In principle this is a very well balanced table in terms of scoring and strategy. There is actually not that much to it once you figure all the modes out, but the real trick comes in to do the right thing at the right time! As such you have to have much better awareness than on many of the other tables of what the ball hit and which modes are running (or not running). It is thus not a beginners table (something that the pinball wizards are relishing after a string of easy single table releases) but will provide a good opportunity for anybody that is interested in getting better and learning how to become more strategic with the game. Beating the wizard mode (final mode before you are forced to switch sides) consecutively is really where your big scoring comes in on this table... or should.
There is though unfortunately a gaping scoring imbalance with one of the modes and now that it is official that the "hole" will not be fixed and the leaderboard will not be reset, I thought that I'll share the high scoring strategy so that everybody is on a level playing field when a tournament happens on this table. There is not much of a strategy though other than focussing on the right sink hole.
Here is a link to the video I made with a quick attempt at demonstrating how to get a big score using the high scoring relatively low risk strategy. Apologies for the low quality video and especially the sound! I'm using a new device and didn't take the time to figure it out properly before recording.
http://youtu.be/XvY9g93wVBA
In this video I didn't even play as safe as I could but still managed to keep the ball alive and score 300 million. I scored a billion employing this strategy in less than half an hour. The strategy employed is as follow:
- You can play with either Ironman or Captain America.
- Repeatedly shoot the right sinkhole until you get your multiplier and extra ball.
- You will notice that each time you hit the right sinkhole it gets shot up the left ramp so that you can hit it with the top left flipper for the ball to come out at the right sinkhole again.
- As you keep on shooting the score per sink hole goes up to 4 million.
- If you then shoot it with the top left flipper for it to come out of the right sink hole you get another 4 million and you also get 500 thousand for hitting the little target next to the top right flipper.
- In the end you get 8.5 million for that little combo.
Some tips for playing safe in general and especially while employing this strategy:
- If the ball ends up on the right flipper shoot the left sink hole until you have both kickbacks activated. An unprotected right outlane is very detrimental in the long run.
- Unlike what I did in the video, don't take shots with the moving ball.
- Use bump if needed to bring the ball under control on the flipper, aim and then shoot. As such I use bump quite a lot on the table to bring the ball under control.
- If you start any missions or modes (especially Fight), just hold the ball on the flipper until the time counts down to cut down your risk.
This table is a lot of fun to play through to Wizard mode repeatedly and they have very nice combos and strategy to figure out and employ so don't just play for high score as you will miss out on a lot of excellent pinballing. In short this is what needs to be done to get to wizard mode with both heroes in one game:
Starting the game with either Captain America or Ironman all 8 the other heroes are neutral and you have to get them on your side before you then get to the wedding (wizard mode). You then switch sides in the Civil War and start with a real deficit in the sense that all the heroes are then on the other guys side. Your must then work hard at neutralising heroes before you can win them over to your side. You need to take a good look at the rule sheet because it is quite tough to figure out what to do as there are many ways to neutralise, win (or lose) heroes from your side and it also differs significantly between the two sides. The one thing that I can specifically recommend is not to start a fight unless you are quite sure that you can win it as all your hard work of neutralizing a hero and winning him/her over can be undone in a flash. I struggled to always see which lanes to hit during a fight as the flashing lanes using view 5 (my preferred view) doesn't give the whole picture... you need to see where the actual characters are positioned to get a better idea which lanes to hit.
I'm sure Shoryukentothechins guide will follow soon but for now there are some great tips and strategy, especially by tenorhero, in the following thread:
https://forum.zenstudios.com/showthr...ll=1#post37258
I have been playing this game for the last two years and have steadily improved and became a lot better at it. Please take a look at my thread linked to in my signature for strategies for some of the tables, tips and a whole bunch of other stuff that might be of interest.