Announcement

Collapse
No announcement yet.

Williams Pinball Volume 1 Now Available - A New Pinball FX3 Era Begins!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Williams Pinball Volume 1 Now Available - A New Pinball FX3 Era Begins!



    It’s finally here!

    We are excited to announce Williams™ Pinball: Volume 1 is NOW AVAILABLE on Pinball FX3 for Steam, PlayStation 4, Xbox One, Windows 10 and Nintendo Switch; also in Zen Pinball on Mac!

    This iconic three-pack of pinball perfection features Medieval Madness®, Junk Yard and The Getaway®: High Speed® II. Also, in celebration of the Williams and Bally collection joining the Pinball FX3 library, Fish Tales is a FREE download for all players – LIVE NOW.

    And if all that weren’t enough, each table includes two versions: a classic true-to-form simulation as well as a remastered version with the addition of 3D interactive characters, side wall art, ball trailer effects, particle effects and more! At the toggle of a button, you can switch between classic and remastered versions of the tables. We’ve also given you the ability to choose your own preference for ball physics, whether that be a classic physics simulation just like you’ve experienced in arcades or Zen’s modern-day digital pinball physics you may have experienced on other tables.

  • #2
    how to change ball physics ?

    Comment


    • #3
      Originally posted by janlens View Post
      how to change ball physics ?
      Select Classic Single Player and the choose Arcade setup or Tournament setup. You will be able to feel the difference in any of these two modes.

      Comment


      • #4
        Found a glitch. Also posted in glitch thread, but as this is related to williams releases it might be seen here first. Survival mode glitch in The Getaway: https://www.youtube.com/watch?v=uADg6I-N0_E
        Accomplishments in real life

        1. Rolled a star wars machine................ie played over 99 levels and rolled it back to level 1.
        2. Rolled Nintendo punch out, several times, same quarter.
        3. Played an entire game of dragons lair and completed it and won while blindfolded.
        sigpic

        Comment


        • #5
          So far so good! Quite a rude awakening after years of being used to Zen physics. I have not played much on real tables (maybe 5 times in total), but the ball is so much faster and the margin for error is almost non existent. I have to start practicing my skills but I'm afraid on my Mac and without a proper controller I don't have the finesse in control required to master all the fine skills i.e. need an analogue controller.

          One issue that I have, which I thought worth mentioning but without really having a solution, is that I'm really struggling to get a view that works for me. Zen designed tables are shorter, broader and basically more compressed than the classic pinball tables. I'm used to playing with View 4 (Zen Pinball 2 on Mac) as it offers the best close view of the flippers and at the right angle to aim well for lanes etc. For the new Williams tables it unfortunately does not work.

          The first image show View 4 on the Solo table when the ball is on the flippers:

          Screenshot 2018-10-09 at 17.03.10_result.jpg

          The second image show it when it is at the furthest point of the table:

          Screenshot 2018-10-09 at 17.03.45_result.jpg

          The third image show the same View 4 flipper view on Medieval Madness:

          Screenshot 2018-10-09 at 17.04.51_result.jpg

          The fourth when the ball is at the top of the screen in Medieval Madness:

          Screenshot 2018-10-09 at 17.05.53_result.jpg

          The view that I settled on as a compromise for the new tables is view 1w as it gives me the same angle to the play-field as on the Zen original tables with View 4 but the disadvantage is that everything is further away that you aim at and you don't have a clear view of the top of the table:

          Screenshot 2018-10-09 at 17.07.36_result.jpg

          Anyway, I don't have a solution but I think it is worth thinking about if something can be done about it.

          Edit: After a whole lot more play I came to the realistation that there is a link between camera views and shooting angles between the modes. The shooting angle from the flippers is definitely different in classic arcade mode and you have to first get used to them and build the muscle memory before aiming feels more like it is going where you intended it to go. I played around with different views and find that views that I don't like e.g. View 5 on Mac in Zen mode, works for me in arcade mode and aiming feels more natural.

          Edit 2: In a further post in response to a comment I explain why I eventually went back to View 4.

