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Thread: Video guides and tutorials

  1. #1
    Senior Member Cloda's Avatar
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    Default Fantastic Four Tutorial

    In this video, that included my voice over commentary, I mostly follow my strategy to reach and beat the Fantastic Four final mission systematically and safely.


    This (now updated) strategy guide for the table was the first one I wrote up for the game on the Zen Studios Forum around eight years ago. This game was the first time in about five years that I played the table and the strategy still worked great! It was and is still one of my favorite tables even though I these days prefer the shorter, more intense Williams tables.

    Let me know if you would like me to tackle a specific table and I'll gladly consider it. Please also let me know if you would like me to focus on different or specific aspects with my voice over commentary.

    ShoryukenToThechin's guide for the table is available from the Zen Studios Blog and should help you if you are uncertain about what I refer to in the commentary.
    Last edited by Cloda; 08-12-2019 at 09:56 PM.
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  2. #2
    Senior Member Cloda's Avatar
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    Default White Water (Classic Arcade): Vacation Jackpot! Tutorial

    After about 10 days of blood, sweat and tears where I played probably near 50 games I finally got the Vacation Jackpot on White Water in Classic Arcade single player. I have said it before, but man, I just love the fast, furious and intense gameplay with the Williams tables on realistic physics and the fact that I can retry multiple times a go to improve my score.

    This is my first time adding voice over commentary to run you through the approach I took to get there.


    I achieved my goals for the table of getting the Vacation Jackpot, a billion plus score, and a top 10 on the leaderboards so for now it will go on the back burner but I'll definitely come back to it again; something else I love about the Williams tables compared to most of the Zen original tables where I'm generally played out on a table following a marathon final game.

    Let me know if you would like me to tackle a specific table and I'll gladly consider it. Please also let me know if you would like me to focus on different or specific aspects with my voice over commentary.

    ShoryukenToTheChin's guide for the table is available from the Zen Studios Blog and should help you if you are uncertain about what I refer to in the commentary.
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    Senior Member Cloda's Avatar
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    Default Hurricane (Classic Arcade): Clown Time, Palace Jackpot and 100mil+ sccore

    I had a great game on Hurricane (106 Million - Classic Arcade) and my strategy that I explain in the video works great!

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    Senior Member Cloda's Avatar
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    Default Red and Ted's Road Show (Classic Arcade) Strategy Video

    I had a good game on Red and Ted's Road Show (Classic Arcade) and in this video I give voice-over commentary explaining my top five strategy. I played through Super Payday and ended with a much bigger score than what I expected to get (3.526 billion).


    After this game, I see the potential to score even better on this table. I think the key to scoring big is the bonus multipliers, the end of ball bonus and collecting as many souvenirs as you can. I'll play it again but for now I'll give it a rest so I have something reasonable to aim for next time.

    Let me know in the comments if you would like me to tackle a specific table and I'll appreciate any feedback on how I can improve.
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    Senior Member Cloda's Avatar
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    Default Theatre of Magic (Classic Arcade) - An unexpected Grand Finale achievement

    I was playing Theatre of Magic and only figuring out along the way what I needed to do; I reached the Grand Finale for the table achievement. This shows a lot of promise for putting up a great score on the table, but I'm in two minds as to if I want to play it now or wait a bit. I've reserved myself from playing the tables from the first three Volumes on my Xbox One as I'm waiting for Zen to implement the Volume 4 flipper physics.


    One slightly puzzling thing that I noticed is that performing most of the flipper tricks felt much more consistent compared to with the Volume 4 physics.

    Here are examples of the different flipper tricks pulled off in the game:

    Post pass - 1m22
    Drop catch - 4m11
    Live catch - 5m43

    Tip passes are easier to do on volume 4 physics.

    Apart from that, I still prefer the Volume 4 flipper physics as feeling more real and appreciate i.e. the give of the flipper and the more realistic ball bounce off the flippers.

    How do you guys feel about it and is it something you have noticed as well?
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    Default White Water (Single Player) - Vacation Jackpot! Tutorial (with commentary)

    This time around I achieved Vacation Jackpot in Single Player on White Water and found it unexpectedly challenging compared to Classic Arcade. I added my voice over commentary to run you through the approach I took to get there and how I had to play differently to compensate for the differences.


