Results 1 to 25 of 25

Thread: First impressions on Universal Pack

  1. #1

    Default First impressions on Universal Pack

    Great Pack.

    You'll probably hear it many times, but the fact that there is no theme music for each of these is disheartening. If you're going to get movie licenses, get the whole thing including the theme. I've played each table once and I felt that I would love to hear each of the themes. Especially Back to the Future.

    E.T Table is nice. Likely the easiest of the pack IMO. I played the table once and I think I played about 45 minutes on my first try. Although I don't know the whole nuances of the table the table is pretty much straight forward and easily accessible to many.


    JAWS - I actually found this challenging (And that's not a bad thing). Some of the lanes need some accurate shots and that's great. Starting the modes is a bit confusing but I think it's pretty straightforward by shooting the lanes to start the modes. Nice open table.

    Back To The Future - Definitely my favorite of the pack. there's so much to keep track of. Love the Out of Time Multiball effects. The game lived up to my expectations minus the movie themes. My first run I had to years to finish to likely get to the wizard mode. 1885 and 1995 part 1. I like how you implimineted each of the years pretty well. And the fact that table does change depending on the year. Very impressed.


    Great pack now looking forward to two original tables coming soon. Thanks Zen for also tweaking all of the older tables with active slings and bumpers. Although I haven't had a chance to play all of the tables but playing the beta and seeing that all the tables were being tweaked made me anxious to play Zen pinball again. Now if I only had time. Been so busy.

  2. #2

    Default

    Quote Originally Posted by Sgt_Tenor View Post
    Great Pack.

    You'll probably hear it many times, but the fact that there is no theme music for each of these is disheartening. If you're going to get movie licenses, get the whole thing including the theme. I've played each table once and I felt that I would love to hear each of the themes. Especially Back to the Future.

    E.T Table is nice. Likely the easiest of the pack IMO. I played the table once and I think I played about 45 minutes on my first try. Although I don't know the whole nuances of the table the table is pretty much straight forward and easily accessible to many.


    JAWS - I actually found this challenging (And that's not a bad thing). Some of the lanes need some accurate shots and that's great. Starting the modes is a bit confusing but I think it's pretty straightforward by shooting the lanes to start the modes. Nice open table.

    Back To The Future - Definitely my favorite of the pack. there's so much to keep track of. Love the Out of Time Multiball effects. The game lived up to my expectations minus the movie themes. My first run I had to years to finish to likely get to the wizard mode. 1885 and 1995 part 1. I like how you implimineted each of the years pretty well. And the fact that table does change depending on the year. Very impressed.


    Great pack now looking forward to two original tables coming soon. Thanks Zen for also tweaking all of the older tables with active slings and bumpers. Although I haven't had a chance to play all of the tables but playing the beta and seeing that all the tables were being tweaked made me anxious to play Zen pinball again. Now if I only had time. Been so busy.
    Back to the future was the only one so far Ive really gotten into and actually like, but there is one year, not sure which, where the music is reminiscent of an ice cream truck and repeats over and over and over and over.

  3. #3

    Default

    I love the new tables, but agree.....jaws without Jaws theme is sad. I'm sure there's a good reason but there you go.

  4. #4
    Junior Member
    Join Date
    Aug 2014
    Posts
    21

    Default

    That is disappointing to hear, the music from those films is so iconic that I'd worry that the tables will feel a bit hollow without it.

  5. #5
    Member JaySTeeY's Avatar
    Join Date
    Apr 2014
    Location
    USA (GMT -5)
    Posts
    96

    Default

    Zen has already replied regarding the OST & VO

    Quote Originally Posted by crackervizzo View Post
    Every IP we work with presents new and interesting licensing challenges. While I cannot divulge confidential information, I can assure you that when licensing is possible for music, likeness, VO, etc. we secure the rights.

    We also believe that Zen is fully responsible for these costs, and never use any investment or crowdfunding platform to do so (it is not about money here).
    After reading all of the griping re voices on BttF and starting up my first game, I really don't see, err hear, what the big deal is. I thought the voices were fine. <shrugs>
    XBL GT - JaySTeeY
    casual pinball player, looking for friendly competition

  6. #6
    Member
    Join Date
    Jun 2017
    Location
    France
    Posts
    52

    Default

    Just a small request - a detail- about Jaws : at the end of the game, there is 5-6 seconds between "game over" and show score. It's a bit long, compared with others tables.

    About music, personnaly i don't play with music

  7. #7

    Default

    Quote Originally Posted by JaySTeeY View Post
    Zen has already replied regarding the OST & VO



    After reading all of the griping re voices on BttF and starting up my first game, I really don't see, err hear, what the big deal is. I thought the voices were fine. <shrugs>
    Im kind of wondering why marty is called marty and doc, doc, but biff is called griff????

  8. #8

    Default

    Quote Originally Posted by cantankerous-- View Post
    Im kind of wondering why marty is called marty and doc, doc, but biff is called griff????
    It was griff in 2015. Is that the thing.

  9. #9

    Default

    Quote Originally Posted by GruffMckenzie View Post
    It was griff in 2015. Is that the thing.
    Ok, that makes sense. My bad.

