Williams™ Pinball entered Open Beta on Google Play!
Hi everyone,
following up with more mobile Williams Pinball news.
The Android version has entered Open Beta, you can download and get an early look now!
Click on the link below and follow the instructions
https://play.google.com/apps/testing...illiamspinball
Please let us know any feedback you have, either here or from inside the game through the contact us button.
1st feedback and some bug reports
First off, I'm a simple guy - I see new pinballs from you guys, I buy.
So let me start with my deep gratefulness for each;
- a new game with beloved tables
- the option to buy them all in one package.
I may encountered a bug in Attack from Mars - Arcade mode. At the end of the game I hit the displayed number for an extra ball (incl. that "knock" sound) but the game still ended without leting me play my earned extra round :confused:
And a minor Translation error I've found so far (German): Global Menu -> Arcade FX -> last entry word "Grundeinstellungen" should be capitalised.
You made a really good job here, especially on Black Rose - she's as a b*tch digital as irl :D
Will post more once I face more.
Keep up your excellent work!
In-app advertisement issue
Does anyone know how to report an in-app advert? There's an advert for something called Helix Jump which consistently fails to unlock rewards after viewing, it either flags an Internal Error or simply returns to the original menu. Half way through viewing it appears to switch to a separate advert which clearly causes issues.
I thought reporting this to Google directly would be a relatively straightforward process.
Table Pack 3 Issues - Android
Theatre of Magic (Basic - 1 Ball Challenge)
- Table awards a huge amount of XP relative to score and effort (worth playing to 100m then draining on purpose!).
- Trap door ejects many balls SDTM, does this challenge use Pro difficulty?
- Skill shot score awards: Ten Million = 11.3m / Advance Clock = 16.3m. Advance is worth more?
- Visual suggestion: Darker grey or black underneath chest.
Safe Cracker
- Minimal XP earned for playing, possibly due to low scoring mechanism on this table.
Champion Pub
- Shots to the boxer result in impossible ricochets to far left rail.
- Weak catapult struggles to transport ball to jump rope (very similar to the ongoing issue with Party Zone & Black Rose).
- Overlays obscure the jump rope game in Challenge & League mode when using different camera views.