    I played this as part of a tournament and thought I could beat it easily since I practiced a lot on Classic Arcade and reached Vacation Jackpot there. It definitely wasn't the case, and I had to work hard to get used to the way the table play on Single Player to finally get Vacation Jackpot and a big score. I'm still frustrated that perfectly straight forward games in tournaments do not count towards the leaderboards... what a waste of a big effort.
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  7. #7

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    Do you have guides that specifically show how to achieve the trophy? That's all I really want.
    Accomplishments in real life

    1. Rolled a star wars machine................ie played over 99 levels and rolled it back to level 1.
    2. Rolled Nintendo punch out, several times, same quarter.
    3. Played an entire game of dragons lair and completed it and won while blindfolded.

  8. #8
    Senior Member Cloda's Avatar
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    Quote Originally Posted by cantankerous-- View Post
    Do you have guides that specifically show how to achieve the trophy? That's all I really want.
    Nope... not my thing. Maybe check out the LUP's club channel.
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    Default Junk Yard (Classic Arcade) - Descending to Outer Space... and defeating Crazy Bob!

    I'm still finding my feet on the table and can see a good game coming on the horizon. In this game, I got to Outer Space and defeated Crazy Bob for the table achievement.



    I can see from the scores that this was one of the first Williams tables released and it will require a lot more work from me to break into the top 10. Once (if!) I do, I'll upload the video and give a commentary on the approach I took. But... here's a little glimpse of my approach - all you need to do well on this table is pinpoint accuracy as the modes are straightforward.
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    Default Junk Yard (Classic Arcade)-Start right to defeat Bob and score big! (with commentary)

    I just sneaked into the Classic Arcade top 10 with this game on Junk Yard. The strategy I used works great to set you up for defeating Crazy Bob and reaching a high score once you put a good game together.


    Thank you to the Pinball FX3 Discord channel members for the great discussion that helped me plan the strategy. It really works well, the only things missing for a much bigger score is my lack of precision and my unwillingness to spam the Save the Girl video mode.
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  11. #11
    Senior Member Cloda's Avatar
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    Default Strategy video with commentary for Theatre of Magic on Classic Arcade(+Single Player)

    In this game where I got the 500 million bonus for the Grand Finale and made 6.3 Billion for a Top 5 score on Classic Arcade, I give commentary on the clear and successful strategy I followed.



    I based my strategy on the PAPA tutorial for the table, but had to adapt it as the FX3 table on Classic Arcade plays differently in certain ways. This table rewards patience and sticking to your strategy and each time I do well, I feel like I'm just one step away from getting a much bigger score. A hugely fun table and I can't wait to play it again when Zen implements their Volume 4 flipper physics on it.

    #pinballfx #PinStratsDan #pinball #williamspinball #zen_studios
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  12. #12

    Default Video games

    An important article, there is much to learn from it. I have a YouTube channel of my own and I upload fun video games there, you can visit the channel.

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    Senior Member Cloda's Avatar
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    Default Medieval Madness: The King of all Kingdoms... sort of

    I must admit, this table has been kicking my butt for the last couple of days. Anyway, there is hope especially as I could get the achievement.


    Yet again, Zen Studios was way too kind with the achievement in that you don’t have to beat the wizard mode but only start it… you aren’t actually the King of all Kingdoms because you haven’t beaten the King of Payne yet . I was only a shot or two away from doing so but alas, that has to wait for another game. Hopefully, I can put a top 10 game together rather sooner than later... wish me luck!

    This game was the first game where I kinda feel like I was more in control and if I can say so myself, my multiball play was topnotch. I’m still loosing too many balls that I should be able to save easily and my aim for the castle is horrible but I'll keep plugging away.

    Fact of the matter is that this table is just brilliant. It keeps me engaged the whole time even though there is not a heck of a lot happening compared to many other tables. You also need to have reactions like a cat because the ball literally zips around and the ricochets are not kind.
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  14. #14

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    I appreciate your efforts, Thank you.
    Williams physics has become my favorite, other tables seem like they are playing in slow motion, hard to go back.

  15. #15
    Senior Member Cloda's Avatar
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    Quote Originally Posted by macadamianutgm View Post
    I appreciate your efforts, Thank you.
    Williams physics has become my favorite, other tables seem like they are playing in slow motion, hard to go back.
    Thank you, glad you find it of use. I also find it hard to go back. So far I've only played Fantastic Four from the "old" tables on my XBox One and even though it was still fun, I basically only played through Wizard mode once and then stopped as I can't see myself playing for another couple of hours to put up a high score. White Water on Classic Single Player is still tough (the only one of the Williams tables where I gave it a good shot), but as you get better, the games will definitely also last a long time. My big hope is that all Zen's new originals will also come out with the Classic Arcade physics along with the Zen physics.
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    Cloda, u r so good on ToM. Those classic settings are hard, ball goes really fast.

