First, thank you very much to Zen for making the Steam version available to me to use after I had purchased the Oculus Home versions.
However, having had and played both versions, I can see some differences between the Oculus and Steam versions that are problematic.
First, some audio does not play in the Steam version. Specifically, none of the voice audio plays. Every table has tons of voice from the game characters during the game in the Oculus version, but none of these voices play during the Steam version. Is this a known problem? (another possibly related issue is the fact that the audio sliders in the in-game settings menus behave very strangely -- I get very muted sound effects and when I move the slider around, they sometimes sort of immediately jump to a much higher volume rather than changing gradually, and the effect doesn't seem to persist during actual games, leading me back to these sliders with their buggy behavior frequently)
Second, there is jittering/stuttering in the Vive version that is not present in the Oculus version. I used the same graphics card (GTX980) for both Oculus and Vive and only the Vive has the jittering/stuttering. It only occurs when moving my head on the Vive. One difference is that for Oculus, I was using a DK2 that only has 60hz refresh, wheras the Vive has 90hz refresh. There is another post in this forum about Vive jittering in this game with some suggestions about what to do to fix it (although no confirmation that these fixes worked for the person who had the problem), so I will try those first. If they do not help, I'll be back here to notify you of the result.
Because of these issues I have not yet reviewed the game on Steam. I would love to write a glowing review of the game but the Vive specific issues need to be addressed first.
Thank you!
However, having had and played both versions, I can see some differences between the Oculus and Steam versions that are problematic.
First, some audio does not play in the Steam version. Specifically, none of the voice audio plays. Every table has tons of voice from the game characters during the game in the Oculus version, but none of these voices play during the Steam version. Is this a known problem? (another possibly related issue is the fact that the audio sliders in the in-game settings menus behave very strangely -- I get very muted sound effects and when I move the slider around, they sometimes sort of immediately jump to a much higher volume rather than changing gradually, and the effect doesn't seem to persist during actual games, leading me back to these sliders with their buggy behavior frequently)
Second, there is jittering/stuttering in the Vive version that is not present in the Oculus version. I used the same graphics card (GTX980) for both Oculus and Vive and only the Vive has the jittering/stuttering. It only occurs when moving my head on the Vive. One difference is that for Oculus, I was using a DK2 that only has 60hz refresh, wheras the Vive has 90hz refresh. There is another post in this forum about Vive jittering in this game with some suggestions about what to do to fix it (although no confirmation that these fixes worked for the person who had the problem), so I will try those first. If they do not help, I'll be back here to notify you of the result.
Because of these issues I have not yet reviewed the game on Steam. I would love to write a glowing review of the game but the Vive specific issues need to be addressed first.
Thank you!
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