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  • #31
    I thought I would point out that no one is really mentioning what version (Vita or PS3) these bugs are happening on.
    Which system (maybe even which country?) probably matters quite a bit.



    Originally posted by Mammouth
    On Sorcerer's Lair, during a Sorcerer Multiball (lock balls in the cauldron of the sorcerer), when it's time to go to the cauldron again to finish the multiball. When you lock the 2nd last ball (the ball before the last one, i don't know the english term for "avant-dernière"), the camera zooms on the cauldron but you have the last ball in play ! It's very annoyaing because you can't see anything during several seconds and if the ball drains, it's a ball out.
    For example, on the Vita, I have had the Sorceror Multiball many times, but have not had this glitch happen to me.

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    • #32
      Originally posted by Mammouth
      On Sorcerer's Lair, during a Sorcerer Multiball (lock balls in the cauldron of the sorcerer), when it's time to go to the cauldron again to finish the multiball. When you lock the 2nd last ball (the ball before the last one, i don't know the english term for "avant-dernière"), the camera zooms on the cauldron but you have the last ball in play ! It's very annoyaing because you can't see anything during several seconds and if the ball drains, it's a ball out.
      Yup, this is very annoying, and I had to deal with it on my first playthrough lol just kept spamming the flippers because their's not much else you can do XD

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      • #33
        Originally posted by snakeman07
        Yup, this is very annoying, and I had to deal with it on my first playthrough lol just kept spamming the flippers because their's not much else you can do XD
        Which version?

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        • #34
          Originally posted by Bearded_Warrior
          I have been playing with the motion controls/sixaxis for the table nudge and the tables will not stop shaking. Every few seconds the table shakes and it's very distracting. It does this on all the tables I have tried. I don't get a tilt warning, it just slightly nudges. I know you can use other buttons for this but I prefer the motion controls. Has anyone else experienced this?
          Yes this happens to me too. At first I was like ok maybe my dual shock was too sensitive. Although this never happened on marvel pinball. So I switched to my six axis with no dual shock in it but same thing. It s real annoying it will cause u to miss shots or kill you at times and nudge you down the drain. I hate it! Needs a fix . I tried switching to using the control stick or the control pad for nudging and it goes away but I couldn't retrain myself to play a different way and found that worse so I switched it back and just try to live through the nudges

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          • #35
            What does the "1" in the top left of the table tiles on the menu screen mean? I have some tables with that "1" on them and I'm not number 1 on my 'friends scoreboards' on those tables. An error?

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            • #36
              Originally posted by Flippers
              What does the "1" in the top left of the table tiles on the menu screen mean? I have some tables with that "1" on them and I'm not number 1 on my 'friends scoreboards' on those tables. An error?
              Nevermind. It's corrected itself now.

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              • #37
                Originally posted by Metalzoic
                Which version?
                The PS3 version.

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                • #38
                  Originally posted by DiscoKing
                  Yes this happens to me too. At first I was like ok maybe my dual shock was too sensitive. Although this never happened on marvel pinball. So I switched to my six axis with no dual shock in it but same thing. It s real annoying it will cause u to miss shots or kill you at times and nudge you down the drain. I hate it! Needs a fix . I tried switching to using the control stick or the control pad for nudging and it goes away but I couldn't retrain myself to play a different way and found that worse so I switched it back and just try to live through the nudges
                  Yeah, it's pretty bad. I've experienced the exact same thing. I can't get used to used the left stick or d-pad buttons. My muscle memory is programmed for the motion controller. The game is basically unplayable this way. Please fix it Zen
                  PSN: Bearded_Warrior

                  Table Wishlist: Lord of the Rings, God of War, Final Fantasy VII, The Legend of Zelda, and Marvel's Archangel.

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                  • #39
                    Originally posted by surf1der
                    I take it this is for the vita. I don't have a vita but an ipad and the orientation setting you just mentioned is the orientation lock. Set it to landscape or portrait to lock it in that orientation. Auto switches the orientation based on how you hold the device. For the ipad, it locks orientation but it is not a true sceen lock. For example, if i set the orientation to portrait, the image on the screen will rotate 180 degrees if i rotate the ipad 180 degrees. It maintains portrait orientation but it doesn't prevent this flipping of the image even when i have the screen orientation switch set on lock. This is a bit annoying when i do up nudging because i can flip the orientation. I'm not sure if the same is true for the vita. If you set it to landscape or portrait and it is flipping between those two orientations then i would say there is a bug. Have you tried this?
                    The same happens to me in vita. The option is set in landscape mode but it can turn 180º turning the screen upside down. When I set landscape mode the screen never goes to portrait mode, but sometimes when I nudge the table the screen do the 180º turn. I noted that if you hold the vita parallel to the ground this happens more often than if you hold the vita more perpendicular to the ground.

                    I also noted the motion sensor in ps3 is a lot more sensitive than in zp1. Even when the controller is resting on the table the system detects a false nudge.

                    PSN ID: twsh
                    Steam ID: twsh

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                    • #40
                      I've had problems with Paranormal during the Levitation mission. Where I've got a ball up to the box without knocking the levitating ball yet and the camera zooms up to the box like it does in normal mode but then the camera never resets so you can't see what you are doing at all. Tried altering views and free look but nothing helped. Fixed itself after ball drained which was pretty inevitable.

                      Had this happen twice but it doesn't happen every time as I tried to recreate it.

                      PS3

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                      • #41
                        Originally posted by Mammouth
                        On Iron Man, when the "Mandarin Vortex" Mission begins, one of the 4 balls has 100% chance to be lauch in the left outlane. It's bad to lose a kickback each time this mission begins.
                        I played this a bit and noticed this also. I wouldn't say its 100% but it is a pretty high percentage. Defianetly never did this before.
                        PSN: Loc_Dog_ (feel free 2 add, mention ZP2 or these forums if you will! )
                        Wizarded on ZP2: Avengers, Infinity Gauntlet, Captain America, Plants vs Zombies, Ghost Rider, X-MEN, Epic Quest, Sorcerer's Lair, Spider-Man, Wolverine, Blade, Paranormal

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                        • #42
                          *bump*

                          Can I get some type of official response please?
                          PSN: Bearded_Warrior

                          Table Wishlist: Lord of the Rings, God of War, Final Fantasy VII, The Legend of Zelda, and Marvel's Archangel.

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                          • #43
                            it is the sensitivity of the sixaxis controller. I always use the left stick.
                            Check out my youtube videos for basic pinball strategies: caperUnderscore26

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                            • #44
                              Originally posted by caper_26
                              it is the sensitivity of the sixaxis controller. I always use the left stick.
                              I understand that. It's too sensitive and it needs to be patched. It's my preferred method of play and it's broken.
                              PSN: Bearded_Warrior

                              Table Wishlist: Lord of the Rings, God of War, Final Fantasy VII, The Legend of Zelda, and Marvel's Archangel.

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                              • #45
                                Zen Pinball 2 Vita - Error / Crash

                                Not sure where to post this but I had an error then crash in Zen Pinball 2 (Vita)

                                I was scrolling the trophy list for each game and it suddenly kicked me out, back into the main menu then crashed.

                                I got a 'Report This Problem' message. C2-12828-1
                                I reloaded the game to try and repeat the error and all of the trophies I had got were no longer listed.
                                Quit the game, then closed it (page close). Reloaded the game and everything was back to normal.

                                Scrolled to the PvZ and it crashed once again.

                                Hope it helps and gets sorted. Love the game.

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