Is it supposed to launch the balls STDM or is the Vita version just screwy?
Unless I make the spider jump skill-shot it tries to drain the ball straight down the middle where it cannot be contacted by either flipper. Normally not a big deal because I've found that if you nudge up as soon a the ball hits the playfield then 95% of the time you can save it.
Problem is that it happens during multiball too. It will launch balls straight down the drain unless you nudge, problem is you can only nudge once or twice before tilting so you can't always save all the balls.
Is this how yours plays? Is it the same on PS3? Is this the way it's supposed to play or did the change to the Zen 2 engine mess this tables physics up a bit?
Also, anyone have a link to a good guide for this table. Not a "playing tips" guide, but just an explanation of the shots and rules?
Word.
Unless I make the spider jump skill-shot it tries to drain the ball straight down the middle where it cannot be contacted by either flipper. Normally not a big deal because I've found that if you nudge up as soon a the ball hits the playfield then 95% of the time you can save it.
Problem is that it happens during multiball too. It will launch balls straight down the drain unless you nudge, problem is you can only nudge once or twice before tilting so you can't always save all the balls.
Is this how yours plays? Is it the same on PS3? Is this the way it's supposed to play or did the change to the Zen 2 engine mess this tables physics up a bit?
Also, anyone have a link to a good guide for this table. Not a "playing tips" guide, but just an explanation of the shots and rules?
Word.
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