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Something is off visualy with Medieval Madness on Nintendo Switch

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  • Something is off visualy with Medieval Madness on Nintendo Switch

    Just want to point this, maybe this could be fix. I realise that something is off with thr visual on Switch. After playing the IOS and PS4 version, Medieval Madness on Switch seem imo too bright in some area, compare to let say IOS. It is not the case with the other 6 tables, imo Switch version look better on Switch than IOS, but there is something that make MM look worst. Screens :

    IOS:



    Switch:



    PS4:



    Notice on the bottom flippers area, Switch version is too bright, same can be said about top right area, and the bumper are wayyy to bright too.

    Hoping the lightning on Switch version could be tweak down for Medieval Madness.

  • #2
    Thanks for pointing this out, we'll take a look - I don't think there should be any differences.

    Comment


    • #3
      Originally posted by McLovin
      Thanks for pointing this out, we'll take a look - I don't think there should be any differences.
      Cool. In a way it feel too brighten imo, make the colors feel too colorful. Notice im playing with 3/4 brightness on Switch, auto brightness off.Turning it on lower the brightness, but makes the other tables look a bit too dark. its not even maxed out.

      Thanks for checking that out.

      Comment


      • #4
        Bug found

        Originally posted by McLovin
        Thanks for pointing this out, we'll take a look - I don't think there should be any differences.


        Post it in the post bug report thread:

        Adjust gamma correction slider is reverted for Medieval Madness and The Gateway. Adjusting to the right make the gamma darker. So if my default gamma is at 30% for all table, it will be like at 70% for MM and Gateway.

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