          Edit 3: I finally managed to beat the Wizard mode on Medieval Madness and just love the experience of these real tables with realistic physics!
          Last edited by Cloda; 10-27-2018, 12:23 PM.
          XBox One Gamertag - PinStratsDan

          Pinball FX3 Tips & Strategy Guide YouTube Channel - PinStratsDan

          Discord server - PinStratsDan

          Twitter - PinStratsDan

          Facebook - PinStratsDan

          Cloda's somewhat vain and sort of self-indulgent thread

          Comment


          • #6
            Thx you guys! You made an amazing job!
            Is there an option to desactivate the family mode in medieval madness?

            Comment


            • #7
              Is Arcade in Classic the regular Zen Pinball physics vs Tournament being the new realistic physics or is regular Single player the Zen Physics and Classic single player the new physics? If the latter, then what does Arcade vs tournament differentiate? I scrolled through the info too quickly when I first opened the game.
              Thanks
              sigpic

              Comment


              • #8
                So I’ll try to add what i find out for each table.

                Here is a video trophy guide for the fish tales nice catch trophy

                PINBALLFX 3 Fish Tales Nice catch trophy guide SHAREfactory™https://store.playstation.com/#!/en-us/tid=CUSA00572_00



                Here is the video trophy guide for the getaway high speed trophy

                PINBALLFX 3 The getaway high speed trophy SHAREfactory™https://store.playstation.com/#!/en-us/tid=CUSA00572_00



                Here is the video trophy guide for the junk yard crazy bob trophy

                PINBALLFX 3 Junk Yard crazy Bob TrophySHAREfactory™https://store.playstation.com/#!/en-us/tid=CUSA00572_00



                Ok I’m going to bed I’ll check out medieval madness tomorrow night

                Comment


                • #9
                  Originally posted by DiscoKing View Post
                  So I’ll try to add what i find out for each table.

                  Here is a video trophy guide for the fish tales nice catch trophy

                  PINBALLFX 3 Fish Tales Nice catch trophy guide SHAREfactory™https://store.playstation.com/#!/en-us/tid=CUSA00572_00



                  Here is the video trophy guide for the getaway high speed trophy

                  PINBALLFX 3 The getaway high speed trophy SHAREfactory™https://store.playstation.com/#!/en-us/tid=CUSA00572_00



                  Here is the video trophy guide for the junk yard crazy bob trophy

                  PINBALLFX 3 Junk Yard crazy Bob TrophySHAREfactory™https://store.playstation.com/#!/en-us/tid=CUSA00572_00



                  Ok I’m going to bed I’ll check out medieval madness tomorrow night
                  Good job!

                  Few things I noticed:
                  - You also play with View 4. As I stated in my earlier post, it is not as ideal for me as on the the Zen designed tables. It also looks like you struggle to line up some of your aimed shots because of this. I suggest you give view 1W a go.
                  - Something I have been moaning about forever with Zen's tables were if any modes were out of balance scoring wise. It seems that the real tables are much worse with that e.g. Jackpots and SuperJackpots make all other scoring insignificant. Some of the tables at least it still seems that you will reach your highest scores by completing the wizard mode rather than just activating some multi-ball.
                  - Balls are easy to lose but extra balls are also scored easier. It also seems that the out-lanes are not as ball hungry as on Zen tables e.g. don't have to spend so much time activating kickbacks. It basically comes down to good shots get rewarded, bad shots have a good chance of centre draining. The margin for error between good and bad shots are much smaller than on Zen tables. All and all the result is that you have shorter, more intense games which I prefer.
                  - I put the pop-up score value quite high (100 000) but so far it seems that it gets reactivated again for lower values during a game. I don't know if it is a glitch, I'll have to play some more to confirm.

                  Now show us how to do it in Classic single player mode when doing Medieval Madness
                  XBox One Gamertag - PinStratsDan

                  Pinball FX3 Tips & Strategy Guide YouTube Channel - PinStratsDan

                  Discord server - PinStratsDan

                  Twitter - PinStratsDan

                  Facebook - PinStratsDan

                  Cloda's somewhat vain and sort of self-indulgent thread

                  Comment


                  • #10
                    Originally posted by hunter328 View Post
                    Is Arcade in Classic the regular Zen Pinball physics vs Tournament being the new realistic physics or is regular Single player the Zen Physics and Classic single player the new physics? If the latter, then what does Arcade vs tournament differentiate? I scrolled through the info too quickly when I first opened the game.
                    Thanks
                    Good question i asked in another thread but never got an answer to.Maybe nobody exactly knows for sure.

