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Separate audio output channel for mechanical sounds?

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  • Separate audio output channel for mechanical sounds?

    Is there a way already implemented to allow mechanical table sounds to be sent to a secondary sound device? If so, how? And if not, is this something you might consider adding for those of us with virtual pinball cabinets?

    Thanks!

    Gwen

  • #2
    Yes, this function would be very welcome. Unless I missed something big Pinball FX3 doesn't support an secondary sound device.

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    • #3
      Hi Gwen & Sir Cheddar!

      Thanks for the request, I think this option is not yet in the game.

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