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  • #46
    Ha!. I downloaded this table for the Vita and PS4, but totally forgot to even try it.

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    • #47
      Hello!

      Can someone explain to me how to use the "left/right kickball" Because I can't remember it.
      I'll be very grateful for your help.
      And Venom from today is one of my favourites tables.
      Great job Zen Studio !

      Greets
      Neuroup of Addict Labs
      http://twitter.com/neuroup

      Comment


      • #48
        Venom not showing high scores among friends...

        Barbie,

        Should the Venom table be showing high scores among friends? Not seeing the little icon showing up. PS4 in North America.

        Thanks
        Last edited by warlock7; 12-12-2014, 03:59 AM. Reason: added more info
        Stay sane inside insanity.

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        • #49
          Originally posted by Neuroup View Post
          Can someone explain to me how to use the "left/right kickball" Because I can't remember it.
          1) Light all four SUIT targets to light ANTI-VENOM kickback. Repeat to light a second one.

          2) At the "elbow" of each outlane there is a one way gate. You can nudge up and towards the flippers when the ball goes by to knock it through to the inlane. You are trying to hit the ball through the gate with the nearby post. In addition to saving the ball it gives you some points.

          3) To the left of the upper playfield there is a saucer that will hold a ball for a 100% ball save that lasts until it is used. You reach it by hitting the varitargets on the upper left side of the playfield. It seems best to hit the upper ones; that way the bottom one helps guide the ball to the saucer.

          I find 2 and 3 are good enough that I never bother with 1, unless I am going for black suit anyway.

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          • #50
            Beat a Battle AND did a double skill shot on my lunch break today on my Vita lol. Beating the battle netted me 40m, I think if I were faster it may have been more? I don't know, as it wasn't exactly 40m. Love this table so far, it's pretty hard here and there, and most of the ramps can have the brutal sdtm routine. Dig the music, too! "I'm a big fake!"...at first I though it said "I'm a big freak!" lol.

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            • #51
              I love the new venom table. The lamp layout reminds me of how Stern makes their layout. Especially the right subway lane it has a lamp layout like Steve Ritchie likes to do. Love you guys.


              P.S Please make at least one arcade like machine with a wider flipper gap.
              PLAY MORE PINBALL!!!!

              Go Bowen Kerins!!!

              Comment


              • #52
                Originally posted by ctx View Post
                1) Light all four SUIT targets to light ANTI-VENOM kickback. Repeat to light a second one.

                2) At the "elbow" of each outlane there is a one way gate. You can nudge up and towards the flippers when the ball goes by to knock it through to the inlane. You are trying to hit the ball through the gate with the nearby post. In addition to saving the ball it gives you some points.

                3) To the left of the upper playfield there is a saucer that will hold a ball for a 100% ball save that lasts until it is used. You reach it by hitting the varitargets on the upper left side of the playfield. It seems best to hit the upper ones; that way the bottom one helps guide the ball to the saucer.

                I find 2 and 3 are good enough that I never bother with 1, unless I am going for black suit anyway.
                Thank You for Your help. Know I can cross 100 mln on this table

                Is it just me,that I feel that soundtrack on this table were inspired by "The Prodigy". If "yes", I think it's was a very good idea

                Greets
                Neuroup of Addict Labs
                http://twitter.com/neuroup

                Comment


                • #53
                  After a week of playing, here's my pros and cons:

                  Pros:
                  - Theme is executed extremely well.
                  - Art looks beautiful, lots of dark shades and colors. Probably one of my favorite art packages.
                  - DAT MUSIC.
                  - Carnage mini playfield is a novel idea that should be executed on other tables.
                  - Deep rules remind me quite a bit of modern Stern tables (complete 6 tasks to start wizard mode).

                  Cons:
                  - Scoring unbalanced towards Carnage and Wallcrawler Battle.
                  - At times the table feels like a sequel to the Spider-Man table from the first Marvel pack.
                  - Alien lanes impossible to hit - at the moment I have not started Planet of the Symbiotes
                  Completed Tables:
                  Spider-Man, Ms. Splosion Man, Captain America, Ghost Rider, Moon Knight, Sorcerer's Lair, Plants vs. Zombies, The Avengers, World War Hulk, Civil War, Return of the Jedi, Starfighter Assault, Super League Football

                  Xbox 360 ID: NoahChron
                  PlayStation 4 ID: richc111
                  PS4 Twitch Livestreams: http://www.twitch.tv/captainbzarre

                  Comment


                  • #54
                    Originally posted by Captain B. Zarre View Post
                    After a week of playing, here's my pros and cons:

                    Pros:
                    - Theme is executed extremely well.
                    - Art looks beautiful, lots of dark shades and colors. Probably one of my favorite art packages.
                    - DAT MUSIC.
                    - Carnage mini playfield is a novel idea that should be executed on other tables.
                    - Deep rules remind me quite a bit of modern Stern tables (complete 6 tasks to start wizard mode).

