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  1. #1
    Senior Member wims_Beta's Avatar
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    Default Extraball problem on Williams Pinball

    Well, I dont know if it's a bug, but something is not good with the Extraball on Williams Pinball.

    First I dont really understand how many we can earn, it's not clear and it changes on each tables. But on Medieval Madness, the number of XB is cap to 5 on the entire game (I guess it's the case on the other Williams tables ?)

    That means if you've already earned the max number of XB (5), they becomes impossible to earn again in the same way. So you have to stay with only 4 XB to gain the possibility to earn a new XB.

    For exemple on Medieval Madness : I earn 2 XB wining a Super Jackpot on Castle multiball, then 2 with 1 Royal Madnesses, then 2 crushing 2 castles. So 5. Then, the Castle Hurry-up wont give me the XB Lite after 10 turns (definititly lost possibility to earn it). And next Royal Madnesses only gives me 15m for the rest of the game, but not XB (normaly you can earn more than one XB with this mode).

    That means if you wanna keep all the XB possibilities to win an XB, you have to be carefull to win only max 4 (not 5) to can earn a new one on the next ball. That's why I think it's probably a bug.

  2. #2
    Senior Member shogun00's Avatar
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    Not a bug! It looks like Zen just stuck with the factory default settings in the operator's menu. Extra balls on Williams tables are capped at 5 by default.

  3. #3

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    Quote Originally Posted by shogun00 View Post
    Not a bug! It looks like Zen just stuck with the factory default settings in the operator's menu. Extra balls on Williams tables are capped at 5 by default.
    You can actually earn 5 xtra balls per ball on The Getaway.
    Accomplishments in real life

    1. Rolled a star wars machine................ie played over 99 levels and rolled it back to level 1.
    2. Rolled Nintendo punch out, several times, same quarter.
    3. Played an entire game of dragons lair and completed it and won while blindfolded.

  4. #4
    Senior Member wims_Beta's Avatar
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    Quote Originally Posted by shogun00 View Post
    Not a bug! It looks like Zen just stuck with the factory default settings in the operator's menu. Extra balls on Williams tables are capped at 5 by default.
    I'm ok if the number of XB is capped to 5 in a game, but it's not the case on Williams Pinball, where you can earn more than 5 XB in a game. For exemple on Medieval Madness you can earn 4 XB with Royal Madness, 4 with the Castle multiball, 4 destroying Castles, 2 with Castle Hurry-up (10 then 40), and more with the video mode and Merlins Magic. So you can earn many XB.

    Same thing on Fish Tales, Junk Yard, and other Williams tables. You can earn more than 5 XB on one game.

    It's hard to explain but the problem is, if you take care to stock only 4 XB (and never get 5), then you can earn all the other XB on the next balls, one by one, ball after ball. But if you stock 5 XB in a moment of your game, you erase the possibilities to earn them all. Just because you have earned one XB. Something's wrong, it's not logical.

  5. #5

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    Quote Originally Posted by wims_Beta View Post

    It's hard to explain but the problem is, if you take care to stock only 4 XB (and never get 5), then you can earn all the other XB on the next balls, one by one, ball after ball. But if you stock 5 XB in a moment of your game, you erase the possibilities to earn them all. Just because you have earned one XB. Something's wrong, it's not logical.
    What you just described is called a tip. Thanks, but it's hardly a detriment to game play or changes the outcome of the game. Same guys keep winning, no matter if it be a one ball game or this one you just described with uber xtra balls.

    If you could provide a video showing precisely what you mean, that would be awesome. I doubt I have ever gotten more than 5 xtra balls on Medieval Madness. The Getaway is a different story, I think I managed 8 or 9 xtra balls once.
    Last edited by cantankerous--; 01-31-2019 at 10:16 PM.
    Accomplishments in real life

    1. Rolled a star wars machine................ie played over 99 levels and rolled it back to level 1.
    2. Rolled Nintendo punch out, several times, same quarter.
    3. Played an entire game of dragons lair and completed it and won while blindfolded.

  6. #6
    Senior Member wims_Beta's Avatar
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    Quote Originally Posted by cantankerous-- View Post
    What you just described is called a tip.
    Believe it or not, what I describe is called a glitch, and knowing it is a tip.

    It will be difficult to make a video just for that, already because it would be long (~ 1 hour of game I think to manage to store 5 XB), and useless. Especially if no devs will look into the problem, or wont answer the thread.

  7. #7
    Table Designer deep's Avatar
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    Interesting what you wrote. There are two extra ball related setting in the operators menu of each ROM. Maximum number of extra balls per game and per ball in play. We set both settings to 5. I have no idea how can these settings could result more extra balls. Maybe the ROMs are glitched?

  8. #8

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    Quote Originally Posted by wims_Beta View Post
    Believe it or not, what I describe is called a glitch, and knowing it is a tip.

    It will be difficult to make a video just for that, already because it would be long (~ 1 hour of game I think to manage to store 5 XB), and useless. Especially if no devs will look into the problem, or wont answer the thread.
    There are actually glitches that destroy the leaderboards that have not been addressed where trillions of points are awarded just by glitching the bumpers. The glitch you describe is beneficial if done correctly which to me is the shear definition of a tip or easter egg. I'm almost certain since it matters not, that only you and a handful of people will ever benefit from it that this is the glitch they will spend their time to remove.
    Accomplishments in real life

    1. Rolled a star wars machine................ie played over 99 levels and rolled it back to level 1.
    2. Rolled Nintendo punch out, several times, same quarter.
    3. Played an entire game of dragons lair and completed it and won while blindfolded.

  9. #9
    Senior Member shogun00's Avatar
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    Quote Originally Posted by zaphod77 View Post
    3) max extra balls per game. this is a hard limit on the total number you may earn. Many games do NOT have this setting, but for an example, whirlwind DOES.
    Actually, most of the alpha-numaric (especially the System 11) tables have this option.

  10. #10
    Senior Member shogun00's Avatar
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    Quote Originally Posted by zaphod77 View Post
    yes, the older williams games, like whirlwind were the ones that had the hard per game limit. but funhouse, for example, does not. it has the same a13 and a14 adjustments that all the dmd games have.
    No surprise there, since Funhouse was the first table to use the WPC board.

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