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Medievil Madness bumper sound bug

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  • #16
    Bumper sound resolved, new bug

    So.....

    Had a steam update today and the bumper sound appears to have been resolved, and FPS looks decent, but they've introduced a whole new bug on the physics of the flippers.

    Basically, they're acting as if somebody replace the rubber with flubber and are inducing an extra strong bounce. The way they are now it's impossible to "trap" a ball to set up a shot, as soon as the ball hits the rubber band of the flipper it starts bouncing.

    This is on a fresh install of the game on different hardware so I'd really appreciate confirmation from somebody else before I start troubleshoothing my own setup.

    Another way to describe how it's acting would be if you already had a ball trapped/held on the flipper and then just gave a quick shot to the flipper button.

    Anybody else seeing this?

    edit: It's been reported over on the steam community forums as well so I guess I'm not the only one.
    Last edited by sswilson; 12-01-2020, 11:43 PM.

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