Williams Pinball App Android Patch Notes 19. 08. 07.

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  • Ray
    Community Representative
    • Jun 2019
    • 36

    Williams Pinball App Android Patch Notes 19. 08. 07.

    Hi Williams Pinballers on Android,

    These are probably to longest patch notes we've ever produced. A big thanks for all of you for the patience and the assistance you provided.

    PLEASE NOTE
    : If you're on auto-patch and using mobile data, make sure you switch to Wi-Fi - this is a big one!

    General updates:

    - Push notifications can be turned on to inform about challenges, league results

    - Stability improvements

    Table Fixes:

    WMS1:

    Fish Tales

    - Fixed a bug where practice mode ended faster than intended when using Pro difficulty.

    - Fixed a bug where the reel lock had problems shooting out balls on some devices.

    - Adjustments to the automatic plunger shot in challenge and league play.

    Junk Yard

    - Fixed a bug where practice mode ended faster than intended when using Pro difficulty.

    - Fixed a bug where the ball couldn’t leave the sinkhole.

    - Fixed a bug where the screws in the Bus animation weren’t moving properly.

    Medieval Madness

    - Fixed a bug where practice mode ended faster than intended when using Pro difficulty.

    - Decreased friction on the ramps.

    - Fixed a bug where the table could get stuck after Wizard mode.

    - Fixed a bug where Video Mode said “1 Child Taken” instead of “1 Child Eaten”.

    The Getaway: High Speed II

    - Fixed a bug where practice mode ended faster than intended when using Tournament settings.

    - Fixed a bug where the ball could get stuck at the diverter.

    WMS2:

    Attack from Mars

    - The action cam which actives at a successful saucer destroy is now skippable.

    Black Rose

    - Fixed a bug where on some devices, with lower FPS, the Pirates Cove may have shot back the ball with a delay (or did not shoot back at all) to the table.

    The Party Zone

    - Fixed an issue with the left ramp's combo-meter, and extra ball giving.

    - Fixed an issue with the two gates' direction near the upper right saucer.

    WMS3:

    Safecracker

    - Fixed the accelerated ball issue in the rollover area when using Pro physics.

    - Fixed the table guide's graphics swapping issue (remastered gfx was visible instead of original)

    - Fixed the upper saucer's strength when using Zen and Pro physics.

    - Removed the remastered "bundle of dollars GFX" during Original mode

    The Champion Pub

    - Improved the upkicker mechanics to better work on all devices.

    - The bug where the ball could get stuck in the arms of the opponent will happen less often.

    Theatre of Magic

    - Fixed the issue of the center loop behind the Magic Trunk, so the ball exiting from the right side arrives at the right flipper, as per the original table.

    WMS4:

    Red and Ted Roadshow

    - “Replay” now gives you an extra ball just like on the original table.

    - Fixed a bug where practice mode ended faster than intended when using Pro difficulty.

    - Fixed a bug where league play could end after losing the first ball.

    Hurricane

    - Fixed a bug where the ball couldn’t leave the sinkhole.

    - Adjustments to the Dot Matrix

    - Added the ‘Clack’ sound in case of an extra ball.

    - Adjustments to the automatic plunger shot in challenge and league play.

    - Fixed a bug where skillshots don’t get accumulated into the score.

    Whitewater

    - Fixed the plunger sensitivity when using Zen and Pro physics

    - Fixed a multiball camera issue with Remastered graphics

    - Fixed the boomerang mode's gfx with Remastered graphics
  • MadScience2006
    Junior Member
    • May 2013
    • 12

    #2
    Awesome news for Android users...

    Any word on when the iOS version will drop?
    Same changes or different?

    Comment

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