
Originally Posted by
Pinballwiz45b
I was also thinking about the Domination Bonus, since we're on topic of grinding. If you're not risking on the highest tier, don't give a Domination Bonus. That just defeats the whole purpose of having a difficult higher tier -- you can earn 70 points on a T2 player when you can barely edge out the top player for 55. To me, Domination is having an edge over the best, not the noobs or semi-pros.
Either that, or lock out the lowest tier(s) for those who qualify to advance, so that the amount of grinding is less. Make players risk what they have, instead of having a great safety net.
Red zone/mid-field: All difficulties available, domination only on highest difficulty. Multiple table bonus still applies.
Green zone: Only the highest tier available, greater penalty applicable, depending on amount of league points?