                    Cons:
                    - Scoring unbalanced towards Carnage and Wallcrawler Battle.
                    - At times the table feels like a sequel to the Spider-Man table from the first Marvel pack.
                    - Alien lanes impossible to hit - at the moment I have not started Planet of the Symbiotes

                    I know everything is subjective but...

                    1. I like that it feels like a sequel and multiball reuses the old music if you noticed ties the two tables together and give homage to the original.

                    2. Aliens not impossible to hit. If you want a guaranteed hit then:
                    1. Shoot the bell
                    2. Shoot the left ramp up to the top playfield shot give u one alien every time. If you can keep the ball up there it's possible to get more than one alien at a time.

                    I have beat wizard mode on both PS3 and ps4 and love this table

                    Comment


                    • #55
                      Originally posted by warlock7 View Post
                      Barbie,

                      Should the Venom table be showing high scores among friends? Not seeing the little icon showing up. PS4 in North America.

                      Thanks
                      Is this still happening? Are friend leaderboards showing up for you on other tables?

                      Comment


                      • #56
                        What is this alien lane/alien shot that you're talking about? What does the alien/s do??
                        http://www.pinballmuseum.org/ The City Is My Church

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                        • #57
                          Originally posted by lasvegaspinballhalloffame View Post
                          What is this alien lane/alien shot that you're talking about? What does the alien/s do??
                          Alien shot is how you start symbiotes mission.

                          You need 5 aliens to start it

                          You light up an alien by rolling over alien on the flipper inlane

                          You the have to roll over the lit alien light up on the top mini play-field

                          After rolling over the light 5 times it starts the symbiotes mission

                          It's described in detail in the in game table guide

                          Comment


                          • #58
                            Originally posted by DiscoKing View Post
                            Alien shot is how you start symbiotes mission.

                            You need 5 aliens to start it

                            You light up an alien by rolling over alien on the flipper inlane

                            You the have to roll over the lit alien light up on the top mini play-field

                            After rolling over the light 5 times it starts the symbiotes mission

                            It's described in detail in the in game table guide
                            In a nutshell, the mode lights all major targets on the playfield (SUIT, GOO and WEB) for 500k per hit. Completing a bank scores the value with a 10x multiplier (5 million). I believe the value increases for each time Planet of the Symbiotes is started.
                            Completed Tables:
                            Spider-Man, Ms. Splosion Man, Captain America, Ghost Rider, Moon Knight, Sorcerer's Lair, Plants vs. Zombies, The Avengers, World War Hulk, Civil War, Return of the Jedi, Starfighter Assault, Super League Football

                            Xbox 360 ID: NoahChron
                            PlayStation 4 ID: richc111
                            PS4 Twitch Livestreams: http://www.twitch.tv/captainbzarre

                            Comment


                            • #59
                              Originally posted by Captain B. Zarre View Post
                              In a nutshell, the mode lights all major targets on the playfield (SUIT, GOO and WEB) for 500k per hit. Completing a bank scores the value with a 10x multiplier (5 million). I believe the value increases for each time Planet of the Symbiotes is started.
                              Here is a break down or guide for the whole table

                              http://www.playstationtrophies.org/f...phy-guide.html

                              Comment


                              • #60
                                Another awesome table! This one had a higher than normal learning curve for me as I couldn't score above 5M for my first several games. But after some practice I'm now I'm #1 on Android with 266M

                                Some tips:

                                - Go for the permanent ball save from the upper playfield before the kickbacks. I think it's a much safer shot, and pretty easy to obtain with a little practice. Trying to light the suit targets often ricochets my ball to an outlane. Once you have the permanent ball save active, then go for the kickbacks.

                                - After lighting both kickbacks, light suit again for an easy extra ball. Pretty sure you can repeat this on each ball as well.

                                - Suit multiball can rack up massive points. Got almost 100M from one round on its own, and you can usually activate this mode several times in each game pretty easily.

                                - The rest of my points came almost exclusively from Carnage and fight modes. Both are pretty safe to activate and easily repeated. Love the Carnage mode! My favorite mini table in all of Zen Pinball.


                                Hope this helps! This table was really frustrating at first but quickly became one of my favorites. Keep up the great work Zen

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