Originally posted by boomyak
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- Engine performance, asset re-compression and internal quality control
- Repackaging every table file (pxp), combined assets with platform flags or entirely separate? Both approaches have drawbacks.
- Re-submitting content to Microsoft (and possibly licence holders)
- Post-release support and maintenance of an additional platform (bug fixes etc.)
Each one is a time consuming & costly exercise, plus there's a new generation of consoles on the horizon to consider.
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