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    Senior Member Cloda's Avatar
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    Quote Originally Posted by ZREXMike View Post
    Cloda, u r so good on ToM. Those classic settings are hard, ball goes really fast.
    Thank you, I try ;-). I've been playing Medieval Madness and the ball feels even faster on that... you blink and it's gone. I'm getting there and will hopefully have my top 10, my self imposed requirement, soon so that I can do a strategy video on that.

    70716339_132425474774237_248099803760689152_n.jpg

    I know The Getaway is even faster (I've played it on Mac) so will see how I'll go on that.
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    Default Trolling the King of Payne! Williams Medieval Madness

    In this tips and strategy guide video for Williams Medieval Madness on Classic Arcade in Pinball FX3, I show and explain how you can go about to reach and hopefully complete the Battle for Kingdom wizard mode. I also show a few differences that you need to consider between playing Classic Single Player and Arcade.



    The differences between Classic Single Player and Classic Arcade is big on this table and require quite a big change in approach, the biggest of the Williams / Bally tables I have played so far. There is a key shot, the Castle lock, that is much easier to hit on Classic Single Player and because of that you have an easy multiball to access, that you can use to gain extra balls and to break down the castle doors in a safer manner.

    I really enjoy this table, but I also find it relentless on any missed shots in Classic Arcade. You can go from hero to zero in literally a few minutes. I’ll definitely play it again in future and have my eye on a much bigger score, but for now I’ll give it a rest and see what else is out there!
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    Quote Originally Posted by jhoney View Post
    Do you have guides that specifically show how to achieve the trophy? That's all I really want.
    I do tips and strategies for you to get to the wizard mode safely and efficiently but there are a few different ones that you can take a look at. Here I get the trophy...



    but I also get to the Battle for the Kingdom in my tips & strategy video which is what you need to do to get the trophy.
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  20. #20
    Senior Member Cloda's Avatar
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    Quote Originally Posted by jhoney View Post
    Do you have guides that specifically show how to achieve the trophy? That's all I really want.
    Here the different steps get described nicely...

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    Senior Member Cloda's Avatar
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    Quote Originally Posted by jhoney View Post
    Do you have guides that specifically show how to achieve the trophy? That's all I really want.
    These guys, LUP's club, always have comprehensive table guides. Look in the description for time stamps to the different sections...

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    This throphy seems kind of difficult, no?

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    Senior Member Cloda's Avatar
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    Quote Originally Posted by WesTel View Post
    This throphy seems kind of difficult, no?
    It is, as you have to kind a master the table up to a point that you can reach the wizard mode to get the achievement. It is the same for i.e. Attack from Mars and also Theatre of Magic. One thing you can be happy about though, is that on Pinball FX 2, the harder achievements required not only of you to start the wizard mode but to actually defeat it! The two most infamous ones for me are beating Ultimo on Iron Man, and Loki on Thor.

    Pinball FX is not the kind of game where you can get many of the achievements without actually understanding the table and knowing what you are doing.
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    Default It's Happy Hour! Big Bangs for everyone! Bally The Party Zone Tips & Strategy Guide

    In this game on Bally The Party Zone in Pinball FX3 on Classic Arcade (with some comparison with Classic Single Player), I explain how to play safer while aiming to maximise your scoring potential.*



    I ended up the enjoying the table a lot more than I initially thought I would and that is mostly to do with the table providing you with relatively basic but hard to master scoring opportunities. *It keeps on inviting you back for just one more go as you try to put the perfect game together to maximise your scoring opportunities.*

    I haven't put together the perfect game yet, but I'm happy for now, and will try again. *We know that Zen Studios will probably update the flipper physics and reduce the nudging strength in Classic Arcade which will give me good incentive to play it again.
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    Default Beastlike rocking with the monsters! Williams Monster Bash

    I'm happy that I got the Monsters of Rock Achievement on Williams Monster Bash in Classic Arcade. Rather than showing that game, I'll show a section of a game where the strategy I'm working on (see below) came together nicely until the first Monster's of Rock (the requirement for the achievement) where I had a good multiball. Unfortunately, my game fell apart after that but I'm optimistic that I'll soon have a game where everything click.

    I had an excellent first ball (the rest of the game fizzled out) where I made it all the way to Monsters of Rock. I had to finish Wolfman after the Frankenstein multiball and I had the Mummy and Dracula left. It worked out great though in that as I started the Mummy in the scoop, I shortly after also started Dracula which also started Monsters Bash which then turned into Monster's of Rock as I completed their instruments!



