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Glitches ZEN Pinball 2

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  • Glitches ZEN Pinball 2

    I don't know if there is a thread already to post founded glitches in ZEN Pinball 2,
    but because i just found a glitch in Sorcerer's Lair, i create this thread just in case.

    When u lose your ball just after completing the last mission (in my case was it 'Ghosts') ,
    with your next ball, the stairs to start Midnight Madness, don't go up.
    It stays down , so u can't do anything more than just ramp-surfing.
    Last edited by Cybercore; 09-07-2012, 04:24 PM.

  • #2
    Originally posted by Cybercore View Post
    I don't know if there is a thread already to post founded glitches in ZEN Pinball 2,
    but because i just found a glitch in Sorcerer's Lair, i create this thread just in case.

    When u lose your ball just after completing the last mission (in my case was it 'Ghosts') ,
    with your next ball, the stairs to start Midnight Madness, don't go up.
    It stays down , so u can't do anything more than just ramp-surfing.
    Thanks for the report!

    Comment


    • #3
      Other glitches and bugs

      Barbie, would you pass this along to the developers please?

      First: The "medals" on the tables from the launch screen do not appear correctly when the game first starts. It appears that the game initially uses local scores then once the launch page reloads you can see the "medals" correctly in relation to your friends. With the way it is set up now, you have to go to the friends score list to get an idea if there's a table with a higher score than you have. It would be much nicer if you only had to look at the launch page.

      Second: Please have the game retain view settings for the tables. Why would you choose to make the default something other than number one? It's a big nuisance that you have to re-adjust the view after the game begins. You cannot seem to change the view until after you are in the game, a universal setting in the options menu would be the best option, then it would apply to all the tables and would be adjustable in game.
      Last edited by warlock7; 09-07-2012, 09:39 PM.
      Stay sane inside insanity.

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      • #4
        Another glitch found on Sorcerer's Lair.
        When doing Sorcerer's Multiball..
        After you beat it, the camera zooms onto the Sorcerer.
        The ball keeps rolling and u can't see it.
        So the chance you lose the ball is 8/10.
        Last edited by Cybercore; 09-10-2012, 11:50 AM.

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        • #5
          Originally posted by BarbieBobomb View Post
          Thanks for the report!
          No problem!

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          • #6
            Originally posted by Cybercore View Post
            Another glitch found on Sorcerer's Lair.
            When doing Sorcerer's Multiball..
            After you beat it, the camera zooms onto the Sorcerer.
            The ball keeps rolling and u can't see it.
            So the chance you lose the ball is 8/10.
            Oh, I've not encountered that bug. What view mode were you using?
            PSN: Jeppo99
            Feel free to friend me, but make sure you mention that you are from these forums.

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            • #7
              Originally posted by Jeppo99 View Post
              Oh, I've not encountered that bug. What view mode were you using?
              I was wrong.
              It's while playing Midnight Madness.
              If you have beaten the sorcerer, the table zooms to it.
              And the ball keeps rolling while you can't see it.
              Changing the view does not work than.

              Comment


              • #8
                Glitch/mistake found in Sorcerer's Lair.
                This mistake is also found in the first game.
                When playing 'Creepy Cellar', you hear a voice that (actualy) belongs to the 'Spiders' mission.
                The voice is: Ieeeuw disgusting!

                In case i am wrong and the voice realy belongs to it, please don't shoot me and just let me know =)

                Comment


                • #9
                  Originally posted by Cybercore View Post
                  Glitch/mistake found in Sorcerer's Lair.
                  This mistake is also found in the first game.
                  When playing 'Creepy Cellar', you hear a voice that (actualy) belongs to the 'Spiders' mission.
                  The voice is: Ieeeuw disgusting!

                  In case i am wrong and the voice realy belongs to it, please don't shoot me and just let me know =)
                  It belongs to both missions (same in ZP1). There are cob webs and other nasty things in the cellar.

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