Additionally, depending on the given machine's rules the tournament setting can set the random awards to the same fixed award for every player.
Type: Posts; User: deep
Additionally, depending on the given machine's rules the tournament setting can set the random awards to the same fixed award for every player.
It depends. There are many tables that allow you to reuse the kickback, but you have to hit certain targets to relight it. Other tables don't have this option.
You can turn off the censored content on Steam in the options. It's called Williams Pinball Family mode in the UI/Streaming menu.
Our good relationship with Disney IPs would certainly help a lot if we would do the Data East SW pin one day. :)
I myself had one for a while! I love it still :) Much better than any other SW themed pins. Sadly I sold it and I regret it.
Wow! These are insanely cool!
Patch is out on Steam now (rewind and how to play freeze)! Thanks for your patience, sorry for the delay. It was a tough one to fix.
Interesting what you wrote. There are two extra ball related setting in the operators menu of each ROM. Maximum number of extra balls per game and per ball in play. We set both settings to 5. I have...
We used an original operators manual and it lists the black lightning bolt flippers so we decided to go with those.
No worries! The flippers are black just as the originals in the non "Zenified" mode.
I would respectfully disagree on this. You won't find two identical Fish Tales machines. This also applies to the multiball release spot since these machines were assembled by human hands. There are...
Hey,
Sure no problem :) The normal single player has the exact same values like any other previous ZEN table in terms of gravity, ball weight, flipper values. The only thing different is the...
The launch button shifts up, the right stick down shifts down. Sorry for the inconvenience.
Both things are intended. These modes have infinite ball save which is not controlled by the ROM and the TILT would result a ball out that can not be bypassed. So we had to disable TILT in these...
Yeah, 5 per game is the maximum so maybe you already had that much when you don't get another one?
Ooops, thank you I will take a look at this too.
I think you wrote about the Normal Single Player mode, which has the old ZEN physics for the fans of our easier approach of gameplay. You need to select classic single player to play with the new...
Oh sorry I didn't, I saw your video and eventually it lead me to the solution, so it will be fixed very soon in a patch! Sorry for the bug!
Thank you for reporting, we also bumped into this and already fixed. It will be applied to the table when it gets released.
Thank (all of) you for the kind words :) You can turn on and off the extra effects in every mode with a simple push of a button! (B by default on an Xbox controller)
I will do my best to iron out everything for launch. Yes the adjustments can be made after launch as well, hopefully it won't be necessary :)
Thanks for the feedback guys! I appreciate it because I adjusted the countless properties back and forth SO MUCH that I may not see the differences clearly. Anyways the physics are still work in...
Thanks guys, now there is an engine with my name :D How cool is that? Anyways we are examining the possibilities of implementing the new physics into older tables.
Can you randomize ball interactions with rubbers a bit? - Already done it, you don't have to wait long for trying it out ;) I realized after the beta update that it made the control of the ball a bit...
I just checked the FT in our office and the U-Turn shot on it does not forward the ball to the center drain. The ball arrives on the flippers from both directions so I will adjust this.