                    As a rule i don't play regular Single Player at all(only made an exception when i way playing the matchplay league) because of that Wizard Power nonsense.

                    So far i have only played Classic Single Player Tournament Mode Setup properly.I figure:

                    Single Player: Most Easy

                    Classic Single Player Arcade Setup: More Difficult

                    Classic Single Player Tournament Setup: Most Difficult

                    Comment


                    • #11
                      Originally posted by hunter328 View Post
                      Is Arcade in Classic the regular Zen Pinball physics vs Tournament being the new realistic physics or is regular Single player the Zen Physics and Classic single player the new physics? If the latter, then what does Arcade vs tournament differentiate?
                      From what I gather, Single player is Zen physics, and Classic is realistic physics. But not 100% sure on this...

                      This is what I read on the Zen FB page re Arcade vs Tournament setting:
                      Tournament setting uses the competition rules of the International Flipper Pinball Association. To name a few: table pitch is higher making the ball move much faster, there are no extra balls, tilt warning are more sensitive. You can find out a lot about pinball leagues and rules here: https://www.ifpapinball.com/rules/

                      And of course you can turn the Zen remastered "fantasy" elements on/off regardless of mode.

                      I scrolled through the info too quickly when I first opened the game.
                      I must have completely missed any info regarding different settings for the Williams tables, didn't see it at all in the game...
                      Last edited by JaySTeeY; 10-10-2018, 02:08 PM.
                      XBL GT - JaySTeeY
                      casual pinball player, looking for friendly competition

                      Comment


                      • #12
                        Here is a great tutorial for Medieval Madness to play safely to wizard mode.



                        As an aside, two very noticeable things for me are:

                        - how often the player nudge the table for various reasons. I guess that is something I have to start incorporating into my game as up to now I have only used it to pass the ball from one flipper to the other or for a death-save.
                        - the awesome multi-colour DMD. How come Zen Pinball doesn't have that?
                        Last edited by Cloda; 10-10-2018, 03:58 PM.
                        XBox One Gamertag - PinStratsDan

                        Pinball FX3 Tips & Strategy Guide YouTube Channel - PinStratsDan

                        Discord server - PinStratsDan

                        Twitter - PinStratsDan

                        Facebook - PinStratsDan

                        Cloda's somewhat vain and sort of self-indulgent thread

                        Comment


                        • #13
                          I'm thrilled to see the new tables but I'd love to see more attention paid to the HD Rumble on the Switch. The rumble has no connection to what you'd actually feel when playing a table so it's a distraction rather than helping to make the experience more realistic. For example, when the ball hits the flipper, I'd expect a very brief rumble to emphasize the moment of impact but instead, the rumble keeps going after the ball has moved away. Why?? Similarly, the rumble goes off when the ball is just rolling down the playfield. I've turned the rumble down 3/4 of the way and that makes it tolerable but in this one respect, I think TPA did a much better job. Thanks for listening!

                          Comment


                          • #14
                            Originally posted by JaySTeeY View Post
                            From what I gather, Single player is Zen physics, and Classic is realistic physics. But not 100% sure on this...
                            [/url][/I]

                            And of course you can turn the Zen remastered "fantasy" elements on/off regardless of mode.


                            I must have completely missed any info regarding different settings for the Williams tables, didn't see it at all in the game...

                            You are right on that i remember it by that the Williams tables are classics tables and classic mode is the (realistic) mode and Single Player the Zen Physics.

                            Comment


                            • #15
                              Originally posted by DepecheM101 View Post
                              Select Classic Single Player and the choose Arcade setup or Tournament setup. You will be able to feel the difference in any of these two modes.
                              I have read discussions about the fact the these new tables have 3 play modes for a regular 3 ball game. I get the regular single player mode with the enhancements, makes sense to me. But can someone describe the difference between the two modes that fall under the classic play? I know it's physics but I really can't determine the difference.

                              Thanks for your time.

                              Comment

                              Working...
                              X