I'm truly amazed at how excellent and solid the Vita version of Zen 2 turned out!
I have really been looking forward to this release, and honestly I had mentally prepared myself for a watered down, noticeably inferior version. I can't tell you how happy I am that the Vita version turned out awesome and is damn near identical to the console versions.
Awesome job guys!
I think one of the biggest benefits to this version is being able to play in portrait mode, but there are a couple things missing:
1. I was really expecting to be able to use the buttons (o and x for example) in portrait mode as well as the touch-screen, and was very disappointed to find that we can't. I'm really hoping this feature is added sooner rather than later.
2. View 2 in Landscape would be the perfect view for portrait mode (if it wasn't static), but it isn't even available in portrait mode... Why?
There are 8, nearly identical cameras in portrait. They are all very barely tilted or nearly top down. Most feel to far away and none show any depth. None feel like you're standing at an actual table. I actually have to switch to landscape just to be able to tell how the board is layed out when I first play a table.
I think portrait really needs a couple cameras much closer to the action and with much more angle. Flippers closer and more zoomed in towards the screen and enough of a tilt that you can actually tell the depth difference between the play-field objects. Basically Like how view 2 is in landscape.
Any chance of changes like these in the future?
I have really been looking forward to this release, and honestly I had mentally prepared myself for a watered down, noticeably inferior version. I can't tell you how happy I am that the Vita version turned out awesome and is damn near identical to the console versions.
Awesome job guys!
I think one of the biggest benefits to this version is being able to play in portrait mode, but there are a couple things missing:
1. I was really expecting to be able to use the buttons (o and x for example) in portrait mode as well as the touch-screen, and was very disappointed to find that we can't. I'm really hoping this feature is added sooner rather than later.
2. View 2 in Landscape would be the perfect view for portrait mode (if it wasn't static), but it isn't even available in portrait mode... Why?
There are 8, nearly identical cameras in portrait. They are all very barely tilted or nearly top down. Most feel to far away and none show any depth. None feel like you're standing at an actual table. I actually have to switch to landscape just to be able to tell how the board is layed out when I first play a table.
I think portrait really needs a couple cameras much closer to the action and with much more angle. Flippers closer and more zoomed in towards the screen and enough of a tilt that you can actually tell the depth difference between the play-field objects. Basically Like how view 2 is in landscape.
Any chance of changes like these in the future?
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