I thought I'd create this thread to highlight what changes have been made to each table from when they were out in their original games. Some of these changes have been a direct result of a different physics engine, while others have been actual gameplay or visual changes. Post if you find any more changes!
V12
El Dorado
Shaman
Tesla
Super Street Fighter II
Earth Defense
Excalibur
Mars
Paranormal
Sorcerer's Lair
Epic Quest
Blade
Spider-Man
Ghost Rider
Marvel's the Avengers
V12
- Combo time limits have been reduced. (caper_26)
El Dorado
- Plunger power has been strengthened, making it no longer possible to achieve a skill-shot from full power. (caper_26)
- Super Jackpot voiceover is from the Sorcerer's Lair table.
Shaman
- Left ramp return much slower than previously. (caper_26)
- After choosing an element, the table no longer captures a ball when spelling "CAST", meaning the player may directly shoot the ball into the holes.
- Flood mission no longer has slow motion feature. (caper_26)
Tesla
- Less rotational friction is imparted on the spinner, allowing the player to initiate more ball saves. (caper_26)
- Both orbit shots are much slower and invariably doesn't cause the ball to hit the top of the slingshots upon re-entry. (caper_26)
Super Street Fighter II
- Name has changed from Street Fighter II Tribute to Super Street Fighter II.
- Barrel saucer is more forgiving than before. (caper_26)
Earth Defense
- The player's medal tally no longer resets after losing a ball.
- Table readjusted to reduce the chance of a ballout from failed ramp shots (shogun00)
- Some scoring shots have increased in value (shogun00)
- Upper left flipper stays up when pressed (shogun00)
Excalibur
- Additional piece of music added to the soundtrack.
- The entry to the Excalibur ramp has slightly moved up the table, resulting in easier entry and fewer ballouts for failed shots. (shogun00)
- Hitting the Excalibur ramp 8-10 times doesn't trigger the Barking Dragon mission anymore. It starts up another one instead. (shogun00)
- Outlanes have been modified to reduce side drains. (shogun00)
Mars
- Additional soundtracks have been created for whenever the player activates certain game modes.
- Scoring shots have increased in value.
Paranormal
- Additional soundtracks have been created for whenever the player activates certain game modes.
- During Video Mode and Haunted Mansion, the Score Display is found on the top of the display case itself.
Sorcerer's Lair
- Additional soundtracks have been created for whenever the player activates certain game modes.
Epic Quest
- Additional soundtracks have been created for whenever the player activates certain game modes.
Blade
- The Day-night transitions are much more subtle than before.
- The ball no longer falls into one of the sinkholes in the left at launch after Ball Save.
Spider-Man
- When shooting the ball up the left ramp, the ball is halted for about a second before it allows entry onto the upper playfield. Before the ball's momentum was deadened, but was allowed onto the upper playfield instantly.
- Slowdown during JJ's mission has been fixed. (caper_26)
- While attempting to start the Wizard Mode, the player is given a 35 second timer to lock each ball in Doc Ock's hole, and the table resets if the time is up. Before there was no timer.
- The player only needs to lock three balls to start the Wizard Mode, not four.
Ghost Rider
- The ball no longer falls into Skillshot hole at launch after Ball Save.
Marvel's the Avengers
- Name has changed from The Avengers to Marvel's the Avengers.
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