

    Scrolled to the PvZ and it crashed once again.

    Hope it helps and gets sorted. Love the game.

    Leave a comment:


  • Bearded_Warrior
    replied
    Originally posted by caper_26
    it is the sensitivity of the sixaxis controller. I always use the left stick.
    I understand that. It's too sensitive and it needs to be patched. It's my preferred method of play and it's broken.

    Leave a comment:


  • caper_26
    replied
    it is the sensitivity of the sixaxis controller. I always use the left stick.

    Leave a comment:


  • Bearded_Warrior
    replied
    *bump*

    Can I get some type of official response please?

    Leave a comment:


  • Loc_Dog_
    replied
    Originally posted by Mammouth
    On Iron Man, when the "Mandarin Vortex" Mission begins, one of the 4 balls has 100% chance to be lauch in the left outlane. It's bad to lose a kickback each time this mission begins.
    I played this a bit and noticed this also. I wouldn't say its 100% but it is a pretty high percentage. Defianetly never did this before.

    Leave a comment:


  • Tallim
    replied
    I've had problems with Paranormal during the Levitation mission. Where I've got a ball up to the box without knocking the levitating ball yet and the camera zooms up to the box like it does in normal mode but then the camera never resets so you can't see what you are doing at all. Tried altering views and free look but nothing helped. Fixed itself after ball drained which was pretty inevitable.

    Had this happen twice but it doesn't happen every time as I tried to recreate it.

    PS3

    Leave a comment:


  • twsh
    replied
    Originally posted by surf1der
    I take it this is for the vita. I don't have a vita but an ipad and the orientation setting you just mentioned is the orientation lock. Set it to landscape or portrait to lock it in that orientation. Auto switches the orientation based on how you hold the device. For the ipad, it locks orientation but it is not a true sceen lock. For example, if i set the orientation to portrait, the image on the screen will rotate 180 degrees if i rotate the ipad 180 degrees. It maintains portrait orientation but it doesn't prevent this flipping of the image even when i have the screen orientation switch set on lock. This is a bit annoying when i do up nudging because i can flip the orientation. I'm not sure if the same is true for the vita. If you set it to landscape or portrait and it is flipping between those two orientations then i would say there is a bug. Have you tried this?
    The same happens to me in vita. The option is set in landscape mode but it can turn 180º turning the screen upside down. When I set landscape mode the screen never goes to portrait mode, but sometimes when I nudge the table the screen do the 180º turn. I noted that if you hold the vita parallel to the ground this happens more often than if you hold the vita more perpendicular to the ground.

    I also noted the motion sensor in ps3 is a lot more sensitive than in zp1. Even when the controller is resting on the table the system detects a false nudge.

    Leave a comment:

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