    Here is what I've been doing so far for Classic Arcade, based on watching the PAPA tutorial, reading the in-game guide, and playing around. I never played the real table, or TPA so I'm sure there are some obvious things I'm missing.

    - Get the skillshot! I rarely play with the enhanced graphics on in Classic Arcade, but on this table Zen did a nice job, it is unobtrusive, and it gives you one huge advantage because it lights up the lit rollover lanes that is essential to get the skillshot right. If you get the skillshot, you get points (which increases with each successful skillshot) but importantly you get a Monster bomb! You can use it during a Monster hurry-up to advance a shot. Each monster has its own monster bomb which makes it trickier. You also get monster bombs from mosh pit shots, and as random awards from the scoop.

    - Key to remember is that during any multiball, the timers for the Monster hurry-up’s don’t run. Try to get a few Monster’s close to starting, and then start as many as you can in quick succession, before you start either the Frankenstein multi-ball hurry-up, or the Mosh pit multi-ball. I messed it up, but I already got it right once to have all but the Mummy hurry-up’s going. The Mummy one is difficult to start along with the rest as you’ll likely start the Wolfman’s hurry-up before you get enough bumper hits.

    - My order that I try to line up the different Monster hurry-ups is; start by focussing on Creature from the Black Lagoon (remember backhand is possible), then the Bride of Frankenstein as I find the ramp shots difficult, and as soon as you have one side three shots down, start with the Wolfman on that side, while still focussing on the rest of the shots required on the other side. In between also get a few shots down on Frankenstein and Dracula. As soon as you start one of the hurry-ups, start the other ones that you have close to starting as quickly as possible, and lastly get the Frankenstein multiball hurry-up going.

    - After that, you assess where you are at and see what you need to complete to get to Monsters of Rock.


    That is my strategy so far… let’s see how it develops and please let me know what you guys think and I’ll add to it.
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    Default Unabashedly rocking with the Monsters! Williams Monster Bash tips & strategy guide

    Here is my tips & strategy guide for Monster Bash on Classic Arcade based on my high score game of around 1.1 billion. I got Monsters of Rock twice in this Monster Bash Classic Arcade game and the second time was worth so much more! In this guide I explain how to best approach the table to score big.



    Let me know what you or if you have any suggestions and I'll gladly consider it for future videos. I'll see if I can post my Creature from the Black Lagoon video by the weekend as well.
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    Default How to lure the Creature out! Creature from the Black Lagoon tips & strategy guide

    In this tips & strategy video for Pinball FX3, Creature from the Black Lagoon, I explain the strategy I used for my 6.4 billion Classic Arcade game. I further show alternative strategies, and the differences, of which one is major, that makes Classic Single Player more difficult.

    I'm firmly of the opinion, like with White Water, that Classic Single Player is actually harder than Classic Arcade because you can't control the balls as well during multiball. What is your experience with this?

    Please let me know what you think of my strategy and the video and if you have any suggestions and I'll gladly see what I can do for my next video.

    Last edited by Cloda; 11-18-2019 at 12:25 PM.
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    Default How to Rule the Universe! Attack from Mars Classic Arcade tips & strategy guide

    I finally Ruled the Universe on Pinball FX3 Attack from Mars in Classic Arcade! It was tough as nails, but I did it! In this tips & strategy video I show you my approach and give some practical tips along the way (including a shot options and shot tips section at the end). I hope with this video that I also motivate some of you to see if you can become Ruler of the Universe on this relentless and unforgiving table. I'm really looking forward to playing it once Zen has implemented the much-needed physics update but the sense of accomplishment I felt when I finally completed it will be hard to top in the future.


    The order I approach the tasks required to reach Rule the Universe is to focus on the Conquer Mars (i.e. Saucer takedowns) task first. By the time you complete that you should have most of the other tasks completed especially 5-way Combo, Total Annihilation and Super Jets. If not, then I’ll aim to complete the remaining of those tasks first as they are interlinked to a degree i.e. the same shots can contribute to multiple tasks.

    In earlier games I left starting the Multiball and getting the Super Jackpot task for later in the game, but recently I realised that if I can get it down close to the beginning (unlike what I did in this game), you can get that stress out of the way. If you missed it you'll have more time to relock balls again as it requires twice as many shots second time around. The Martian Attack and the Martian Multiball task you can trigger whilst completing the Conquer Mars task but often I still end up needing to complete it.
    Last edited by Cloda; 11-29-2019 at 12:51 PM.
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