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FX3 physics dont quite match Android physics
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I have the games on Android and also play on xbox1 and the newer games play much the same. I think the differences are in older tables where the android versions still have less bouncy slings than their fx3 counterparts.Leave a comment:
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I'm curious, do the table packs like Universal, Carnival and Legends, and Jurassic Park also behave differently since they were made for pinfall fx3 in mind?Leave a comment:
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When playing Sorcerers Lair its very noticeable. The ball seems to travel much faster and acts a lot "harder" than the it does in the Android version. This results in much shorter game play as the ball bounces off solid objects in a much different way. Its not predicable between the 2 platforms. I would like it if the PC version matched the Android version, not the other way around.
Been trying to beat my Android score of 1,657million but can barely get over a 100 million on PC.
it's different because the Android versions use a different graphical engine and the graphics are different too because of the way weaker hardware in the mobile phones.
Hope this was useful!Leave a comment:
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FX3 physics dont quite match Android physics
When playing Sorcerers Lair its very noticeable. The ball seems to travel much faster and acts a lot "harder" than the it does in the Android version. This results in much shorter game play as the ball bounces off solid objects in a much different way. Its not predicable between the 2 platforms. I would like it if the PC version matched the Android version, not the other way around.
Been trying to beat my Android score of 1,657million but can barely get over a 100 million on PC.Tags: None
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