  10. #10

    Default

    Quote Originally Posted by JaySTeeY View Post
    Zen has already replied regarding the OST & VO



    After reading all of the griping re voices on BttF and starting up my first game, I really don't see, err hear, what the big deal is. I thought the voices were fine. <shrugs>
    Yes, I read that yet still, The lack of the music theme is disappointing. The immersion just isn't there. Especially if you enjoyed the music by John Williams and Alan Silvestri's scores. They are top notch and should be as accessible as the SW theme. The voices for BTTF isn't bad. Marty's is Pretty good. Doc Not so much but to here the lines from the movie is still fun as heck.

  11. #11

    Default

    Quote Originally Posted by Sgt_Tenor View Post
    Yes, I read that yet still, The lack of the music theme is disappointing. The immersion just isn't there. Especially if you enjoyed the music by John Williams and Alan Silvestri's scores. They are top notch and should be as accessible as the SW theme. The voices for BTTF isn't bad. Marty's is Pretty good. Doc Not so much but to here the lines from the movie is still fun as heck.
    I understand that everyone wants their cut and licensing is necessary to the minutia, but how can a company give a license for beloved movies and then not insist that the original score be incorporated? Games like this make you remember how great these movies were and make you want to see them again with your children who will later go see the latest reboot. I couldnt even begin to imagine playing any of SW tables without the actual music. That being said, the voices are not that far off in the BTTF table, and its hella fun.

  12. #12
    Senior Member
    Join Date
    Jan 2012
    Posts
    797

    Default

    The left outlane of JAWS is brutal. It's a ball magnet and the left kickback mechanic is very hard to light. I think you light it with combo shots but this table is very difficult to combo shots on. The right outlane has less of a drain problem but lighting the kickback by hitting the right vari-target has this annoying habit of feeding the right outlane. So you end up activating the right kickback only to have it immediately wasted when the ball drains into the outlane after it hits the target. The missions on JAWS are really fun but that left outlane tends to kill all my momentum.

    On a side note, the table guide for Jaws hints at a secret skillshot. I have gotten the regular and double skillshot. Has anyone found the secret skillshot?

    Edit: I'm playing this on my iPad so the physics might be very different on console/pc.

  13. #13
    Senior Member
    Join Date
    Oct 2010
    Posts
    102

    Default

    If you cant use the real OSTs of some tables maybe its better to not make the table at all.

    Having said that, I like the design of all three of the tables.
    Jaws is my favorite of the pack.

  14. #14

    Default

    Quote Originally Posted by surf1der View Post
    The left outlane of JAWS is brutal. It's a ball magnet and the left kickback mechanic is very hard to light. I think you light it with combo shots but this table is very difficult to combo shots on. The right outlane has less of a drain problem but lighting the kickback by hitting the right vari-target has this annoying habit of feeding the right outlane. So you end up activating the right kickback only to have it immediately wasted when the ball drains into the outlane after it hits the target. The missions on JAWS are really fun but that left outlane tends to kill all my momentum.

    On a side note, the table guide for Jaws hints at a secret skillshot. I have gotten the regular and double skillshot. Has anyone found the secret skillshot?

    Edit: I'm playing this on my iPad so the physics might be very different on console/pc.
    Yeah I think I found it if I'm remembering correctly...

    But I don't want to spoil it!

    Highlight to see
    Behind the mid lefthand flipper

  15. #15
    Senior Member LeanderL's Avatar
    Join Date
    May 2013
    Location
    Austria
    Posts
    283

    Default

    Jaws is awesome! Great design, atmosphere, excitement! ET is ok...BTTF is not my cup of tea. I love the movies but starting a game being trapped in missions is boring. Played with a friend and we were in missions 90% of the time. The 1885 mission is annoying with dozens of Native Americans and if you can't find a way past them, the mission goes on and on and you are "trapped" in it.

    Jaws made me feel seasick during the mode that makes the screen go left to right. It's a great idea but I really had dizzyness afterwards.

  16. #16

    Default

    Quote Originally Posted by LeanderL View Post
    Jaws is awesome! Great design, atmosphere, excitement! ET is ok...BTTF is not my cup of tea. I love the movies but starting a game being trapped in missions is boring. Played with a friend and we were in missions 90% of the time. The 1885 mission is annoying with dozens of Native Americans and if you can't find a way past them, the mission goes on and on and you are "trapped" in it.

    Jaws made me feel seasick during the mode that makes the screen go left to right. It's a great idea but I really had dizzyness afterwards.

    Key to BTTF is to get either Flux or Out of Time Multiballs going. That way you can deal with the modes in each of the years. I actually thought that deep would get rid of Mutliballs modes that only only require a certain amount of bumper or spins to start. Out of time mulitiball you just shoot the center lane till you get 1.21 gigawatts and lock the balls. Though they ramp up (first you lock 2, then 3, then 4, then 5), it's still kind of easy to do. Not sure what the max Lock is but it does take a bit longer to do.

  17. #17

    Default

    I was disappointed to see standard DMD graphics in these new PBFX3 tables.

