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Flipper tricks with the ZP2 physics.

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  • #16
    Originally posted by ER777
    Have you played Big Shot yet? I swear the balls-through-the-flipper action was non-stop! They're supposed to have a fix for that issue coming soon though..
    Big Shot seems to have it the worse, especially with the right flipper. It will go right through the tip and when I nudge it (try to save it), it will go right through the flipper completely.

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    • #17
      Originally posted by tenorhero
      Yeah playing both back to back can be a wake up call. Timing of shots is different. Zen's flippers seem pretty powerful compared to PA.
      Since you're on the matter, what about nudging? I mean, assuming that you guys are using the left stick for that, are you comfortable with switching from one game to the other, where controls are reversed?

      I'm used to playing TPA and I'm having a hard time adapting to ZP2, I always end up nudging in the wrong direction. It just takes some time of course, but the idea alone of going back and forth between the two games gives me a headache...

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      • #18
        Originally posted by gselfish
        Since you're on the matter, what about nudging? I mean, assuming that you guys are using the left stick for that, are you comfortable with switching from one game to the other, where controls are reversed?

        I'm used to playing TPA and I'm having a hard time adapting to ZP2, I always end up nudging in the wrong direction. It just takes some time of course, but the idea alone of going back and forth between the two games gives me a headache...
        i used right stick for some time but Then TPA came out and yes it gave me a headache having switched controls was throwing me way off so i had to switch back to left stick for zen it took awhile to get used to again but i adapted eventually, i did ask them to give an option to let us use the right stick in TPA but i don't think they will add it at this point, just match to the two games as much as you can so you don't curse at your hands like i did

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        • #19
          Originally posted by gselfish
          Since you're on the matter, what about nudging? I mean, assuming that you guys are using the left stick for that, are you comfortable with switching from one game to the other, where controls are reversed?

          I'm used to playing TPA and I'm having a hard time adapting to ZP2, I always end up nudging in the wrong direction. It just takes some time of course, but the idea alone of going back and forth between the two games gives me a headache...
          I actually use the D-Pad for nudging in Zen games and of course the left stick in TPA. I wish TPA had an option to use the D-Pad also. I tried using the left stick in Zen for a while just so they would be the same but I was never able to get used to it in Zen, the D-Pad is just much more comfortable and reliable for me. It actually works out ok though since I use nudging so much differently in the two games. My reflexes are tuned to the different inputs for the different situations I use nudging for between the two games.

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          • #20
            Agreed, using the right stick is more intuitive for some reason but that's not a problem for me, TPA has already taught me to use the left one.
            The real problem for me is that if, say, you want to push the ball to the right, you have to press the stick left in TPA, and right in ZP2. None of the two games has an option for reversing the stick axis, so you cannot really have the same control in both.
            That's the main reason why I'm holding off zp2 for the moment....

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            • #21
              Im struggling with Shatz'ing the in-lane. Anybody else having a difficult time with this?

              .

              6102008101926AM_oh.jpg
              Last edited by Guest; 03-01-2013, 11:43 PM.

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              • #22
                I haven't had any luck with this. More often than not you end up hitting the lower corner of the slingshot which rebounds SDTM. I'm glad this technique doesn't really work because most of the Zen tables rewards you with kickbacks for lighting the all the inlane and outlane rollovers. This would make the game too easy in my opinion.

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                • #23
                  Originally posted by ROD
                  Im struggling with Shatz'ing the in-lane. Anybody else having a difficult time with this?
                  There's no reason in even trying that technique, just nudge or use the slingshot pass, they are less dangerous.

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                  • #24
                    Originally posted by ROD
                    Im struggling with Shatz'ing the in-lane. Anybody else having a difficult time with this?
                    ya its hard as hell to do on demand, when it does happen its by accident when i make fast steep angle shots. i just do what snakeman07 suggests, less heart attacks.

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                    • #25
                      “Progress always involves risk; you can't steal second base and keep your foot on first base.” -Frederick Wilcox

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                      • #26
                        Originally posted by snakeman07
                        There's no reason in even trying that technique, just nudge or use the slingshot pass, they are less dangerous.
                        Shatzing the inlane is not really meant for passing the ball. The technique is more for activating the rollovers. Slingshot and nudge passes usually don't roll up the inlanes high enough to reach the rollovers.

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                        • #27
                          Originally posted by surf1der
                          Shatzing the inlane is not really meant for passing the ball. The technique is more for activating the rollovers. Slingshot and nudge passes usually don't roll up the inlanes high enough to reach the rollovers.
                          More trouble than it's worth then, in my opinion. Personally I've never tried the technique, but it happens on occasion on accident when the ball shoots down an inlane really fast.

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                          • #28
                            Originally posted by surf1der
                            I haven't had any luck with this. More often than not you end up hitting the lower corner of the slingshot which rebounds SDTM.
                            I also never try that for the same reasons, too much risk for too little reward.

                            It did seem to be easier to do in Zen1.. just in that it seemed to happen by accident more frequently, not that I tried for it.

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