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Thread: Williams Tables Flippers

  1. #1
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    Default Williams Tables Flippers

    Firstly, it's great to see these tables coming to FX3, they look and feel great.

    The only thing I don't feel is different are the flipper physics. I was watching a guy on YOUTUBE HERE beta testing the tables and doing subtle flicks with the flippers, how-ever I can't seem to produce the same subtle flicks.

    I'm playing on the PS4 by the way, I've tried doing super quick taps on the shoulder buttons, but can't seem to do it, is there a method for this?

    Thanks,
    Ste.

  2. #2
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    Quote Originally Posted by RetroManHD View Post
    Firstly, it's great to see these tables coming to FX3, they look and feel great.

    The only thing I don't feel is different are the flipper physics. I was watching a guy on YOUTUBE HERE beta testing the tables and doing subtle flicks with the flippers, how-ever I can't seem to produce the same subtle flicks.

    I'm playing on the PS4 by the way, I've tried doing super quick taps on the shoulder buttons, but can't seem to do it, is there a method for this?

    Thanks,
    Ste.
    I'm with you on this one. I don't seem to have the finesse with my controller on Mac. I thought in my case it was because my controller can only work through controller emulation software on Mac, but if you have the issue as well, it might be something else? I was thinking that you need analogue control for the flippers so that you can do a soft press or a hard press rather than digital that is just on / off. I seem to recall that on XBOX 360 it had that e.g. on Biolab I could cradle the ball in the right flipper and without activating the flipper I could trigger the top right flipper for a shot.

    As I said in another post, I suggest that Zen add some sort of tutorial mode where they demonstrate shots and where the player should replicate it? Some of these things are very hard to get right until it clicks in your head and for that you need a lot of practice. In a game situation your are conflicted between playing the table and practicing shot and the opportunities are often few and far in-between. You also first need the skills to keep the ball alive before you can actually aim to practice certain skills

    Anyway, I'm keen to hear what the situation is and if there is something I can do about it.
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  3. #3
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    Just make the ball bounce at the back of the flipper bat the ball will get a very small nudge up when it land on the middle of the bat you can easily control your small flicks. Like putting the ball on the flipper lining in up correctly and so on. This is perfectly capable at all the new williams table. It's all about the speed of the ball on the new williams tables you do it like on the real table so control the ball between the back of the bat and the slingshot.

  4. #4
    Junior Member teamski's Avatar
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    What I have found is that the rubber is really active on the classic tables, so I think that negates some of the possible flicking tricks. The flippers are pretty accurate though. In classic mode, they are far less linear than in standard mode, so you have to really work to improve your accuracy as those "tracks" you have in the standard physics mode to get the ball into the lanes is non existent to the delight of us arcade pinballers......

    -Ski

  5. #5
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    Quote Originally Posted by RetroManHD View Post
    I'm playing on the PS4 by the way, I've tried doing super quick taps on the shoulder buttons, but can't seem to do it, is there a method for this?
    I can do the tricks on PS4 but I use the trigger buttons. They seem to have a little more wiggle room and let me apply more control to my flipper technique.
    Husband. Father. Gamer.

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