Overall the tables are great yet I can see that these tables won't be as easy to get into as most of Zens collection. That is to say that there is so much going outside any normal pinball table. Not to say the Zen doesn't go out of the box. For these tables you'll need to scroll through the table guides in order to somewhat get a grasp on what you'll need to do.
For Fallout I found the in-game menus confusing. There should be an easier way to get out of the shop rather than scroll using flippers to get to the 'Exit the shop' icon. Frustrating as if you go into the shop without any credit (or whatever the currency is) than you have to constantly scroll scroll and scroll. Overall the table is interesting enough for it's own unique design. I have played this one the least as it was my first table I tried.
Doom - I like the fact that you can choose between to difficulties. Nightmare is indeed that. No ball save in the beginning. The scores do increase. Definitely a table to hone your pinball skills. Needless to say the table isn't clear on what exactly you need to do without going into the table guide much to what I've mentioned earlier. The 'missions' isn't timed which I found interesting. What I do like about this table though is that the mult-balls aren't as easily accessible as some of many Zen's tables. The left or right sink-holes aren't the easiest shot. Getting the ball into those holes several times will start 1 of 2 of the multi-balls.
Skyrim - RPG aspect like Epic Quest. YES please. Though not as charming as Epic Quest it has interesting mechanics. Most may steer clear of this table as there menus galore. You can equip magic spells, Weapons, armor. upgrade different skills. So much to delve into. would you want to equip magic spells or weapons? as you can't use both.
Gripe- The only thing I don't like about this table is the way to get Multiball. get the ball into the bumpers and hit them a certain amount of time. Then you lock them into the sinkhole that opens up. Do that 4 times and multi-ball starts. shoot lanes and raise the jackpots then shoot balls into the center (Where the balls came out) for super Jackpots. It's almost as if you can grind that if you want. All in all it's a minor gripe as exploring other things and gaining side-quests seem to increase your scores.
My favorite of the pack is definitely Skyrim by far. The others I need to delve into more.
Thanks again for another great pack.
For Fallout I found the in-game menus confusing. There should be an easier way to get out of the shop rather than scroll using flippers to get to the 'Exit the shop' icon. Frustrating as if you go into the shop without any credit (or whatever the currency is) than you have to constantly scroll scroll and scroll. Overall the table is interesting enough for it's own unique design. I have played this one the least as it was my first table I tried.
Doom - I like the fact that you can choose between to difficulties. Nightmare is indeed that. No ball save in the beginning. The scores do increase. Definitely a table to hone your pinball skills. Needless to say the table isn't clear on what exactly you need to do without going into the table guide much to what I've mentioned earlier. The 'missions' isn't timed which I found interesting. What I do like about this table though is that the mult-balls aren't as easily accessible as some of many Zen's tables. The left or right sink-holes aren't the easiest shot. Getting the ball into those holes several times will start 1 of 2 of the multi-balls.
Skyrim - RPG aspect like Epic Quest. YES please. Though not as charming as Epic Quest it has interesting mechanics. Most may steer clear of this table as there menus galore. You can equip magic spells, Weapons, armor. upgrade different skills. So much to delve into. would you want to equip magic spells or weapons? as you can't use both.
Gripe- The only thing I don't like about this table is the way to get Multiball. get the ball into the bumpers and hit them a certain amount of time. Then you lock them into the sinkhole that opens up. Do that 4 times and multi-ball starts. shoot lanes and raise the jackpots then shoot balls into the center (Where the balls came out) for super Jackpots. It's almost as if you can grind that if you want. All in all it's a minor gripe as exploring other things and gaining side-quests seem to increase your scores.
My favorite of the pack is definitely Skyrim by far. The others I need to delve into more.
Thanks again for another great pack.
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