    Every major pinball manufacturer is now using LCD or at least color displays. Why is Zen holding back when they really could have done this easily years before real pinball machines did? It seems the jump from PBFX2 to PBFX3 would have been the obvious time to do this....especially when the first tables are licensed movie games that would already have the display visuals done.

  18. #18
    Junior Member SpieleNerd's Avatar
    Join Date
    Nov 2010
    Posts
    23

    Default

    Quote Originally Posted by robthehermit View Post
    That is disappointing to hear, the music from those films is so iconic that I'd worry that the tables will feel a bit hollow without it.
    The tables are top notch still, the music is a very important part, especially of those Movies =/

  19. #19

    Default

    I haven't played much E.T. but BttF and Jaws have been great.

    BttF I reached Wizard mode and at one point had an 8-10 ball multiball going. It was insane.

    Jaws seasick effect is one of the craziest Zen effects yet. Left me reeling and missing everything for a solid minute after the mode ended

    Also I gotta disagree with the poster above that wants multicolor DMD, or more modern LED screens. For me personally the traditional solid color DMD looks way more beautiful than anything on a multicolor DMD.

  20. #20
    Table Designer deep's Avatar
    Join Date
    May 2011
    Posts
    347

    Default

    Quote Originally Posted by LeanderL View Post
    Jaws is awesome! Great design, atmosphere, excitement! ET is ok...BTTF is not my cup of tea. I love the movies but starting a game being trapped in missions is boring. Played with a friend and we were in missions 90% of the time. The 1885 mission is annoying with dozens of Native Americans and if you can't find a way past them, the mission goes on and on and you are "trapped" in it.

    Jaws made me feel seasick during the mode that makes the screen go left to right. It's a great idea but I really had dizzyness afterwards.
    You cannot be trapped in main modes since all the side modes avaliable during them. The indians will come back after more and more time if you hit their targets.

  21. #21
    Senior Member
    Join Date
    Jan 2012
    Posts
    797

    Default

    Well I finally got to both wizard modes on JAWS in the same game. I did well on the Quint wizard mode but I tanked the Jaws wizard mode and drained my ball without hitting a single shot. Got #1 on the iOS leaderboard. The missions are incredibly fun and I like the open design of the table. The artwork, animation and rule set are top notch. The only knocks against the game are the lack of the original John Williams score and the left outlane. The left outlane is just a miserable ball sink.

  22. #22

    Default

    Quote Originally Posted by Jamman39 View Post
    I haven't played much E.T. but BttF and Jaws have been great.

    BttF I reached Wizard mode and at one point had an 8-10 ball multiball going. It was insane.

    Jaws seasick effect is one of the craziest Zen effects yet. Left me reeling and missing everything for a solid minute after the mode ended

    Also I gotta disagree with the poster above that wants multicolor DMD, or more modern LED screens. For me personally the traditional solid color DMD looks way more beautiful than anything on a multicolor DMD.
    I've spent the most time with E.T. because it's the type of fast game I like best. Jaws is amazing because of how it does what Pinball FX does best which is making the impossible/uneconomic game possible. BttF seems ok but it just seems like it's throwing up Biffs and Indians and hoverboarding Martys to make you take time to set up shots.

    I am fine with multicolor DMDs just as long as it's a new game. Seeing a machine that I've enjoyed for 20 years updated just so you can make it better is like putting spinning rims on a car, under the hood it's the same car but you want to show off. I would love to see an in table LED like in the new Star Wars and Dialed In while I haven't played it yet looks really impressive.

  23. #23
    Junior Member
    Join Date
    Dec 2017
    Posts
    4

    Default

    I bought the pack on Nintendo Switch and I'm disappointed, sadly there is no refund available. BttF and E.T tables looks bland and visually flat, I feel no interest to play them anymore, even if BttF has interesting mechanics. Jaws table is ok but the other two are waste of money. If I compare them to Adventure Land it's like night and day, Adventure land looks gorgeous.

  24. #24
    Senior Member
    Join Date
    Sep 2011
    Location
    Las Vegas / The Silver State
    Posts
    1,042

    Default

    Does anyone know if the Outta Time multiball on BT F jacpots automatically increase each time? What about hovercraft multiball as well? Thank you, happy new year to all!!

  25. #25
    Table Designer deep's Avatar
    Join Date
    May 2011
    Posts
    347

    Default

    Quote Originally Posted by lasvegaspinballhalloffame View Post
    Does anyone know if the Outta Time multiball on BT F jacpots automatically increase each time? What about hovercraft multiball as well? Thank you, happy new year to all!!
    Okay, the Outatime jackpot starts at 100k X the number of balls it starts with. The licence plate adds 25k per spin to it when the multiball runs and additionally you can raise it by 400k from the Doc's award.

    The Hover/Skateboard jackpot is a bit complicated. There is a minimum and a maximum value of it. When the board comes out a countdown starts from the maximum value and it gives you the actual value when you hit it. If you don't hit it, it gives you the minimum value when it gets back. The min and max values raise with every start of the multiball.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •